Jump to content

Brannicus

Members
  • Posts

    57
  • Joined

Reputation

10 Good
  1. Agreed. I used to love PVP in this game now it is UNPLAYABLE. What clown thought it was a smart idea to restructure the skill trees, and THEN to push everyone into the same bracket? Probably one of the worst ideas in the history of MMO's. Right now I am canceling because this crap is unplayable junk.
  2. I came back to check, and I am horrified to find utterly broken pvp. People stacking overpowered classes is worse now than before. But what is really bad is playing low level people into high level warzones and expecting bolster to make up the difference of having utterly no useful skills/powers? What idiot came up with this idea? Restructuring the class/skill system AND removing the correct pvp bracket ranges at the same time without any testing? It's very nearly unplayable now.
  3. Well I come back after nearly 9 months off, and I find the PVP fun, balanced, and survivable. Not like the horror of this game when it launched. Then 3.0 hits, and the horrors of launch return.. Bursty PVP, people of too low level being pushed into Warzones with people far better geared, and higher level. My team getting 2, 3, or 4 shot in most cases, and with my heals significantly nerfed this patch and unable to keep anyone up and fighting. I guess it's time to cancel, and take another 9 month break while this fail company fixes this mess.
  4. PVP is dead in SWTOR, face it. PVP servers are the least populated in the game. Jung-MA is a ghost town. If you like PVP SWTOR isn't your game, plain and simple..
  5. This is the most ridiculous statement I have read in a long time.. So keep buying bad quality GM cars, so one day they make a good car? Give me a break.. What you do is buy a HONDA so the GM people wake up and make better cars.. Your logic is incredibly flawed.. Rewarding them won't bring about more, it will only make them lazier. It is people like you that are to blame for the problems we have in this world.
  6. What does this prove, or what purpose does it serve? You are rewarding laziness, and this is exactly why we get what we get, because people like you buy it all anyway.. They can keep shoveling out rubbish and folks like you still fork over cash, never learning. You mess it up for us all.
  7. Busy servers = faster pops. DPS or otherwise. One of the reasons I keep going back to World of Tanks is because I am guaranteed a match in 1-10 seconds. SWTOR fails in this regard. Hopefully moving to a 'busy' server will fix it for me. But seriously, this stuff should be cross server.
  8. Yup. My first thought was ... RIP OFF. I would absolutely NEVER spend that kind of cash on something like that, and think BW is really showing their greed with these prices.. 500CC - maybe.. 800?? Give me a break! 1200? You have to be kidding.
  9. I actually agree.. Also they PROMISED 1 free name change for subscribers and guess what? That's not what was provided. I am incredibly disappointed, and likely will cancel.
  10. RP means absolutely NOTHING in this game. If anything the community on Bastion is much better, and more into Roleplay. It's a placebo to claim a server is RP then not enforce anything about the RP, even names. Queues are ridiculous - period. Nobody can deny it. Half my guild sits around ************ about queues every night, and never getting pops.. Last night nearly 30 min for a level 55 PVP Warzone.. That's unacceptable. It is good news transfers are coming. It is bad news they are paid.. <sigh> But at least I can migrate to a server that doesn't have TWO HOUR FP queues. They better allow me to transfer to any server i want, I do not want to be pigeonholed into another empty server.
  11. With Fleet down to as low as 70-80 on JungMa.. Queue times for FP's can exceed 2-3 HOURS. Queues for Warzones in some cases can exceed ONE HOUR. JungMA is no longer fun, and the current population is not sufficient to yield quality play. I am close to canceling my subscription until server transfers or a merge is done - either way, or cross-server queues. Why should I bother to login when it takes HOURS in some cases to get any pops? I can go log in to World of Tanks and get queues instantly, it's far far more productive, and fun. Something has to be done - very very soon.
  12. Server transfers are CRUCIAL right now. Let me state: I am on Jung-MA which routinely sits at 'Standard' population, even during peak gaming. Queue times for Flashpoints (at any level) can range between 30-90 minutes! Yes, 2 hours is quite possible. PVP queue times can exceed 30 minutes, regardless of the level. This is not sustainable, it's a severe drain on the quality of the game and has me considering unsubscribing/quitting until they turn on character transfers. Several of my friends, and guild mates want to transfer as soon as possible as well. Generally to populated servers. Alternatively- making FP/WZ queues cross server would solve most of the issues as well. Whatever needs to be done, needs to be done fast.. Populations are declining terribly on the last PVP servers - no point in having pvp servers any longer.
  13. Someone here posted footage of Alpha Black Talon, it looked amazingly bad compared to the game now. But I cannot find this link any longer, and my youtube searches are coming up empty. Anyone have the alpha black talon video, or any other good alpha videos that really show how far things have come?
  14. You guys present some good ideas. I think the overall top solution would be to allow you to store roles, then switch with a keypress. Rift has a 'soul' system where you store 5-6 different builds, then switch between them. It is quite remarkable this game doesn't have that. They are too busy charging cartel coins for respec then to put something in like this which would increase quality of life DRAMATICALLY. Second.. Something interesting happened last night. I was in a HM FP on my sniper, the tank left for some unknown reason. Then a DPS left. I decided to pull out a 146+ geared Ensign Temple to replace the DPS, and the sorc pulled out Xalec to tank. Later I switched to a 150 geared HK.. Nevertheless we finished on schedule with no issues. Solution here is - allow people to queue with companions factored as part of the group! Not only does this make companions more useful, it fills out the roles that aren't filled in the group finder, and allows people to continue to play the game. Quality of life improve would be amazing. For example I could easily use a 146+ geared Doctor Lokin to heal a HM-FP without much issue, so why can't I queue with him? The easiest way to implement this would be to do a gear-check on companions, then allow them to be queued up with the person to fill out a group. PLAYERS would take precedence over companions when filling groups. But when players cannot be found a companion will be shifted into the role provided the person selects this option. Anyone remember doing missions in Guild Wars with hired hands? Same thing. Now all of that gearing we do on companions would have a purpose...
×
×
  • Create New...