Jump to content

mechintel

Members
  • Posts

    308
  • Joined

Reputation

10 Good

1 Follower

  1. Are we seriously going to reopen an argument from January?
  2. Healfests where no one dies is the definition of unfun. Sure you got to see big numbers in the end, but games like this show how stupid Civil War is. They need to change the node captures to the way Novare Coast works.
  3. Likely the same people in the QA department.
  4. Give it a few more weeks and as people start REing the Campaign gear, you will be able to simply buy a full set of gear with credits.
  5. Three times as many wins with seven times as much time to do it makes weeklies easier than the daily.
  6. This thread is not about rated warzones. Those, of course, are different. Just like PvE is ranked across the country, so should PvP.
  7. I can tell you a game with 10 million subscribers is given more of a budget than a game with 1 million subscribers without having to offer any proof to you whatsoever. The same way I can tell you that a mouse is smaller than an elephant without having to break out a ruler.
  8. How much money a company makes from the sum of all its titles has NOTHING to do with how big of a budget a game gets.
  9. It took Blizzard 3 years to write the code to do it. How long do you think it will take Bioware with a fraction of a budget?
  10. How about we just give everyone their own server then? Make as much sense as what you just said.
  11. I don't see how so. Merging communities for every facet of the game > merging communities in only one facet of the game. If you merge servers you can actually start a pvp guild instead of being on a server of "Population: you" queuing up with people from other servers that you won't even be able to put on your friend's list.
  12. You merge servers again. Allowing dead-servers to exist is moronic.
  13. If anything it would further increase the effectiveness of premades. At least if you are pugging with people from your server you kind of have an idea of who they are, how they play, whether they are competent enough to be trusted with the ball or if you should even bother healing them. At least some semblance of knowledge that can help put you on a closer level to the 4 people running strats over mumble and coordinating with one another. But even if that isn't true, things would just stay the same. Why should a premade team be any less effective against pugs from another server than they are against pugs from their own server? Not to mention the whole "Premades stomp me" complaint is a bit stupid. There is absolutely nothing stopping anyone from making a premade in this game other than their anti-social attitude.
  14. Or instead they could just merge those servers into one server. Has the same effect, but the benefits extend into pve and crafting as well.
  15. And if Bioware had it where you geared up to full War Hero in a weekend people would still be crying that gearing up in pvp is "too easy" and that it leaves nothing for pvpers to "shoot for". Then they would be crying about long they have to wait until the next tier comes out. You can complain and whine about gear grinds all you want, but most people actually enjoy the thrill of working towards the next piece in their set. Having goals that you can slowly work towards is one of the cheapest forms of happiness you can find. Anyway that is all off topic.
×
×
  • Create New...