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ongeburz

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  1. perks such as XP from warzones, Flashpoints and etc are pretty much useless on a lvl 70 with this I was wondering if it would not be idea to re-allocate them to be account wide. (This could be part of the subscription perks or even make it a cartel store item to buy) While lvl'ing is already fast it would just give the perks a bit more purpose.
  2. EU primetime was supposed to be my Train Stronghold night 1 run away from getting it Guess it will be for tomorrow At Bioware: Sad to hear you folks have some trouble today with the server, still thank you for keeping us informed I wish you folks all a wonderful evening and tomorrow I shall ride the train!
  3. Based on the CXP we get at the moment, we might be lvling to fast so my suggestion is to just cut it in half or provide a daily and weekly quest. Daily quest: Clear 2 daily area's (this quest gives a large amount of cxp (3000) , weekly quest: Clear 8 daily area's (grants 9000 cxp)
  4. Based on post: http://www.swtor.com/community/showthread.php?t=931293 I would like to create a petition to not reduce the reward back to 75 cxp, either cycle them to give this much xp or only cut it in half. This bug has done more good then harm ... open world pvp, people talking in chat and planets for once not dead. So /sign and hope bioware loves us enough to listen
  5. Der Eric, Don't bring it back to the normal amount. Finally saw more then 3 people on a planet, we had world pvp and go to do some the 4 man quests even that nobody usually does. If you change it just cut it in half. This bug has done more good then evil to the game
  6. Title says it all, we need a Party finder that is server wide where people can post their LFG. This could be very easily implemented: - Drop down menu with: What kind of content (pvp, dailies, world bosses, FP , OPS , uprisings. - text box for the lvl - text box for a note/comment - a join button / whisper button to the owner of the post. Having it server wide would allow people to participate in LFG that would normally only be posted in fleet chat and allow us to do our daily quest in the meanwhile.
  7. Command system is fine when it comes to PVE as it's extremely easy to get it up ( 150 ranks in a week can be done for sure) For PvP players there should be no gear ... non at all. Make it so that everyone per class has the same stats ... personal gear doesn't matter at all --> easier to balance + this opens up pvp to everyone in the game since next to the same stats we should also unlock all skills when entering PVP. In PvP reduce the amount of skills to let's say 10ish the reward from PvP contributes to your command rank so in the meanwhile your getting Pve gear by doing PvP. What I will agree on is that the lack of new group content is not helping the system feel like a grind for people that have been playing for a very long time
  8. Gearing up is the easy part in the game, a lot easier then getting ascended gear in gw2 as a casual gamer. The real problem with alts is: - Companions lvling them up is a pain, I don't understand why they don't give us an item that we can equip to our Companions to receive increased XP (100%) - Subscribers get 1 for free ( can be swapped between companions) but not between alts. Then sell one for 450 Cartel coins. Server mergers are a must, easy solution: - Provide people with the same names a rename token. - Create language chat channels - accounts that are inactive over 3 years add to all chars -1 at the end of the name so the original name become available again. - to spread out people more across the galaxy to reduce the effect of potential lag, add the Fleet vendors (all of them) on some planets. ( Corusant, Dromund Kaas, oddessen and maybe on a new planet when you add something more city like aka a new hub in the game) - in the LFG panel add a tab where people can personalize the LFG Server wide, example: 4/8 EV - Need healer and dps --> press the join button or let us whisper the person. Feedback implementation: - it takes time to first of all put it all together see pro's and cons and to then assign work to the teams. - Wait until the next roadmap blog ((should be soon)) to see what they plan to do. The command rank system: - it works fine you get xp for everything you do in the game. - should be something that stays in the game but they really have to add extra ranks past 300 for example 400,500,600 that every 100 ranks give a unique mount just as small extra goal. - the rank should be account bound, (haven't really checked on an alt if it is or not)
  9. I recently returned to the game and have been working my way up What I love the most about PvP in any game is the open world aspect. Warzones are just ... let's say Zzzz sometimes. I have been running around in the PvP instances and my luck so far in a week was finding 3 people some said I was lucky that I found 1 ... My suggestion might help boost open world PvP on servers such as Red Eclipse with some very small changes: - Add a quest to get 10/30/50/100 PvP kills in the open world. - Add quest kill 15 of each class - Weekly give a planet a bonus in the PvP instance of course - 25% increase - Make it so that PvP kills help with the command rank in the open world - Add completing X quest or getting kills gives a currency to get some nice cosmetic gear based on your valor rank Best regards, A Wandering Jawa
  10. Hi Keith, I like the idea of the train stronghold that we have to get currency. So why not do this for every stronghold in the game that doing daily quest gives a currecny for X stronghold and let's say you need 500 for a 50% discount. While this might be a grind for one person, it could be a way to earn money and get a nice discount on their stronghold + could motivate new players to invest in their stronghold as you could use the currency to get discount on the sections in it as well. Anyway thank you for reading this and I wish you and the team a wonderful day Best regards, A Wandering Jawa
  11. Hi Keith, Thx for the update, please provide an update on the server merges for EU for example just add 3 language channels and create 1 mega server
  12. not sure how to delete a post xD and question was already answered in another post
  13. Exactly, I was actually talking to a friend after I posted this and we were saying the same thing Wanted to update my post, but fell asleep hihi A new map should not take that long to make I think and adding a few extra quest would be great. Even though I was hoping that we would get some Pve content for our Star fighters which I think would be amazing , I do have to say that just getting a new map even if it is once per year would make me very happy PS: I saw a few days in a row now a player with the new Kywi in starfighter ! I am a big fan
  14. Hi all, I started playing the game about 5-6 months ago and have been really enjoying GSF even joined a guild that does it 24/7. I did wonder a few times why we don't have a space battle were the point would be to destroy the enemies cruiser / cruisers. This could be fun and bring some new players to the scene. Many of us will remember the battlefront 2 space battles where we had to take out the enemy cruiser , that concept would be great. While I have heard the devs don't care about GSF anymore, I hoped that they would change their mind and add some stuff atleast once per year ... Also adding a few extra quest would be cool such as : kill x amount of bombers or get x amount of kills in a match could be a nice way to get more people into it. Hihi hope Bioware brings something new soon Best regards, Ongeburz
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