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Maalus

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  1. I have the mad dash utility that breaks imobilisation and movement impairs. Since Jugg is constantly stunned / slowed / kitted, it's very useful in PVP. It's also good to close distance on someone who's trying to kite you.
  2. Shame no one has replied to this. Stat priority is also something I've found hard to find on google. Or rather the two guides I have found have conflicting info
  3. Update - Seems when I went back to fleet all skills were back again.
  4. No I don't think, I did. I sped through the intro sequence and fast traveled to fleet. I'll check tutorial thing.
  5. L60 character slot - Fast travel to fleet at fist opportunity. Spend approx 40 mins setting up quick bar, do a few warzones, then resume KOTFE to find all quick bar slots empty.
  6. Both my slots have been returned as of yesterday.
  7. Maalus

    Many Thnaks

    For sorting the 60 character creation issue so fast!
  8. Maalus

    Warzones LOL

    Bolstering is a joke. I have a 65 PVP geared toon which I'm not talking about here. My issue is that around L40 you are placed with L62 players who absolutely destroy you. As healer spec you go from being able to keep your team alive (most of the time) to not being able to get a heal off before you are destroyed in a couple of seconds. I had a solo L62 jump to me, lock me down and remove my health to zero whilst I was still stunned. There is your 'bolstering'. Prior to that, I could wait out the stun, throw on a heal and either fight back or tactically retreat. I'm telling you, PVP goes from being incredibly fun to overwhelmingly frustrating and predictable. If the bracket IS 41-64 then this would make sense as I only noticed the L60's when I hit 41. It's still terrible to be playing against players 20 levels greater. Even if you look at the healer spec, an L64 healer will have a hell of a lot more healing skills in his bag than an L41. This experience will put mid level players off PVP. Plain and simple.
  9. I doubt it is. It's just yet another 'dumbing down' aspect of modern MMO's. Accept it and like it......
  10. PVP in this game at the lover levels is fantastic. It's so much fun. THEN you hit a level were the imbalance is so overwhelmingly apparent it becomes so much unfun. THEN you hit end game and it seems like you cant kill anyone because healing is so OP. When in lower level killing other players and being killed was frequent in equal numbers, you then find yourself pounding on an opponent using all your abilities only to see their health either barely move, or get completely replenished to 100% just as you think you're about to get a killing blow. If you ask me, they should try to make PVP as fun as it is at the lower levels, right across the board.
  11. I'm a player who signed up at beta. I loved the game initially, then the flaws slowly started to get to me and like many others I drifted away. As a massive SW fan, and like so many others, I WANTED to love this game and I put up with things longer than I would have in any other MMO. I've come back many many times due to my love of SW but each time the frustrations got the better of me and I drifted away. Having returned for KOTFE, I was all 'oh this is so good' again and I played through the expansion with a big fat smile on my face. Leveled through to 65 with my 50L old toon, loved the fact I could play with my beloved Jaesa, and really enjoyed the experience looking upon it as a single player game. Then when I hit 60, I lost my beloved Jaesa, and well.. ok I thought, I got to play through the marvelous KOTFE which I think is a huge step in the right direction 'from a single player' point of view. Now however, the MMO frustrations have started to creep in again and already I'm finding myself frowning as I play instead of smiling. PVP is so unbalanced it's just mind boggling given we're so far down the track. Playing my L40 against L61's is so incredibly stupid I just can't even talk about it... I got stuck with the L60 token bug throwing my char in at L1, only to lose the L60 character creation ability upon deletion of the L1, and now I'n truly thinking about drifting away AGAIN! Why oh why do they make this game so hard to love and enjoy?
  12. Maalus

    Warzones LOL

    The game's population will continue to get lower with such an imbalanced pvp system in place. I now see why.
  13. Maalus

    Warzones LOL

    Just played 2 warzones at L41 against a group of 55 - 62's. Up untill now my groups have consisted of 30-40's and have been a lot of fun. As a healer I've been able to heal and kill at a level that's consistent in an even matched. My last two matches I wasn't able to get a heal off on myself let alone my team as I was constantly locked down and killed within 2 or 3 seconds by this group. I then went on to google the level brackets and learned there are none and it's all to do with who is queuing. I realise it's late in my timezone so there will be less people around my level bracket that are on, but I had no idea they'd remove the level bracket in WZ'ns till now. This to me seems crazy. The bolster system clearly doesn't work, particularly when higher level players have so so so many more skills to utilise. This in short is a sure way to put new players off PVP or perhaps the game in general. *** are they thinking here? My point is, if groups are matched well, then PVP in SWTOR is a huge amount of fun, but currently the matching system just makes it frustrating, enjoyable and a complete turn off to new players who are pvp orientated. I don't understand why the devs would facilitate a situation were players are forced into such unbalanced pvp at the lower to mid levels. SURELY they should want pvp to be a fun experience for all?????
  14. Why? so it can bug out again? I would rather the try to fix the issue, THEN restore the tokens rather than waste countless hours restoring tokens that will just bug out again and lead to more tickets, calls, emails etc. It will be restored when they've narrowed down the bug and fixed it.
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