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Rodingo

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  1. I think you are the one who doesn't get it, but no biggie. We know it's to stop Raiders from using pvp gear and vice versa. The question is, why do they need to be stopped if they put in a mechanic for you to get equivalent gear as a pvp'er? Instead of having pvp and pve gear, why not just have "gear"? I didn't buy "SWTOR: PVP version" and pve'ers didn't buy "SWTOR:PVE version". We bought just SWTOR which means we want to enjoy ALL aspects of the game. Like I and many others have already stated, separating the already declining population by two is not healthy for this game. Some people like both pve and pvp and also happen to be good at both. But since this game gates people into one or the other, then paying full price for only half of a game is ludicrous. Maybe full sub price for a half-baked pvp game is for you, but there are a lot of us that expect more. Does this make sense to you now?
  2. You know if they removed expertise and you lose to someone who does pve all the time to get raid gear, then maybe you are the one who is bad. One way to look at it is, you suck at pvp. Another way is, maybe the guy who is wearing the raid gear, also pvps! *gasp*. So then guess what ?!? You were beat by someone who enjoys all aspects of the game. You can still have pvp gear without a crutch stat. No one is asking for pvp gear to go away. Just to remove the artificial skill stat. Blame BW for not making pvp gear equal to pve raid gear. And don't try to give me that crap that if pvp and pve gear were equal that all players would take the easiest/quickest route to gear up. If I knew I could get nice gear by just pve'ing that I could use for pvp, guess what? I would still pvp for that gear because that's what I love. Separating the population by pvp gear and pve gear is one of the factors that is hurting this game. It's why I cancelled along with many others. Sure some of you may say "good riddance", but we are the same people that will be saying "welcome" when you eventually join us in another game, other than this one due to BW's misunderstanding of what it takes to make a proper pvp game.
  3. NOT NEEDED. You are either good at pvp or you are not. If you need an extra stat to tell yourself that you are good, then maybe you shouldn't be pvp'ing.
  4. Not to get too nit picky, but you meant "goodbye" and not "good buy" right? SWTOR is definitely not a "good buy" anymore.
  5. I also pre-canceled. Normally I don't post on these types of threads but this is another one of those "had so much potential" MMOs and really bugs me to quit over pvp, but it's the only thing I like to do for end game now a days. Let's face it, end game pvp is a joke and only caters to people who need gear to make up for lack of skill. I never wanted free gear, or easy to obtain gear. I just think "expertise" (lol the irony) is pretty ridiculous and unnecessary. But hey, what do I know? Other than I am one more person not going to give EA money each month any more.
  6. True, maybe a lvl 10 can't beat a lvl 49 in a 1v1, but how long is that lvl 10 going to stay lvl 10? An hour maybe? And I guarantee you that you can destroy lvl 49s at lvl 20 (which can be done in the fraction amount of time it takes to gear up), and that is w/o any special gear to use as a crutch either.
  7. You do realize you really can't "stay at 49", right? The funny thing is, the lvl 49 person has a higher chance of being destroyed in a WZ by a lowbie than a BM geared 50 does to a fresh 50. We all know that expertise (lol I still get a kick out BW calling the extra stat that) gear isn't the factor in 10-49 bracket, so is *gasp* skill that allows the lowbie to destroy the lvl 49? BTW, here is the definition of expertise. See the irony?
  8. Rodingo

    No skill involved

    The most hilarious thing about the extra stat pvp gear has is that it's called "expertise". This is the definition of expertise . It's ironic isn't it? Why can't players rely on expertise instead of "expertise"?
  9. Rodingo

    No skill involved

    It's amazing how much that effect rears it's head in these forums too.
  10. The only good solution I see is to allow backfill so the team can even out again encase someone drops for no fault of their own. Then for the person who is the "backfiller", if that match is a loss, he shouldn't take a hit for it. The rating should only change if the team wins, then maybe they can count that as an "assist" or something in their personal stats instead of an actual win?
  11. You might want to loosen your tin foil hat a little bit. I suspect you have a red ring around your head now.
  12. They should just do everyone a favor and rename the Operative/Scoundrel class to Medic so there is no confusion on what the class is intended for. On a side note, it's to bad (kinda) that Operatives (Medics) can't bring the pain like combat medics of SWG. Now that was some brutal she-eye-it. Could you imaging the cries for nerfs then if that was the case?
  13. The crutch babies will still whine and say "but, but, but what about my expertise stat? I play a lot of pvp, so I earned that!". This is what expertise is. Why not just use that?
  14. Rodingo

    Name calling?

    Lol, I would love for you to give some examples please (keep in mind you said "several") Also, please tell me you don't pug as Pub on The Swiftsure.
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