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LogicLoup

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Personal Information

  • Location
    Great White North (eh?)
  • Interests
    reading like a reading thing, RPGs of all stripes, embarassing my kids, nurturing my cynicism
  • Occupation
    constantly-aspiring author
  1. Another confirmation. It also seems to be worth noting that while Defeat Ossus Insectoids doesn't advance via the Jedi Under Siege storyline, Defeat Hutt Space Enemies does.
  2. I've had flairs pop up and "stick" up in the top left corner of my display a few times - no pattern that I've been able to discern which flair I see or when one will decide to say hello. Resetting the UI (ctrl+U by default) has been working to clear it up for me.
  3. Assuming that you mean the banners that match the ones that pop up on each fleet to indicate overall galactic alignment (like this one), the banners and the achievements that grant them aren't tied to the DvL event. When one alignment or the other is maxed out ("The [x] Side is victorious" message will pop up on your screen when that happens), world bosses spawn in semi-random locations on 10 different worlds. After having killed each of the bosses for an alignment, you'll receive the appropriate banner decorations as a reward.
  4. I did receive conquest credit for completing the Ziost weekly (and thankfully, my progress up to that point remained intact), but didn't receive my stronghold completion bonus to the point reward. So... partial credit for a partial fix, I guess?
  5. Just hit Friend status with Ossus, and was able to buy decorations from D3-C0.
  6. You're a little bit off on which boxes can drop which class sets. Alien Research (turn in to Oggurob) yields Sith Inquisitor and Imperial Agent pieces. Ancient Artifacts (Sana-rae) yield Jedi Consular and Jedi Knight pieces. Military Equipment (Aygo) yields Trooper and Sith Warrior pieces. Smuggled Goods (Hylo) yield Bounty Hunter and Smuggler pieces. For a quick rule of thumb, boxes for a particular specialist will give gear for the same classes as the data crystal vendors in that specialist's room.
  7. Wow... feeling like I got off lucky with the ilvl 200 blaster barrels requiring UWT mats instead of Investigation.
  8. The inimitably charming Kai Zaikken.
  9. Wholeheartedly agreed. Maybe with locking permissions tied to key type (especially for guild strongholds)?
  10. I picked up a large crystal formation from a Battle of Ilum HM run earlier today, after not having seen any deco drops since KotFE went live, so I can confirm that flashpoint decorations haven't vanished altogether, just become ridiculously scarce.
  11. Same issue — looting an access key did not advance the quest objective — but resetting the mission did not help, nor did abandoning and reacquiring the mission.
  12. I've experienced the same issue, and while I'm aware that not all available tacticals count toward the weekly quest, Athiss and Hammer Station do, and my scoundrel did not receive credit for either.
  13. I chose the "come on, we've got work to do" (paraphrasing) option, rather than inviting him to join as an ally, but am also not seeing him in my Follower roster, so it's not the dialogue choice that's the issue.
  14. You do realise that the Yavin stronghold was not only announced but previewed at the Anaheim Celebration event back in April, right? This isn't exactly breaking news. Edited to note: I, for one, welcome our new Ahsoka-clone overlords!
  15. With respect, I have to disagree with you on this point. While yes, it is the job of the writers to engage the audience in their story, it is most emphatically not the writers' responsibility to spoon-feed the audience all the "whys" of the plot. You feel that Shadow of Revan doesn't explain itself sufficiently, that there are holes where motiviation or justification are missing, but both SaveTheMonkeys and drfumblez have offered cogent and detailed replies explaining how they were able to draw the relevant conclusions from the information given within the text itself. The information you want is already there — on some points, the foreshadowing has been laid literally from Day One of the game — it requires taking a step back to look at the big picture, and then interpolating the insight from that overall view back down to specific circumstances. In answer to one of your earlier complaints: I think it's important to note here that we're still in the opening scenes of the Shadow of Revan plotline. Yes, there are unresolved plot elements, but that's because the story is still in progress. No one sits down to a novel and expects a satisfying ending with all their questions answered by the bottom of page 12, so I'm honestly confounded as to why you're demanding the same kind of premature completion here.
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