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Pestiferius

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  1. Yeah it increases the dmg but its 1 extra tick not 3 (since vital shot ticks every 3 secs ) Mfg PEST
  2. Better wait till its done...if its like 5% overall dmg boost and 10% on charged burst we r still screwed ^^
  3. Just my 2 Cents when comparing scoundrel to other classes (got all of em max, well not sentinel AND marauder but at least one of the mirrored imp/rep speccs) 1: Dodge just S U C K S hard compared to ANY other def CD of any class (except defense screen maybe ;> ) give it at least the bonus to block next incomming force/tech attack. maybe increaseable to 2 next force/tech attacks blcoked in dirty fighting tree. 2: defense screen is actually second worst def cd ingame (maybe wort cant really decide if dodge or d screens worse) PLEASE display actual ammount absorbed and/or maybe set it to 10-20% max hp. maybe add a second buff to defense screen via scrapper talent tree decreasing dmg taken by x% for y seconds. 3: ''Range'' ... srsly there just aint any reason why some blaster shots are 30 yards some are 10... freakin find a suitable range for all scoundrel range attacks (guess 15-20yards for ALL range attacks could be fine) 4: RNG proccs... flying fist, unfair advantage, slippery devil and scurry are just totally crap the way they work now. just make em 100% procc and give it a 20sec cd on the scamper based attacks and 12-15sec cd on the blaster whip based attacks! 5: Tendon blast: make stopping power from scrapper tree baseline ability but reduce the root to 1sec 6: Shoot first: Reduce its direct damage but add a 18-21sec dot to it. KO from scrapper tree baseline would be great too. 7:backblast, add a armor or healdebuff to that skill. why T F do gunslinger have one and we dont ? 8: Finisher is needed. same as aove, why gunslinger got one and we dont ? 9: Overall survivability should be lowered on healing scoundrels and increased on scrapper/dirty fighter. maybe working under a theme like dirty fighter empowered dodge/absorb screen etc and scrapper better hp,overall dmg reduce or healing recieved ?! 10: overall thematic of srapper and dirty fighter: dirty fighter is DOT themed ok kinda works just soft as kitty fur in pvp. scrapper is more like ''direct dmg themed`` but ulti of the talent tree is a dot and procs of flying fist only work on bleeding targets ? Oo maybe think of a new ulti talent fitting more ?! then woudnign shot could also become new ulti of dirty fighting tree and hemo blast removed by pasive giving backblast a dot component (of course lowering wounding shots bonus dmg per bleed on targets to compensate) Just a few ideas to make scoundrel fun to play again as dd in pvp and NOT a flat copy of assassins concealment tree. lot ppl seem to make scrapper/assassin 90 similar speccs and i HATE that idea ! Mfg PEST
  4. Bet you play sorc **** and cry your own forums how underpowered your class is.
  5. Heya, i gave my operative noher ''chance'' today to see if i can perform any good at any dmg specc in WZs (just dont like healing) and Woooooow its terrible. Concealmnt feels like the a Assassin but only 50-60% its dmg and lower survivability. Leathality is kinda nice but unfortunatly way stronger on a sniper =( Absolutly no sense playing dmg operative atm! Mfg PEST
  6. Heya Folks, im not certain bout following ''issue'' so i ask arround: I came back to swtor few days before the gsf patch. i usually always went infiltrator but trying arround as balance these days. i never used mind crush that much usually just after low slashing an enemy BUT wasnt the mind crush direct dmg hitting harder before patch ??? tooltip atm says on my shadow 3557-3772 kinetic dmg and 2874 kinetic dmg over 8 secs. but the direct dmg of mindcrush hits for like 1,4k and crits for bout 2,5k ?!?!? testet over and over ?!? is that a bug or is the tooltip just totally wrong and i m totally mistaken that mindcrush used to be higher dmg ? Mfg PEST
  7. As the title says alrdy: do rich missiosn give better stuff then abundant atm ??? wasnt it supposed to be abundant>all?? Mfg PEST
  8. Ok guys, beeing able to beat everyone easily because your a no life mroron who plays bad as hell but spent days/weeks/month farming his gear is bullcrap but goin total opposit now is dump as hell too. Like hey this boiling water burns my balls crap letz test ice cold water...hey my now my balls are freezing...who could have imagined that ? .... Mfg PEST
  9. Pestiferius

    My merc

    Not sure what all people cry about i enjoyed my Commando way more then my powertech on pts. Thx to the new movement ability (you even get for free) you get away way easier. Dmg and even burst might not be totally ****iplaysmasherfag OP but quit decent! ---> grav round,tech override(ith overclock specced) 2 insta grav round, high impact bold, demolition round= profit reaching 75k heal badge just by supporting melees with ae heal is easy as **** and helps a lot. stuff no other class can do ?? electro net ! might be high cooldown but hurts like ballcancer when you dont stop moving and simply is absolutly coolest slow ingame ! Mfg PEST
  10. Arround lvl 38-42 (depening on how fast you are in class story) you get the ability ''bang companion'' from trainer ;>
  11. All thats really ''nerfed'' is the 30% more crit dmg bonus on force attacks wich is now 15% crit dmg bonus on everything... little smash nerf but overall dmg boost to jediknight/sithwarrior...
  12. Hell im scissors, plz nerf rock. paper is fine! ... srsly if you think operatives will be fotm you are an idiot they are crap as DDs atm and MAYBE will be on pair with other dds in 2.0...but sure a melee who doesnt die till he reaches a sniper is totally op!
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