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salaciousc

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  1. Vengeance Rotations Deleted, there is a newer version in the forum. Scaeva, Darth Malgus
  2. Fury&Rage Rotation 5.10 Deleted, there is a newer version in the Juggernaut forum. Enjoy Scaeva, Darth Malgus
  3. @mrphstar Your rants prove nothing. And no, I did not change the rotation. What do you do if two enemies are in range of a Smash? Do you have a solution? Fights against 2 or 3 enemies are very common.
  4. @mrphstar 50% of the linked rotation consists of fillers/placeholders. What was your point again?
  5. A Slam is added after the 11th attack in the AOE version, the cooldown of Bladestorm will end just in time. For the single-target version you don't add an additional atttack, but swap the 2 attacks at positions #4 and #5, 2nd row. Cast the Smash before the Bladestorm. There is a typo in the written text, it should be "Impale" instead of Rupture. I will fix that error in the next version
  6. @AdjeYo Did you read the text? It clearly says that Chilling Scream is a placeholder. Your sequence: Impale-"filler"-Vengeful Slam-"filler"-Force Scream-"filler" only spreads ONE dot.
  7. @Equeliber Send your rotation so we can compare! lol
  8. Edit1: I uploaded a new file, fixed some typos It should be "Dread Fortress", ofc. ############### Single-target rotations do not perform well against groups of enemies, they are not made for that purpose. Most players will use a seperate AOE rotation that is built around Sweeping Slashes. Sweeping Slash has a fairly low base damage of ca. 4000 damage points. The perk Bloodbath adds a 25% damage bonus, so you end up with ~5000 damage points per activation and enemy. In fights against a low number of enemies, it does not really make sense to use that attack. Fights against 2 or 3 enemies are most common in SWTOR, neither a single-target rotation nor Sweeping Slashes handle those fights well. In my opinion, there is a huge gap. Just a comparison: In a ranked PVP match the Sweeping Slash deals up to 4*5000 = 20000 damage points. Force Scream causes ca. 12500 direct damage plus ~4000 damage points as a dot that will be spread to all enemies in range. Against 4 enemies the total damage of a Force Scream is 12500 + 4*4000 = 28500 damage points. Impale deals similiar damage to 4 enemies. In addition there will be a 15% damage buff on dots. 20000 damage points vs. 28500, I prefer to keep Impale and Force Scream in ranked matches. There is an option to replace Ravage and Hew with Sweeping Slashes if you can hit several enemies, but that situation does not occour very often. In my rotation the single-target rotation overlaps with the AOE Version (-> the difference between those 2 variants is only one attack), at the beginning of a fight there is no need switch between completely different rotations. Comfy, as in real fights the number of enemies in range can change at any moment.
  9. 3 Dot Rotation for the Vengeance Juggernaut, Patch 5.9 The single-target rotation is seamlessly integrated into the 3 dot AOE-version, it is possible to switch during a raid/PVP-match at any time without much effort. It gets the cooldowns of attacks AND the procs right, no matter if you fight against one or more enemies. https://document.li/qxQo The rotation is around since patch 1.1, only smaller adaptations were needed to keep it up to date. My subscription will end soon, I won't be able to answer questions in this forum. If you see me on Darth Malgus you can ask me there. Enjoy
  10. Rage Rotation 5.9 Deleted, there is a newer version in the forum. Scaeva, Darth Malgus
  11. @Jevaruss I get the same success rates in PVP matches and raids, there is no difference. There the reset of the Mag Shots only fails if I clip Unload or my Death of Above (PVP) gets interrupted.
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