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fire-breath

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  1. This needs clarification @JoeStramaglia Do you mean: 1- You would like to keep consumable trading tax-free within the guild, but might impose harsher restrictions if people abuse the system. 2- You would like to keep ALL trading tax-free within the guild, but might impose harsher restrictions if people abuse the system.
  2. Read the post again. It specified white names. As in, people who have been in the guild before the weekly reset happened. While you still can violate the system, it's more of a hassle as you got to wait for the weekly reset to be able to buy/sell. Especially for the large volume sellers, this is a no-go. Alternatively, you could make it so that people will remain grey for a fixed 7 days (+ optionally whatever time till the weekly reset). This would create even more hassle. And it will be much effective at guild hopping for conquest.
  3. You could do so, yes. And it will be a backup plan. But surely you realize how much of an ache this will be to administer prizes like that? Some guilds give out rewards to 50-100 or even more players. Doing this via a guildbank vault will be ..... messy at best. EDIT: Messy as in: Making sure that people don't take out too much (accidentally or purposefully). Making sure that all people have collected their rewards. Having to temporarily change guild ranks so that people can remove credits from the guild vault. And on top of all this .... a not so nice logging system that can't be exported to Excel. (hint hint nudge nudge)
  4. Even when it means that guilds will be backstabbed when it comes to offering rewards to their members? I know this is your 666'th post. But no need to make it an evil one 😛
  5. Just a note to people fretting about orders. I am 100% sure that BioWare has noticed a certain small-time game company doing the same thing. While it might not get copied 1-on-1, I assume they have looked how their work order system works. While I don't have massive XP on work orders, I do know that it's not that bot friendly
  6. This will STINK for giving out guild rewards ..... As mentioned in other posts, this will affect guilds a lot. (please read AdsAillard's post) (https://forums.swtor.com/topic/929143-73-credit-economy-initiative-updates-and-the-gtn/?do=findComment&comment=9756295) @Joe: You say you don't want to create exceptions. But what if you could trade with white guild members for free? (white, as in, not gray members. As in, members who have been in the guild for a week-ish). Yes, this will still create a loophole, as you could send the money/items to a mule who is in both guilds. But it would be a hassle and would require a middle-man. Alternatively, you could make it so that guild officers can send credits and items to their guildies without incurring the fee. This would reduce the risk of a loophole even further. If you want to take it even further, you could create a 24h window for guild officers to send items or credits for free. I would heavily argue against this 24h window though. Firstly, it will create annoyed players who send after 25h. Secondly, I would assume this 24h window is easy to accidentally break in a new patch. Anyways. Please think of guild rewards and have them exempt from fees please Thx
  7. I am aware. I have rewritten the quoted part to make a point. Firstly, I completely agree with you that it's rather stinky that BioWare is forcing us to do PvE AND PvP-content in order to get a reward. It would have been nicer if there were 2 types of rewards, or that you needed to complete a certain amount of missions (Similar to how you unlock implants with neuro keys). Having said this. Your post was the very first post in this topic and is blatantly incorrect in my opinion. It doesn't do justice to the truth and might deter people from testing. Especially for a 1st post, it's important to not write disinformation. That's why I asked you to edit your post. (A bit too forcefully, though) You say this test is only for PvP'ers. With the same ease I can say this is only for PvE'ers. I know there are people as well who would complain getting forced into doing a flashpoint. I have showed this by simply changing the words PvP for PvE. Your gripe is not that this testing is for PvP'ers. Your gripe is that BioWare forces you to play PvP (if you want to get the rewards). Anyways. Personally, I don't mind nor really care too much. But I hope for they change the rewards a bit
  8. Firstly, the rewards are NOT only for PvE people. You are also required to do a little bit of PvP in order to get the rewards. But most importantly, BioWare is asking all of us to do our daily routine on this new server. They want us to test whether doing master mode operations give unforeseen issues. They want us to test whether running daily zones give unforeseen issues. They want us to test whether hunting datacrons give unforeseen issues. They want us to test whether playing with casirabit give unforeseen issues. If you have any semblance of honor, I would suggest you edit your post to be more accurate and truthfully instead of suggesting this is only for PvE people ...
  9. Fun fact. I still have working amplifiers on my (older) gear. The underlying system is apparently still somewhat active. Regarding the credit sink on this one. Good riddance ... this was a very bad application of sinking credits. There was NO WAY to keep up with the credit demands for the normal player. Rich people had no issues sinking their credits. But around the end, I think I lost about 95% of all my credits in an attempt to get the amplifiers needed. If you ever fully reintroduce amplifiers, please make sure that low earning people can also use this system. Thank you PS: The amplifier system was incredibly fun for tanks. Not so much for dps and healers though. While they had many options, there really was only 1 amplifier for them to pick. Selecting another amplifier would always be loss in dps or healing. Keep that in mind when you lot are secretly plotting the return of the amp 😛
  10. Eric ... mate ... While I partially agree with you there. There are MANY players who don't partake in GTN-PvP. I myself are rarely posting something. I can't be bothered with it. The problem that I have with your current line of thought is that you are punishing poor and rich people equally. In any normal working democratic country, the government is trying to tax the rich people/players the most. While attempting to hurt the poor people less. Compare it to certain oil companies who are making big time profits atm because the oil price is high. Normal people are footing the bill, atm. I'm having a hard time finding a loaf of bread that costs less than 2 euros per loaf. Extend this principle to SWTOR, and please please please be careful with credit sinks. The amplifier debacle was very harsh on the low income crowds. Do NOT make this mistake again, please. Also, try to avoid adding costs to the normal every day activities. While spending a few 100 credits on quick travel isn't much, it does create a little bit of a sour taste.
  11. What I mean is. We don't know what they will do with the crates when it hits live. If bioware keeps silent and decides not to tell us anything ... than yes. Opening them up is good idea. Except for certain equipment crates. Some crates are giving quite a few techfrags on PTS currently. Anyways. My point is. Before we act we need to have definite details. Maybe we will be able to trade in caches for 500 tech frags each? (probably not gonna happen. But my point is that we don't know what the plan is)
  12. No. Not best to open them now. Officially we don't know yet what will happen with them. That's why i'm asking for clarification. And thx for adding the other box
  13. Hi bioware, When there is a bigger update some old currencies will be shafted. Usually, the old currency can be traded in for either credits or other rewards. With 5.0 --> 6.0 we got credit chits in our old, defunct command crates With 4.0 --> 5.0 we got credits for our data crystals and commendations. Can you give us an update regarding your plans with: 1 - renown caches 2 - equipment crates (such as conquest and operation crates) NB: Currently renown crates can't be traded in for anything. This is probably because the underlying system has been removed. PS: If you haven't made a definite choice then feel free to say it. Just looking for clarity.
  14. You must mean that you are missing a comment field in the ignore list? At least I am ... But yeah ... TC can bring out weird people. Had one TC run where I tried to join a group but was denied because I was a DwT. They apparently needed 2 more dps'ers. A similar thing happened in a different run. We had a tank, 2 people who could heal and 4 dps'ers. Lead kept asking in gen chat for a DwT. Please note that I was on a jugg dps. As was another dps. Not sure at what point Joe Rando forgot what DwT/H actually means...
  15. I haven't done the level a baby to max yet. (I will do so probably). So don't take this as critique. But isn't it normal to have a reduced ability load as low-level player? I have leveled multiple alts via lowbie and midbe PvP on live. And only in the higher spectrum of lowbie (around level 35-40ish) I would have some sort of a rotation. Again. Not saying you are wrong and it might be to few abilities. But giving abilities to fast is also not a good thing. As you kinda need to learn what each of your abilities does and how it synergizes with each other.
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