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HolyDestitute

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  1. Hi Bioware, Can you please remove the PVP achievements from all the planetary sections and move them to the PVP section in the legacy. I currently have a few planets I can't reach 100% with because they have PVP achievements that can't be completed due to lack of opposing faction in the area. Thoughts? This is one of those quality of life improvements that would go a long way to retain the PVE completionists that currently subscribe to your game.
  2. Hi, Recently resubbed and have been able to acquire almost full 61's. I am looking for an Empire PVE oriented guild for progression raiding that has scheduled raid times during the week/weekends. My current guild has zero scheduled raids and forms up whenever which ends up leaving me out of the loop. Currently I have seen HM EC up to the tanks. and SM TFB up to the last boss. I am eagerly awaiting an invite from an active guild and I can usually dedicate as much time as needed to the guild. Please let me know if you are interested.
  3. 90% of SWTOR's active subscriptions will never make it to end game. They honestly don't care about end game elitist cry babies. Casual gamers is what made WoW successful and casual players will make this game successful as well.
  4. Fortunately for BioWare, end game doesn't keep a customer base going. Reason why WoW still has so many active subscriptions? A large casual base of players. I bet probably 1% of WoW players ever reached the end game, 1% of that probably cleared hard modes. Do the math, that is like ~1000 players. I am sure Blizzard couldn't give a **** about 1000 subscriptions. That number is even lower for SWTOR and I am sure BioWare doesn't give a crap about you either. Get a life WoW trolls.
  5. You're clueless and missing the point. While YOU may need the credits, it is considered a gear piece first which is intended to be used. Any usability of that item trumps your need for credits. Regardless if it is for a companion, DPS/TANK set, alt, or just rolling for mods. There are many different dynamics to this game with the advent of companions. I said earlier, companions are more important to some AC's then others. Who are you to determine what item should be sold for credits? Furthermore, am I supposed to subsidize my leveling capability so you can have an opportunity to roll on an item just to sell it?
  6. I am not being a dick, it was assumed so. I always ask if I can need for my companion. I trolled the OP for crying about something that is in place for a reason. Also, my companions are all orange geared. However, those orange items still need mods to keep them current therefore; I will absolutely role on items that are not needing by the group. And to make comments about not playing PvE properly, I am leveling as an Immortal SW which means that I TANK for Vette. This means that her DPS is absolutely important to my PvE success.
  7. Nice spelling. Seriously though, gearing your companion is an integral part of some AC's class mechanics.
  8. Boo hoo.... I am rolling need on Medium Armor for Vette if there are no Imp Agents in my group.... I will roll need on any item for my companion if everyone in my group either doesn't need the item on their main or already has it. Some AC's need to gear their companions.....Let me guess, you rolled a DPS and don't understand the concept of TANK/DPS DPS/heal synergy roles with your companion. Is this a rant because you forgot to consider your companion's gear?
  9. Capital ships seem like a great idea but when they decide to remove the space on rails feature and actually sandbox it (I heard somewhere that current space combat is just a place holder for a better system still in development) I can see it being a problem for implementation in space battles. I think the concept of player owned housing worked in SWG because the game really had no direction end game. Sure it was PvP oriented but I can't see the vast majority of SWTOR gamers really caring about it. The fact that each character has to essentially gear 6 characters and a starship will pull the focus away from any sort of player owned housing.
  10. EU guilds cleared this like 3 days after early access. World firsts don't mean anything with the way BW scaled the early access invites.
  11. It must be you. I have made countless connections in this game and most of them I do things with on a daily basis. Whether that be PvP, FP, Heroics... This community is one of the best I have seen in a long time. The individuals telling the "WoW trolls" to go back to WoW have a pretty good case for that statement. Most of them are WoW trolls trying to stir up a debate on which game is better. Did you play WoW 2 weeks after launch? Yea, there was no community either....
  12. ^ Agreed. My biggest concern is the lack of DPS output the tank is doing. My BH friend went in to the droid factory and was able to solo the mobs in there, I tried it and literally got owned. Deeper in the immortal tree, with the tier 1 smash talent bonus. AOE tanking should not be an issue. However, ranged mobs not in the AOE radius need to be dealt with which is why I think force pull is necessary. Although, the talent to remove force choke channel combined with force push can lock something down for 10-15 seconds if you rotate it. I honestly would like to see a higher damaging ability that doesn't cost a buttload of rage and is available at lower levels. Retaliation is great but the proc affect doesn't make it viable for sustained DPS.
  13. Problem is, I need that last one for my badge armor.... Will I get compensated for that badge?
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