Thanks for the reply AP.
The news about unload is greatly appreciated. Any explanation for what I read elsewhere about pyro spec for Mercs and what the Powertech nerfs meant for us?
"Pyro is going to be pretty bad for PvP now. Arsenal is going to be our best option, due to these changes:
CGC DoT: Bioware increased the proc rate to 50%. That means that you're almost always going to proc cgc with rapid shots. This not only makes the missile salvo cgc application pointless, but to compensate for the increase, the dot's damage was almost cut in half. On live, I have my cgc crit for 1k on application. That's not going to happen in 2.0, and that's a significant nerf to our sustained damage.
Thermal Det: Thermal det now applies a 12sec dot upon exploding. That would be good, but they nerfed TD's upfront damage, thus ruining the burst that this ability gave us. Now, it hits for about the same damage as Powershot. This was the nail in to coffin for pyro as a viable PvP spec.
It was great on the PTS before the CGC and Thermal Det changes. It had good utility, with Cure reducing the damage of remaining DoTs, Chaff Flare releasing us of movement impairing effects (PTs SO didn't need this, but BW gave it to them anyways- way to take away from merc uniqueness), damage reducing the CD on Jet Boost, and Energy Shield reciprocating damage to our attacker. All that made it a GREAT PvP spec, with good mobility. But then BW threw us the nerfs that were meant for PTs."