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flowqz

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  1. guess what, every class has accuracy + x stats on their items which makes it hard to replace the mods cause u cant take another classes loot to replace them. that said u have to hope for those rare 58er enhancement drops without accuracy
  2. "knockback abilitys on cd" ??? can u actually kill them with knockbacks?
  3. yes the itemization was bad at least on t0 level there were druid set parts with +strength +agility +int +spirit +stamina, warrior t0 pieces with spirit on them (wasnt changed after spirit regen was removed after the beta), paladin set parts with + strength (even on t1 + t2). and the "best" items were those with +xx heal on them due to downranking spells and spaming them. I saw paladins in a mix of cloth + leather + chain + plate gear cause +heal wasnt really present on set items till t3 (t2 had +dmg and healing which wasnt effective compared to raw +heal). no molten core mechanics werent that challenging. the main aspect why molten core took such a long time was gear, be it set items or fire resistance items. if i remember correctly u got 2settokens/boss in a 40man raid + 2 random items. u are right about that, but i still say its the first content, so let them get some expierience and lets wait till march what will happen. well it wanst called spellpower (spellpower was introduced with the end of tbc) it was called "+dmg on spells" or something like that and t2 had some +dmg on spells and the t2,5set had lots of it if i remember correctly. some random items in bwl were actually bis a long time cause they had way more +dmg on them than the tierset... the helmet + staff + cloak of nefarian come to my mind.
  4. hint... if u r in cover u cant be jumped another hint ... if u r talking about "roots" as a ranged class we can still hit some buttons like stuns, autoattack or put up a dot. as a melee u r 100%screwed if u r rooted its just like a stun. that said they should reduce the amount of cc overall...
  5. in the future the agent class may get a temporary movement speed buff, cause those melee guys will need a gapcloser to be viable in pve
  6. 5-7 warzones at the start? r u stupid or something? this r talking about mmo pvp instances not fps games.
  7. if u like focusing tanks its a good stat!
  8. unequip ur armor and reequip it????????
  9. he just hits with this number if u would die by his normal hits anyway... that said i just think the dmg number isnt displayed correctly, the actual dmg u get shouldnt be that high u bring a tank, u r doing it wrong.
  10. this isnt wow and they cant implement everything wow had and i actually dont want them to implement everything
  11. its an exploit... shouldnt use it tho
  12. u sir arent logical u r talking about flashpoints thats something i do spontaneously and finish in about an hour. ops are about beeing in the game at a specific hour on a specific day and if some people dont show up u r wasting ur time.
  13. the problem is that currently u just raid 4 rakata set + belt + bracer +weapon etc there is 0 loot variation... if you could pick 1 of 2 items per slot (which u currently cant cause they all have the same ****in stats) you wouldnt have a problem with the loot cause in 16man there would be a higher chance this excact item drops. but right now its just "rakata in every slot" and mixing some power crit/ crit surge enhancements in if u r lucky enough to win the roll for them if they may drop.
  14. the talent didnt work properly till now, the patch will fix it... dunno if we should call this a nerf.
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