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Vlaid

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  1. Sorry but there was almost nothing enjoyable about the clip =/ I feel sorry for your camera, man. Constantly getting shoved into the dirt and in the corners. Gotta get faster on keeping that camera smooth and lined up man.
  2. 4v4 would be an improvement from 59v4 More repubs might actually make an effort if they knew the numbers would be balanced....so it might even go up to 8!
  3. Yeah honestly Marauders are borderline OP with even a little team support. Just so many people don't know how to play them right. I have almost no chance against a good marauder.
  4. Vlaid

    Marauders are hard.

    I use every ability bar they give you for a keybind on pretty much every character I play that's at least 30-40+. I don't know the meaning of "bloated action bars". Every character you play should be using pretty much all the ability bars they give you =/
  5. I'm not sure what you think linking this to me accomplished. On PVP servers, if you can solve a problem through PVP, it's not harassment. It's PVP.
  6. Anything that can be solved with PVP on a PVP server is not against the rules. That is, if you're killing people, making yourself a nuissance, it is up to the other faction to kill you and be rid of you.
  7. Vlaid

    Twinking

    Well, some people obviously are. And you can. It's just kind of lame the way you have to do it.
  8. Ding. It's impossible to be unpredictable or even catch someone off guard with the spec....much less chase anyone down and score a kill on someone who you didn't catch off guard while they were engaged with someone else. I nearly 100% to zero TM players if there is a box which acts as LOS within 20 feet of me. If they stop to start healing instead, I just come out and lay into them while they waste ammo/time trying to outheal my DPS. TM is useful in: Illum Huttball scaffolding turetting to keep people off your side, or sweep them off theirs. This is because of high damage and lots of knockbacks (baseline KB gets further distance and shorter CD). And....that's about it.
  9. LOL. Nerf the crap out of tracer missles. Please do. It will have no effect on me or most good BH/Mercs who don't touch the spec either. You are the most obvious kind of bad.
  10. This may come as a shock to you: Tracer missles are not overpowered, they aren't even that great. If you want to really do good in pvp (assuming the merc/bh player has the skills, situational awareness and los'ing skills to play something slightly more complicated).....you will spec Assault. TM is predictable and easy to take down. Assault is not. You can spot the bads on these forums by how much they complain about TM. I get hit by 1 at most unless I am stun locked while they are nuking on me....in which case it was at least 2v1 so good job.
  11. I think this thread is a clever ruse to report everyone in the thread for talking about forum moderation. So I shall say nothing about mine.
  12. Make more elite pvp screenshots of doing 25k+ damage for each kill you took part in plz. Truly teach me how to be elite so I can keep my kill count low like you. You have much to teach us all.
  13. Which proves it's fake. There's no way to do 350k damage with 18 kills unless you'r specifically targeting people who are the least likely to die. Maybe you're just terrible. That's more likely.
  14. It has nothing to do with what class I play. You could post this up for every class under the sun and my reaction would still be "hrmm....18 kills....350k damage....nope. Didn't happen." The only way that could even be true is if every time you spawned, you ran down, death from aboved, and immediately died without killing or getting anyone close to death. And if that's what was done to achieve these "OVERPOWERED" damage numbers, I can't help but laugh.
  15. Vlaid

    thank you QQ'ers

    I like how all these op/scoundrels had no idea how their cc's would change after the nerf, but cried bloody murder it would destroy their class if allowed to pass. More proof bads play the class.
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