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Kingsbount

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  1. WUT There's someone who actually still play as Hatred? I thought you guys was like unicorns...
  2. No mate. Madness NEEDS more mobility. Thats a fact. Force lightning "forcing" (lol) players to sit in one place like complete idiots with targets on their backs becouse of their rotation. Of course you can say that snipers have to sit in one place too, but... Snipers have a LOT more chances to survive than Madness. So as mercs. So... Does Madness needs more mobility? HECK YEAH! IT DOES!
  3. Like: When Death Field damaging target - you gain 3 stacks of something (???) that allow your next 3 Force Lightning to be casted on the move. Stacks will last only for ??? seconds (need some discussion here).
  4. Exactly. Core ability shouldn't suffer from constant interrupts. Force Leech is not THAT important for Madness. Of course it's a good damage ability but... Being able to cast Force Lightning on the move is much more important for Madness sorc. I don't think it's hard for devs to change utilities from Leech to Lightning. Assassins in Darkness have it. Why Madness can't? It will be HUGE improvement.
  5. For me there's 2 reasons for skipping trash and bonus. 1. Some of bonus bosses take WAY too much time to summon them. 2. Bonus bosses stopped to drop anything that worth my time and affort.
  6. No one will be serious with person that make such suggestions. Oh yeah... Who needs dcd's right? Tanks need MOAR KNOCKS!!!!!1111
  7. Yeah. I guess devs never played madness in fights with frequent movements. Its just wrong that core ability should be interrupted so much. Mercs never suffer from this. They can cast Blazing bolts on the move. Not to mention that they have a good utilites for instant cast of tracer missile. Thisl disadvantage for Madness feels totally wrong and unfair.
  8. Replace Force Leech with Force Lightning to be casted on the move. It actually will make more sense in case of Madness sorcs.
  9. I guess there's a simple answer about "why tanks/healers are rare". The main reason is that the game sometimes put WAY too much responsibility on their shoulders. But if we take a look closely... Oh my God... There's SO MUCH troubles... 1. Gearing. Let's face it. DPS are NEVER have this problem. They can wear all the pieces that drops and never change a single mod. Tanks have to replace almost all modifications exept for armorings maybe. And this is damn costly. Im not even talking about how awful Biofail done their job at tanks gear stats 2. Knowledge/skill. Yeah... The hard one... People are often unaware how hard can be tank/healer job. Knowing rotations, tactics (for the whole raid sometimes). Cleanses. Positioning.... Bah! There's plenty of things that DPS never does. This list could go on. But you get the point.
  10. Tactical FP could use GOD droid in healing mode. I think it would solve many problems.
  11. Not going to happen. Even if they add weapons to outfit designer - it will be weapons for character class.
  12. Well... Back then, there was limitations. Flashpoints was unlocked along with story/character progression. Still don't understand why they removed this system though...
  13. Custom channels. Group channels. Guild channels. Whispers. Oh wait... You don't need simple solution. You just wanna whine.
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