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MrShmoove

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10 Good

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  • Location
    Phoenix
  • Interests
    Video games, sports, movies, music
  • Occupation
    Software tester
  1. Looks pretty cookie cutter to me. VERY dumbed down. Heck I've used 6 different specs with my sage in just the last couple months!!!! That shows the current talent trees flexibility! It also alleviates some of the boredom of playing your class the same way over and over for months on end. Maybe this side tree thingy will be enough to mix things up. I'll give it a chance of course but I AM skeptical.
  2. Sorry guys at Bioware but these rewards stink.
  3. I have 10 alt's I frequently play...all only in pvp across all classes and across both factions.
  4. Last night was the WORST example of just how badly arena matching is. I'm also reporting this in game as a bug. But I'm posting this here in hopes that the devs see this and FIX the problems! We've all had matches where there's 4 on the other team to only 3 on your team. Usually ends up in an insta loss. Well I had one taken to the nth level. I queued a little after 10pm on my marauder for a regular WZ as I was trying to finish my daily. Que pops and I get in right away. It's about I'd say a minute and a half total wait before the match begins. i'm waiting...and waiting...and waiting...I'm STILL by myself...the other team has full 4 players. The 30 second clock starts. Still waiting....still waiting...yes I NEVER had ANYONE join my team AT ALL!!!! This should NEVER happen. I refused to jump down just to get whipped so I let the game boot me back up to fleet and I reque'd and was backfilled on a losing Alderaan (I think they were down 320 to 160 or something like that) PLEASE Bioware fix the arenas. They constantly put badly balanced teams like 3 dps sages and a dps guardian against 2 ops a sniper and a smash monkey. Of course sages get wiped out quickly. So here's a couple of suggestions I would have to possibly improve arena matchmaking. Not sure if these have been suggested before as I don't hardly use the boards so I apologize to those who've seen this if it's been said. These are also for normal arenas not ranked. Do not allow more than 1 healer on a team (teams with 3 healers happen WAY too often) Do not allow the match to start unless both sides are exactly even. 4 v 4 or 3 v3...whatever. If one team is short and the system can't find a 4th then the match ends just like a normal WZ would if short players . Please if anyone else has any other suggestions list them on this thread. Thanks
  5. I agree that it's sad that they can shoot you from 15k away compared to your 5k and when you get within about 8k they throw a reverse and run back to their capital ships with a big yellow stripe painted down the middle of their ship! About the only thing you can do is hope they aren't too aware and focus TOO much on the node and don't watch their flanks. Sometimes you can flank them and take them out. A halfway competent gunship though will see you and still follow the same strat. I guess right now it's just part of the game. You can't really take away flying back to the capital ships though because technically EVERYONE can do that. So again we are back to the flanking thing. Try and get a couple of you and flank from each side. But we all know nobody talks after the match actually starts! Except to complain that is.
  6. Ewww that's a HORRIBLE suggestion! I only level my toons via WZ pvp, now starfighter pvp and class quests. So your saying to players like myself your sol?
  7. Yeah my server is the same. I have pub and imp toons on it and pub almost always wins and imp almost always loses...I mean seriously lose like 3 capped! I think they are just bad. Only thing really unbalanced imo is the 1 shot gunships!
  8. Get a new PC...there's nothing wrong with it. i get NO lag on a 4 1/2 year old PC.
  9. Honestly Wook and Wanted are the only ones I'm familiar with on your list and I lol at Wook...they only good if they gang up on you but suck 1 v 1
  10. Yep I'm one of those good pubs you mentioned who transferred off!
  11. I transferred my main OFF of Jung Ma because it's always dead! Part of that reason is because when they moved us Ajunta Pal people to here we are West coast and this server is east coast. So I would log on at 7pm and there would be 65 people in fleet. Take forever for WZ queues to pop...could NEVER get an instance queue to pop...SO much happier now that I'm off this dead server...WZ queues pop quickly...always at least 2 instances of fleet 150+ peeps...it's nice to PLAY with people again!
  12. Elun'dala...left last week saturday (still say Bioware shoulda given those of us on this server a FREE transfer since it's SO dead all the time) and COULDN'T BE HAPPIER! Used double XP to hit 55 (haven't played much since xpac, didn't care for it for some reason) and already have a full set of Partisan gear without even playing every day!
  13. I transferred my main off Saturday and I'M HAPPY AS CAN BE! Haven't been playing too much since xpac so hit 55 and in a week not even playing every day have ALL of my partisan gear! It's nice to ACTUALLY HAVE PEOPLE TO PLAY WITH!
  14. Title says it all. Bioware moved us to this dead as a ghost town server during the server merges from Ajunta Pal. We should be allowed to transfer for free off this server.
  15. Funny you think it's surviving now haha. 60 in fleet is HORRIBLE when I can go over to Shadowlands and have 5 instances going like the other night!
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