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Lesrach

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  1. Funny thing is I felt like you like my idea but still somehow tried to water it down...
  2. Hi all !!! I would love to see scorers names announced in the middle of the screen so everyone can see WHO: - did the goal in Huttball. ***edit*** also, 2 latest passers before goal !! - blew the door in Voidstar - captured turret in Alderaan and NC and so on.... I know they can't do it alone but still they deserve the short moment in fame for winning the game for their team!
  3. Stucklock from fullhealth (+30k) to 5-10% health is a spoiler. Stunlocking to death is a fail mechanism in any pvp game. We have classes who can pull that off. Why are people defending here this balance issue?
  4. Agreed! Though I like the idea devs are actually taking baby step with "love" for the sake of balance, but why only with this class....
  5. Well 1v1 situations should be taken under consideration before Devs allow stunlock to death mechanism appear in their game. And in pvp 1v1 happen a lot, so whether your opinion that SWToR isn't based on 1v1 situations is true or not. Those situation accur often and Devs failed to accept, obviously, that this patch will spoil even further 1v1 experiences for many. They know, not being able to control your character till you die, isn't fun, so why boost that in this patch?
  6. Ok good for Assassins. The difference maybe in flavor then. With Assassins I am able to do something before i die. Which is in a sense satisfactory even if you loose. With operatives in most cases I'm not able to control my character at all before I die, which brings up the frustration.
  7. Operatives were able to stunlock me (heavy armor Jug) to death before patch. Good thing Devs gave them more damage... They were pvp kings of 1 vs 1 fighting before patch. Good thing Devs gave them more damage...
  8. Cool thanks for answer. My catch was in hoping to able to wear that Marauder Legacy(because it looks nasty) with my Juggernaut and not loose armor rating with it, but i quess that missfired on me.
  9. So you are saying that in Legacy armor it is the shell that determines the armor rating and in Adaptive armor it is the classes Hihgest Armor Proficiency that determines it?
  10. Why make Medium Legacy armor wearable to Sith Warriors if Juggernauts are going to loose wearing it, why not just make it to Marauder use only? I thought Legacy armor should be passable from character to character in your Legacy.
  11. My Juggernaut(heavy armor user) can buy and wear a piece Marauder's Exalted Legacy Medium armor at our capitol and put in that a Vindigator(heavy) Armoring. Now does that piece of armors armor rating count now as heavy or medium?
  12. So if I put heavy the armoring piece inside medium Legacy armor, does it's armor value drop, compared if I'd put the heavy armoring inside heavy Legacy armor piece?
  13. Hi if I buy Legacy medium armor but put in Heavy armor Armoring, is it's armor rating Heavy or Medium? Thanks!
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