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andrelb

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  1. Hey bros... whos from the 3 healers has the better pvp survivabilit on 2.0?? i mean, whos gona be more "unkilable" ? =] im not able to log in to the test server to check by myself =[... if some one could help me, i wil lbe glad =].. thx a lot
  2. Who do you guys think gona be the best one on survival and damage mitigation/resist becoming harder to be killed on both, PvP and PvE?? Assasin/Shadow or Powertec/Vanguard??? i know about a lot of changes on the skill, mechanics and new talents... but my experience on the game is not so big to undertand how hard it will be affect the game and how it will realy work.. so.. who do you think gona be the hardest tanke to be taked down?? =] thx
  3. Thx again for your time =]
  4. That was great, thx a lot bro... im leveling a Jugger from now, and im at lvl 31, full imortal spec, i got a full foundry set, but im felling a " 10 seconds tanker" for pvps, because when i do not have saber ward or imortal, i got killed so easy, i dont know if i need better gear of if this is how the juggers play... but i got to say, i love my jump -> push -> jump and the chocke for PVPs... the PvE is great from now and im capable to easy tank any boss until now... but i just pruch my new Naga Razor Elit mouse with 17 buttons, and may be i could be a better tank as a Assasin/Shadow, or evan a Shield Tec/ Vanguard, what would you sugest for high PvP Survival????? and thx again for the review from your gameplay
  5. Thx alot... i was looking at the skills and talents tree, and the jugg look realy better, he has the shieldwhen use the shout "screen" invencible, saber ward, passive def increase talents, and the oneon the midle tree whos bring me 20% mitigation everytime i did a jump.. i was at first more inclined to go as a PT... buti didnt see mutch talents or skills that give more survivabilit, like def/armor increase, shields, damage absortion or mitigation, it is more like he get some area damage and effects for area control.. is im wrong??? and why did you say he gets more passive survivabilit??? he gets more armor?? and about all the tankers, is the shadow/assasin the one with less survivabilit and focus fire mitigation?? thx
  6. Hello, im coming back to the game from a long time ago, and i was thinking what class to roll... so i chose to be a hard and tough tanke, i dont care about my DPS, only about the survivabilit on both, PvP and PvE.. so, what class did you guys think is harder to be killed?? who has better survivabilit and defensive skills and CD??? Pt/Vanguard or jugger/Guandian??? thx alot
  7. Hello guys, i create a pt and it looks very nice, im more a pvp oriented player and i was reading some stuff about pt skills-tree, and now i dont know what can suit me better. i was think at a hibrid build, i read about the iron first, it looks veri tank and can do a nice dps... i read about the "paraket" ( is that right?) when you get charge at the shield tree and ppa at pyro, i read about a advanced/pyro build, when you get ppa + hydraulic override and prototype flame. but i read alot about shields be useless at pvps, so, the only realy good point to put in shield tec is the charge and to use the tank cilinder to improve the armor and damage reduction, is that true? if that is, i see no reason to follow my shield tec tree to pvp... if i you guys tell me that shield tec is useless at pvp, i still got some questions, because i need to chose by be a pure pyro or advanced/pyto, do i reale need to be full pyro to deal a good damage? im only lvl 18 and i is to easy to be top 3 dps with 0 skill-tree points, if that keep following this way, i would improve more my survivabilit by pick some advanced or /shield tec skills. i think im looking for a well balanced surviv/damage buid, with more preference for survival, but, it need to come well balanced, i dont want to drop 15% dps to improve my survival by only 5% or drop to mutch survival to increase just a litle the damage sorry about my bad english, hope you guys could understeand what i mean. Thx
  8. and it is efective to be a hybrid ranged dps???? or i will lose mutch dps by stay at range? i did this build thinking on healp the tean, by be all the time at range helping to deal damage and at the same time keeping some one alive.. but i fear to become to squish and could not heal or evan kill some one before i die...
  9. Hello guys, i was thinking about roll a hybrid ops to heal and could keep some ranged dps from safe range, but im not sure if it was viable, evan now before 1.2 because every one was talking about the healers nerf. So, i was thinking about some build like this http://www.torhead.com/skill-calc#401rzfrzG0RzZZhrbkrb.1 do you guys think it was viable? what i got in mid is to focus on heal and healp the tean with some ranged dps and countrols like corrosive grenade and the move-speed debuff, corrosive dard and other ops ranged skills.. is that viable or will be to squish? because ops are created to be a melee class..
  10. hum.. thx.. =] what would you guys sugest to lvl a marauder and why? =]
  11. i see only 1 skill that heal me by my bleed crits... and it is only 1% of my total health, did it realy increase my survival so mutch?
  12. Hello guys, im a litle new and im gere to learn about the marauder class, and i see that most of posts igree that anihhi ia the better build for Pvp and pve, but some alimpa at carnage like the speed bônus and the gore looks só good, and the rage criticais plus the passível armor penetration looks great to, but i could not see what make the anihhi so far a better tree, i think im not looking the True build power, can any one show me? Thx
  13. Hello, i like to play mmo's as a hard one to be killed, not only at pve but at pvp to, and i ready lots of things like "heavy armor do not make you tought at pvp" bevause lots of atacks just ignore a lot of armor or bypass all your armor, so, i woul like to know, what class and using what build is the thougest at pvp and stay efective to help the group and if it is possible, why?? =] very thx...
  14. How long for this patch 1.1 come up? =]
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