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Braket

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  1. Hey there, Tidus here, GM of Ambient 4/4 H EC 16 clear 4/24/12. Here is a link to a video of one of our Kephess attempts the other night where Kephess managed to one shot a tank with "Arcing Slash" when the tank was 20m behind him, and while Kephess was casting "Breath of the Masters". You'll see the tank Tidus, me, on the left marked with Crosshair randomly die due to "Arcing Slash" from Kephess WHILE Kephess is casting "Breath of the Masters". Note he also manages to do this without changing targets and without moving. We've killed this many times now, and have only seen this once this week after this most recent patch. I'm not looking for feedback or anything, just thought it was hilarious and there is definitely something wrong going on here. http://www.youtube.com/watch?v=TW8QmyQOaOY
  2. There is something going on that makes threat on stormcaller unusual. We did this fight without tank swaps and could not keep threat on stormcaller for the first bit of the fight even though we have not had this issue on any other encounter. We get around it now by having a melee dps with taunt taunt trade a bit into the fight to help boost up threat. Initially we had all dps completely abstain from hitting him until the first double destruction. Just some workarounds, but yes there is something weird going on with stormcallers threat, seems like a bug, but whether it's intended or not is unconfirmed.
  3. Their intent seems to be 2 tanks for each boss, but at the gear level we had when testing the only way to make enrages on the last two was just to use one tank and zerg them. The third boss has a target switch mechanic that should be handled with two, and I assume their intent was to have the second tank working on the puzzle. Kephess has a few tank swap mechanics as well, but you can't make one of the dps reqs of the encounter with full rakata gear. So we just hit him over and over with one tank until the tank lived long enough to get him down, the live release might have higher damage output and make this impossible. So yes right now in full rakata you can't kill the last two bosses with two tanks, but as people move into the next tier of gear two will work best. Note: Yes i'm credible, see twitch.tv/mywiddlepony for our videos, or ambient.enjin.com, we have been ptr testing.
  4. When was it changed? If it was changed before Tuesday it's negligible, at least we didn't notice it, if it was today then nevermind I missed it.
  5. We, <Ambient> 10/10 NM 16man, had that issue a few times on a few bosses. Seems tied to someone exiting area instead of dying and releasing, or someone stealthing out of combat inside his little room. We started calling for a full raid wipe, everyone dying, instead and haven't come across the issue since. It is possible that it was just random events that tied exit area to that bug, so all I'll say is that we had the instance say we could not enter an instance while an encounter was in progress when people exited area, with all 16 outside, and had to reset but have not had that bug since we stopped using exit area.
  6. It seems you cannot get the title if you reset the instance at any point. We full cleared 16m NM EV and KP in under 2 hours each but had to reset for a bug on the pylons and for members getting randomly locked out on the fourth boss in KP, no titles. Also supported by previous posts in this thread, I apologize if this has been mentioned by a dev somewhere I haven't seen. Just have to hope you don't run into any significant bugs.
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