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Ikasekt

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  1. Hmm you are correct, although this makes no sense and I believe is an oversight, as this is a change and was never mentioned in the patch notes to my knowledge. Putting BOE mods INTO a BOE item still results in the item remaining BOE. You can replace mods with other BOE mods and it still remains unbound. But is strange as to why removing the mod makes both items bound. Very strange.
  2. Incorrect. You can remove any mods from a BOE item and it will remain BOE. As will the mods. Adding BOE mods to a BOE item will not effect it at all. It will remain BOE. Adding a BOUND mod to a BOE item will make the item and all subsequent mods BOUND. Any mods removed from a BOUND item will be BOUND.
  3. Thanks Georg, excellent post. Looking forward to these changes.
  4. Did you pickup the quest again after the patch? Or do you still have the same quest from before the fix?
  5. Just venting about this very issue right now. Might Resolve Reflex These three types are poorly stocked by every single commendation vendor. E.g. Guardian = Endurance over Strength Might = Strength over Endurance Coruscant Commendation Mods: Guardian Armoring 4 Guardian Armoring 5 Guardian Hilt 4 Guardian Hilt 5 Guardian Mod 4 Guardian Mod 5 but then... Might Armoring 2 Might Armoring 4 Might Hilt 2 Might Hilt 4 Might Mod 2 :mad: It is like this at every single vendor. For some reason these 3 types are all sold several levels lower than all the others. At NO point can you buy a mod for one of these types at the top of its level range. /end rant
  6. What a ridiculous statement. I didn't realise you were privy to all of Bioware's coding decisions.
  7. Pretty much this. They ninja patched it and I have wasted over 500k trying to RE a single blue item.
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