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redggar

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  1. I like to switch my companions around a lot, and recently I have completed the quest for Z0-0M. I noticed a large imbalance between companion healing. All companions are level 50. Z0-0M is almost as good as a player at healing, my force users are a solid choice for heroic 2 missions. However, tech healing companions like Dorme or Tanno Vik are really week in comparison. I play as a vanguard mostly, so in melee, my first thought was: Domre is not working because she's too far. I vent with Tanno and it was the same. I really felt pressure to survive when I took on a little bit more enemies. In the same fight with Lana, it was no pressure but still felt a bit hard. And in the last try with Z0-0M it was almost no problem at all. Can we boost tech companions at least to force user level? Z0-0M could be more powerful, as it is a bonus companion from the cartel market. Personally, I would change all companions to the same effectiveness, regardless of origin.
  2. Vanguard Tactics has "heavy" armor so maybe let us feel like we have armor now as DPS I feel naked otherwise DPS is good. For shield specialist maybe a bit more damage and get rid of transpose it's useless, a good idea is to replace it with something like resilient and we need much better self-heal
  3. well of course there is no such option ... it must be addet with possibility to change advanced class. than it would be same as dps opening crates in tank to get tank gear, e.g.: u main as Vanguard DPS, one day u change your mind and switch to Vanguard Tank - u must buy gear from fleet vedor and open crates in Vanguard tank spec. e.g.2: u main as Vanguard DPS and one day u start to play as commando dps - in my model u do the same as usual. U earn crates as vanguard dps than u change Advanced Class (if u remeber from swotor beginings u choosed advanced class at lvl 10. so why not use same interface) from Vanguard Plasmatech to Commando Gunnery and buy gear from fleet vendor - currently u must start new character and after reaching lvl 70 u must buy gear from fleet vendor with account shared currency
  4. Well i have to be more clear what i mean: Now when you change skill tree u have to change setbonus too, u have to change dps weapon to tank/healer weapon, same goes for off hand etc. Only difference between my sugestion and current status is that you be able to change advanced class You will be trooper all the time, but you can switch between Commando and Vanguard as you wish. When you choose commando you will use current commando gear and skills. When you switch to vanguard you will use current vanguard gear and skills Only true problem with gear is with weapons and offhands. Maybe automatically unequip weapons and offhands when abandoning advanced class Skill change should be no problem because skills change automatically now when you change skill tree
  5. So i play vanguard for few weeks and this is happenig a lot (not in 4vs4 arenas) If i use Plasmatech skill tree Im on top damage table but i can't win 1vs1 if i use Tactics skill tree Im in middle of damage table but i can win 1vs1 most of the time I can't survive in fight for long (that cool heavy armor is made from paper ). -As Plasmatech in group fight i try to hide and spread dots as fast as posible. Is good dmg but it take tooooo long to see results. -As Tactics i have no such luxury to hide and attack but it have solid burst dmg but thats all. its only me or u have similar experience ?
  6. Hi all, this is just and idea and i like to see your opinion for it. In SWTOR there is not any class that can play as Tank, Healer and DPS - like Paladin and Druid from WOW To create new Advaced class is crazy impossible. So my idea is this: Trooper - Commando is DPS / Heal and Vanguard is DPS / Tank Jedi Consular - Sage DPS / Heal and Shadow DPS / Tank we have possibility to change skill tree as we wish so why not changing advanced classes too... we get more universal characters and there would be no much change in game mechanics - gear vendors are already Trooper vendor and Jedi Consular vendor. - command drop would be still dependant on skill tree so no problem there - most of the gear is not heavy or light but adaptive so what do you all think ? (hope devs will se this ) and why ? well i hope im not the only 1 but i like to focus on 1 character not 2 or more to play all roles ps: sorry for bad english
  7. i create post in sugestion ... pls lock this and remove it
  8. Hi all, this is just and idea and i like to see your opinion for it. I would like to see in swotr class that can Tank, Heal or DPS. No class have this now. So my idea is this: Trooper - Commando is DPS / Heal and Vanguard is DPS / Tank Jedi Consular - Sage DPS / Heal and Shadow DPS / Tank we have possibility to change skill tree as we wish so why not changing advanced classes too... we get more universal characters and there would be no much change in game mechanics - gear vendors are already Trooper vendor and Jedi Consular vendor. - command drop would be still dependant on skill tree so no problem there - most of the gear is not heavy or light but adaptive so what do you all think ? (hope devs will se this ) ps: sorry for bad english
  9. I just returned 2 days ago and my server is dead .... im lucky that i have 1000 cc for tranfer ... i hope to trasnfer atleast 4 more chars ... maybe one day .... THX for ruining my experience with this game ....
  10. Hello, I have two suggestions: first is dual talents - for switching when loged in pvp (currently unavailable, I hate to do daily Q as heal or tank) second is quite large - new advanced class for trooper and consular with Tanking and Healing Disciplines (i know it wont happened probably, i love to tank and heal, but i dont like to have multiple characters .... or possibility to change advance classes Thanks for reading and maybe thinking about it ?
  11. you are right - rewritten, i hope, now people will get my point
  12. There is so many post and so many pages about guardian pvp. So i would like to start another,from my point of view What i think guardian needs : For DPS - more survivability - the heavy armour is joke, in full pvp it's no problem to give him 7k+ dmg, sentinels in medium armour take less dmg, dps is relativli good smaler then sentlinels but thats logical. But why we go down faster then sentinels ??? We have heavy armor and less dps , so logic dictates - we survive longer to compete with sentinels. Make HEAVY ARMOUR usefull (for commandos too pls ) For TANK -good survivability, but dmg can use some improvements , compare to other tanks, it would be nice to have acces to that new talent in viligance (master strike root) or some other attack boost then few % to master strike with 30s cooldown For both - Guardians could use aonother cc braker then standart 1 min cool down, not as good as troopers hold the line but somethink, Think about this developers
  13. Agree Sages have i little think in talents that gives force speed 100% chance to work as hold the line for duration so its shorter but much faster, and another talent - end of force barier finish cool down on speed and give speed 0,5s duration bonus, and i wont speek about that masiv aoe heal and instatn self heal and force armor absorbing large amont of dmg, witch is instatn yep commandos are getting better but still on 55 if u get targeted u do about 3/4 healing as targeted sage and 1/2 as targeted operative (who just dont care if he have tank neer him) i saw this few dais ago: hutt ball 7 players trying to kill ballhedler he had 2 operation as healers, we separet him and until all hots went down his hp didnt go under 99%, well it was bed team i get it but we have few in good pvp gear and 7 ppl at once and stil hots just heal everithink. if u separet commando and sage from target of healing its gone .... so maybe the point of this topick should not be to boost commando but to weaken other healers so dps would have more fun killing and not swear about immortality of enemy
  14. well this would be useful if it was'nt obvious but even so u will be as good as half or 3/4 as other heals depens on crits and if you'r interuptet or stuned 2 or 3 times in row you'r dead. Other heals react to this as well so what ...
  15. redggar

    Best pvp tank

    can you elaborate pls ?
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