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radersdad

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  1. Wow. Ttally different experience for me. I love Mako but her best ability is being adorable. As a tank I find stuff takes too long to die when it is just Mako and I so we end up R&R after tough fights anyway :/ If you have BioChem (and you really should) use a dps companion (who can wear your dps gear) and nuke stuff. Your reusable medpacs keep you and your companion up well enough for most anything. ToR is designed so there is not a ton of misses (by you or the mobs) so unloading everything with a dps companion going first = dead mobs. Of course your milage may vary. Her Electro-stasis is handy and her company priceless but in the end she is just a pretty sidekick....
  2. Tanking is taxing enough (if you are good) and feels clunky to good tanks because they are used to paying attention to dynamic encounter mechanics and changing battle conditions; not a bloated tree of abilities separately cooling down. Bookmark the Community page and check back in a couple months when BW gets around to adding/removing things that might make tanking fun for you again.
  3. Are you the guy that asked why I needed more than 1 packet of sugar for my coffee the other day? My bemused reaction is similar in both instances so just wondering.... OP is just wondering, not telling you to stop keyboard turning during pvp. Let her/him play the way they want (unless you bought her/his game and are paying the sub), she/he is letting you play yours. 8 may be fine for you biodrone, let everyone else say what is fine for them. I, however, am going to decree that 2 is fine until we get more playable races. Don't agree with it? Don't like it? Now you know how she/he feels.
  4. The point was to amuse those of us who haven't had our senses of humor surgically removed (i.e. non-biodrones). Humorous post, some levity in an otherwise unfortunatle situation that will deteriorate unless BW makes changes. My guess is that they will take baby steps at first, maybe rolling some incentives into the Legacy package, just hope it happens sooner rather than later as faction imbalance could cause sub loss (which noone wants).
  5. Try telling that to my ops group and the "we got it this time" and "let's give it one more shot" fame. So nice to be able to have the numbers and say "2 + 2 does not = 5 gentlemen, I'm calling the raid on account of suckage" (inside joke).
  6. I am a casual player who knows my class, the ops, and gets the most performance out of my class as possible. I exercise my right to play the game 4-5 nights a week. What I don't have the right to do is hold back the other 15 members of my ops group because my dps/healing/etc is 50% of what it shoud be. Do I have the right to use logs/meters/analysis to improve my play? Help others improve their play? Do I have the right as ops leader to know if the encounter is even beatable based on the numbers I'm seeing or do we just fail to beat the enrage timer for 3 and a half hours straight despite perfect paly thereby wasting everyone's time? Just what are my rights biodrone?
  7. There is already a thread for this (with the same title).
  8. That poster may have been referring to stuff that was in the game that was taken out just before launch biodrone. Your condescension about people's computers being the cause of the many acknowledged bugs does little to add credibility to your already feeble and unsubstantiated post. How are readers supposed to believe you know what "beta" means let alone ever played in one? Maybe the same way they are supposed to believe the sub numbers you pulled out of your ***.
  9. As a raid leader I do not have to raise the issue unless there is a problem. EJ specs and theorycrafting help players that struggle reaching their characters potential. Someone has it figured out already and plays well already? Meters/logs/spec/etc never come up. Joe or Jill Riader might actually play better using a non-standard spec due to gear/playstyle/latency/whatever. How will we ever know without a decent method of measuring? Reading tea leaves? Magic 8 ball? An optional feature that so many people want will help playerbase retention. Biodrone fanboi lunatics can't comprehend that watching millions of players "go back to wow" is not a reason for celebration: their "true believer" utopia will last a few days then EA/BioWare will stop spending resources on a game played by a thousand instead of a million. If your fanboi paradise is so important the only way to realistically make it happen is each one of you sign up for a thousand accounts. Fifteen grand a month from each of you and EA/bioWare might not need the million or so players you are so desperately trying to drive away.
  10. This biodrone wants ToR to become the fanboi paradise of a few hundred drones who wear the magic underwear free to play the game they love in harmony with other drones. What they are too dim to realize is that EA/BioWare is in the MMO business to make money not provide a few drones their monotheistic utopia. The multitude of normal gamers want populated servers with full queues, zones, GTN, and plenty of competent/geared players to run ops/HM/FP/etc. I am sorry to burst your bubble biodrone, EA/BioWare is siding with the millions of average gamers and not the few thousand "magic underpants." The only question is whether they get up to speed fast enough so we don't lose a bunch of good players in the interim.
  11. Biodrone fanboi logic in full force. BioWare does "want" people do a specific thing at end game: pay a $15 monthly fee to play the game. If players are not happy, they will not pay. Abandon the dream of a biodrone fanboi paradise of a few thousand true believers playing in harmony free from everyone else who plays the game slightly different than you. Ain't gonna happen. EA/BioWare is the MMO gaming business to make money, not provide a utopia for a few drones. OP has interesting ideas for addressing some issues, my main concern is that it will take BioWare too long to make necessary changes and the problem will worsen (Pubs re-rolling Imp, choosing not to pvp at all, etc). Thanks for athoughtful post OP and maybe a few short term remedies can be thrown out to just to keep the ship afloat until major structural changes can be introduced.
  12. It will not become a second WoW, it will become a ghost town of unpopulated servers, empty zones, empty queues, empty GTN, and no pool of competent/geared raiders for ops. I know that is what cretins want but EA/BioWare is a for-profit business and they want all the ex-wowers they can get. The ex-wow players $15/month is the same as the $15 from the folks wearing the magic underpants in their eyes.
  13. Have fun riding the bus to work. I'll take whatever gets me from point A to B without breaking down or blowing up.
  14. You will not be forced to use them. As a raid/ops leader I don't care how you reach the necessary level of performance we require to push contnet, I just need you to get there. Using rift is a straw man argument, does not support an case against macros for this game no matter how much you want it to. I don't care if you are the best player on the server without macros and consider anyone who uses them "bads" or "scrubs" or whatever other perjorative and condescending term you choose. All I care about is getting the job done and for some folks they just play better with macros. Does that help my ops raid down the boss? Yes? Fine, use a macro. My guess is successful raid leading is not part of your vast repertoire of uber-ness. If it was, you would want players to perform their best with whatever tools they needed to be their best, be it with a macro or without. Feeling superior for playing without them is fine for solo content; having the purist attitude and precluding optional features that allow someone to play better is gimping my ops group, slowing my progression, and makes me a crappy ops leader.
  15. It boils down to this. Call it "I already have a job" or "creates drama" or whatever you want the bottom line is a vocal minority of folks wearing the magic underwear want players who use addons, logs, etc to leave the game. What they fail to realize is that ToR will not become a fairyland paradise of like-minded fanbois revelling in the freedom from the min-maxers pushing content. It will become a ghost town of clueless clickers wth empty zones, empty GTN, and no competent/geared raiders for ops. EA/BioWare wants millions of people to sub to this game and if providing an optional feature that makes content pushers and ops leaders happy they will get it. The only real question at this point is whether it will come soon enough to prevent them all from wandering off to other games. If someone felt bad one time in a different MMO because they got kicked from a raid (for not dpsing/healing/etc enough) I understand and sympathize. However, let's not use that as a reason to prevent those features from being available to people who want to use them.
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