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ianjeffs

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  • Location
    Leighton Buzzard
  • Occupation
    Business Analyst / IT
  1. You can see the trash on 8 man - strange you cant on 16man. On Pylons 8 hardmode we have been using a dps spec'd juggernaut in tank gear to tank one side with no real issues. If you take 2 tanks to Bonethrasher you will be really hurting your dps because he has no threat table - again if you need tanks for trash get a dps assassin or juggernaut to do the job by switching stance and throwing a little tanking gear on. Even with annihilation droid hard mode we got away with a dps off tank to increase our dmg output.
  2. I should imagine a lot of people will quote you on that ^^ it pretty much sums it up. Everyone who runs operations wanted the patch today, and if you are dead serious about progresison then you will do whatever it takes. However this isn't WoW - we don't have wowprogress, achievements or armory and the content is so buggy your really fighting bugs more than bosses most of the time. I don't see how you can hope to compare with other guilds anyway.
  3. The enrage timer is very tight but with the right level of dps it is doable. The Enrage is 200% dmg it is healable until he snipes the healer! You can always avoid the stealth / backstab dmg if you are quick enough to break him.
  4. In normal mode operations the loot is distributed by random chance to people - with little consideration of their current needs, the needs of the raid or their spec. However you roll on schematics and crafting items. In Hard modes etc it works more like a conventional master looter situation
  5. If you are stuck in mind trap no loot if it is looted before you are free, however we found if you exit the area and then run back, then lemming jump to your death and are then rezzed you can then loot the boss. However last night we had most of the raid in mind traps or dead at the end. The problem was the 3 people left were all stuck in combat so we could not rez people. One by one we committed suicide to try and drop combat - however we were stuck in combat - so we had a boss with loot in it and everyone dead ( we didn't want to loot until everyone was back after having the bug you had last reset) but we had no way of getting from the top of his room to the bottom alive so he went unlooted this reset As per usual the CS team have not answered tickets and when they do it will be along the lines of "we are sorry you had a problem, there is nothing we can do we will not refund or change item issues. Thanks for the report it has been sent to the correct department - we are now closing the ticket" They need to extend the speeder route to the bottom of the room after Soa dies, or they need to add a lift - as it is at the moment is just stupid, even without the stuck in combat bug. Repair bills are already stupid expensive in this game wihtout having to do lemming jmps to get your loot after already dying once.
  6. I'm in - 1st Dec - got email around 19:15hrs even though there is nothing on Twitter.
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