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TirGavin

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  • Location
    California, USA
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    Office Admin
  1. I agree that it should be an option to toggle. I liked being able to quickly solo old FPs for moddable gear. That said, I'm not going to rant about things.
  2. I'm for this change, if three things are true: 1. XP scales up to represent the increased challenge / level of the mobs (already confirmed). 2. Loot / credits / drops also scale up (haven't seen this confirmed). 3. It's optional (sometimes it's nice, for whatever reason, to be able to stomp the mobs or avoid them easier). Either way, though, it's not really enough to scare me away from the game as a whole.
  3. You know, given that one of the best features (if not THE best feature) of this game is the class story from 1-50, I'm not sure getting a free 60 boost is worth it at all. I actually like the idea of not having to worry about gearing my companions. That all said, I agree with Kurin, nothing on the OP's post makes the game any less or more difficult. It reduces grind, but not play difficulty.
  4. I'm not sure what the post 2.0 mod change prices are, but I stopped swapping mods a long time ago because of the cost and just overwrite old mods with new ones.
  5. I disagree. I think double XP should be a legacy unlock for alts on the same faction.
  6. I really am surprised that HK isn't more popular.
  7. Healer - So far? Doc. Melee Tank - Khem Val (Come on ... he's a monster that devours the souls of force users. Think about that). Melee DPS - Kira Carsen or Ashara Zavros. Ranged Tank - Kaliyo (She's just so dangerously tasty). Ranged DPS - HK-51, hands down. This list will likely change as I play more of the classes.
  8. Sorry to rain on this parade ... but nothing.
  9. Most of this is pretty good, but I think you have a big hole in this point. We HAVE player housing. Our ships. They are just houses that move you from point A to point B.
  10. I think the whole ship should be a rest zone.
  11. I'm a saaaaaaaaaaaaaad panda. Force Unleashed was cool. But I suppose that Unleashed 2 and Kinect were bad and the company doesn't make enough money to justify it's existence. It is what it is.
  12. I agree, here. Dual spec would be absolutely awesome, and would only enhance the game. I think AC changes should be expensive, so folks can't do it trivially, but you should be able to do it. I love that my Knight can dual wield, but I wish he could tank. I would pay a lot of credits to be able to tank -and- DPS, so I'm more versatile for groups. That's fine. If they are different classes, then give them different class quest lines. Oh, wait.
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