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Odincore

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  1. Greetings, Because C2-N2 and 2V-R8 can not use weapons their usefulness as a medic is hindered because they miss out the major power boost currently on weapons. Now I know by design that C2-N2 and 2V-R8 are intended to be inferior in combat ;however, they already lack damage skills so isn't the lack of a MH slot item going a little too far? Giving them the ability to use another generator in the MH would bump their medic ability to that of a normal companion but still keeps them inferior because they can't deal damage with it. Thank you, Odincore
  2. Now that Daniel Erickson is leaving (See this thread) are his comments still valid? It feels like BW/EA is using this thread as a "carrot on a stick", dangling hope in front of us, saying "just a little further keep giving us your money". I'm losing my hope for the future of SGRAs and my trust in BW.
  3. In theory they should both run tor just fine, the custom non-dell though will run tor at high range graphical settings. as for the dell, id GUESS mid range on graphics, without physical testing.
  4. Looks good ^_^ i have nothing to add!
  5. I would accept all customs gaining a augment slot, that would balanced as well.
  6. You argument has very little to do with making customs (oranges) critable crafting which is what you and me are discussing. All the points you make will work with any custom. Maybe i'm not clear? i want Customs from crafting, I DON'T want them critable because they will undermine the value of other customs. The system already works the way you are speaking without critable customs because customs are everywhere and as you said you can keep them forever. The point here is that the custom system is the appearance system and to make one type of CUSTOM better than other is detrimental to the appearance system. And here in lies the problem we are trying to settle in the 1st place, once you get that crited custom people won't want to ever give it up because its BIS, making all non-crited customs irrelevant and rarely used so everyone is back to cookiecutter with crited customs. I like the system, but crited crafting Customs will unbalance the appearance system as a whole which is my point in all this.
  7. Crafting is not the only customs in the game, each flash point has its own set of customs, com vender, random drops, the list goes on and on. On that note at the current time only customs craftable are for head\chest\and legs. All the non-customs are not appearance based because your stuck crafting them mainly for stats because you cant keep using them once you out level them. Whats your point? There are plenty of looks out there without crafting. Augment slots are crafting because the Main way to get augments is FROM slicing missions which is a part of crafting. Ops Gear doesn't allow you to remove armoring at this point in time. which we already said. Making customs a waste of time for ops. but soon will be open for customs as mods will be removable. My point is extactly that. Crafting and Ops shouldnt have to be joined as one ever, they are TWO different aspects of the game. For the same reason Ops don't drop pvp gear and pvp doesn't reward Ops Gear, they are two different things. Crafters can make things for PVP\Ops but it shouldn't be any better than what an Ops\PVP can get themselves.
  8. Did you test theirs? i sure did and the reason no one used it was because the data center and codec they used was insanely bad... you'd be talking and all a sudden your voice pitch would hit chipmunk for a few seconds and drop back. it was horrid.
  9. Then the whole game revolves around crafting, it should be balanced to all three aspects, crafting, Ops, and PVP. All should have a spot and none should be superior. This is my opinion-point: making customs critable crafting has far more cons and breaks far more game play that requires more fixes and more time than just leaving them non critable. Do you agree with this statement?
  10. This change infuriates me, because it only breaks what they are trying to fix, instead of everyone looking the same in TIER gear they will now all look the same in CRAFTED gear. they are only shifting one cookiecutter to another. It should all be equal to promote choice!
  11. Don't add an Appearance tab, there is a system in place that already DOES THIS so just fix it because it broken atm. AKA CUSTOMS are an amazing in depth appearance system, they just need to make it better (adding more customs, making Obs\pvp Gear Custom and allow the armor\mod\echancement\etc. to be removed from Gear WITHOUT a price at a work bench or making the good armoring\mods\enhancements\etc purchasable\craftable ) The system is already there, it just needs some TLC TLDR: Fix the Customs System and BAM awesome appearance for everyone.
  12. You saw ELETROSTAFFS im pretty sure which are the shadows of Double-Blade Lightsabers (and have willpower). I've looked and there is no modable techstaff on the DromKaas com vender.
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