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nallard

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  1. Nope. You are wrong. You should make sure you look up the abilities you are talking about before you post. Awe and Neural Surge are very different.
  2. It looks like it's the same Kind of manual copy process bs as last time. That is just ridiculous. Bioware needs to set up a real pts with pre made 50s. Why is that so hard?
  3. Most of the discussions (and I use that word loosely) on this sub-forum revolve around level 50 play because that's what most people who focus on PvP are interested in. That's when you can really start looking at balance and mechanics and get into the details of PvP because you have access to every ability and talent. You won't be playing with level 50s yet, so that's not yet an issue for you. At level 19 you can go into a warzone and contribute and do well. You won't have all the abilities of someone who is level 49, but that's to be expected. As long as you're playing both your class and the war zone well, most people won't give you a hard time in the 10-49 bracket. That being said, PvP can make some people very competitive. It also brings out the immature jerk in a lot of people. If you're going to PvP in any MMO, you have to develop a little bit of a thick skin. People will say stupid things all in the name of stroking their e peen, but if you can ignore those few people, you'll have a lot of fun.
  4. It's not the story I expected. Frankly I expected better. The side quest dialogue gets tedious quickly and with very few exceptions, the planet story lines are not particularly engaging. The class stories that I've done fare a bit better, but they are still pretty receptive and after act I, I didn't have any kind of emotional investment in any of the 4 I played through.
  5. Ahh, I dream of a mythical land where I can get 6 warzones in 2 hours. Somewhere, buried in my most distant memories, I can recall a time when that might have happened. But now my fleet is empty and my queues stretch out endlessly before me. 6 warzones in 2 hours. It's good to know that such things still exist in the world.
  6. Yes Taugrim has experience and he is using his mental ability to turn it into something useful. He has thought about what he has experienced and taken the time to make a lengthy and constructively critical argument about the current state of PvP. You can do the same if you disagree with his conclusions. So far you haven't tried to refute anything he has said, you have only criticized him for not meeting some arbitrary standard that you have set. Your opinion of his ability, or lack thereof, has no bearing on the actual discussion. If all you want to do is feel like you're better and more important than everyone else, then I'd suggest therapy to resolve your feelings of insecurity. Perhaps that insecurity is why you've set your color to yellow - you might feel that nobody will pay attention to what you have to say unless you find a way to make yourself more visible. Do you actually have anything to say about PvP in 1.2 or do you just hate everyone who garners more attention than you?
  7. Blasters and lightsabers are better than legacy punches.
  8. The development of this game was a very risky move for BW. They have no previous experience developing an MMO and they made one with a very expensive lisence and extremely high expectations. Even without the SW lisence, a game like this costs many, many millions to produce. Some reports have estimated that SWTOR cost in the neighborhood of $200 million to develop. According to various reports, the initial sales of SWTOR either met or fell short of internal sales projections. I haven't read anything that suggests sales exceeded expectations. And lastly, it's not accurate to say that this game is a copy of WoW. Both are iterations of the same hotkey MMO genre. BW has made a lot of mistakes, but this game is not a cheap knockoff of WoW
  9. Don't turn your rated comms into wz comms...that's crazy. Buy bm pieces with your 2k comms and strip the mods. Use the shell and your ranked to buy war hero gear, put your bm mods into orange gear and fill in with recruit. It's not a sprint so don't waste 3500 ranked comms by back converting at a huge loss. BM armorings aren't bound to a slot so you can put them anywhere. You don't get the set bonuses, but it's a small and temporary price to pay.
  10. I chuckled when I read the OP, but I'm laughing at the people who don't get the joke. In case you're one of the people responding point by point, you should stop and look up sarcasm.
  11. This is my favorite part. Melee have to get into melee range. ZOMG, that's ridiculous, they should have melee abilities that let them attack from a distance!
  12. The OP obviously wants to paint BW in the best light on this issue. It's clear in the way he keeps capitalizing LISTENING. But BW hasn't been LISTENING. They didn't listen to pvpers who applied to test but were never copied over. They didn't listen to people who wanted to make premades to test the PvP content. They didn't listen when we asked for an explanation of the reasons for the delay. They didn't listen to the few pvpers who were able to give feedback from the pts. They haven't listened at all. Or at least I assume they haven't listened because they have never responded. There are no dev posts, no blogs, and no answers in the Q&A about anything related to PvP. Occasionally we get some vague gesture, but nothing substantive. Of course nobody wanted broken ranked war zones, but it's been nearly 5 months since release and there are still fundamental problems with PvP. BW touts their experienced and dedicated PvP team, but so far we've seen one baffling misstep after another. We shouldn't still have bugs like the people missing from the ops frames, or stealth capping in voidstar. We shouldn't be missing features like the automatic reforming of a group after a war zone. They should be cracking down on hackers or at least make it abundantly clear that they are making concrete progress on that issue. The lack of ranked war zones was a disappointment, but it what made it worse was that it was yet another mistake and yet another poorly handled problem in a growing list.
  13. I don't think his intention was to nerf the other trees. I think he was just looking for the most minimally invasive way of fixing his tank spec. Taking talents away from other trees isn't the answer. Fixing the mitigation for tanks is.
  14. You're right, I exaggerated a little, but not by much. I can't completely ignore them, but I really don't worry about them unless they're in numbers. I will just los or cc until I get to them. Even a well played madness sorc isn't much of a problem. And for the record I am a vanguard and I'm not talking about lowbies.
  15. Do you mean too much or too little burst?
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