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Ink-Blot

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  1. Really??? You must have some terrible sins/shadows on your server if you think madness isn't good. You can easily top the charts in deeps if you know what you are doing. In regards to the enraged defense, a jug friend and I tested this out on the PTS and we both saw how stupidly OP it was going to be. 1 v 1 a jug now if you want to lol.
  2. As far as I have seen, unless it just happens to bug out every time I try it on sages, they cannot be knocked back when the speed. I see where the tool tip for Fade out differs for that of Hydraulic overrides. I was just wanting to know if any Sages have noticed being knocked back when they proc their speed.
  3. Ok, so I am starting this thread to see if other sorcs have this issue, and I would like input from Sages as well. As of right now, sorcs Fade out ability is half broken. It removes plants and prevents plants, but it doesn't do anything for knock backs. You can be pushed, pulled, or knock backed by anyone with one. The ability clearly stats that it grants an immunity from all movement impairing effects for the duration of the ability. Now granted it is only 2 seconds, but I have been pushed, pull, and KB the instant I proc force speed. I have heard that sages do not have this issue, but as I don't have a sage high enough to test this myself, I would like some who play sages and have their version of it to let me know. I have been killed so many times because this ability has failed to do what it says countless times now. I have put it several tickets about this, but have not seen anything back about the issue. So, that is why I came here to see what has been happening to everyone else.
  4. Ok, so I am starting this thread to see if other sorcs have this issue, and I would like input from Sages as well. As of right now, sorcs Fade out ability is half broken. It removes plants and prevents plants, but it doesn't do anything for knock backs. You can be pushed, pulled, or knock backed by anyone with one. The ability clearly stats that it grants an immunity from all movement impairing effects for the duration of the ability. Now granted it is only 2 seconds, but I have been pushed, pull, and KB the instant I proc force speed. I have heard that sages do not have this issue, but as I don't have a sage high enough to test this myself, I would like some who play sages and have their version of it to let me know. I have been killed so many times because this ability has failed to do what it says countless times now. I have put it several tickets about this, but have not seen anything back about the issue. So, that is why I came here to see what has been happening to everyone else.
  5. All you have to do to eliminate the hybrid PT/vanguard tank is to make the AP procs only available in that cylinder. Take away Prototype Flame thrower and no one would want to run it.
  6. Smash is stupid OP. So of coarse you are going to get out damaged. If a smashey can't get top DPS then you have no idea what you are doing. I do agree with the fact that not getting the top tier ability is stupid. I don't get it when I run my Pyro build. I do get the top tier in the Advanced prototype/middle tree, but it is just a lack luster build atm. There is a hybrid tank build that uses 30-34 points in middle tree that is pretty good to run. I don't see how near top dps in pvp wouldn't transfer over to pve. If you have the gear for both it would be near the same, if you know how to play the class. I don't run that much pve period so won't argue the point with you. The game is still unbalanced in many ways, but all we can do is just get used to it. It's not like they are good at fixing anything without breaking something else.
  7. I read these threads and here about people saying this was nerffed and that was nerffed, and I can agree with some of it. I play every class except Mar and Operative currently, and I still consider my PT one of my top dps classes. I normally get in the top 3 dps is every warzone, and it is usually a smashes that will beat me out. I still think it is still a very strong class to play if done right. I had to tinker around with my build and I am still not fully augmented nor full Conquer gear. Despite all that, I still rock out major deeps, and running tank build is awesome as well. I think a lot of people just didn't give it a chance, but you should reevaluate the class and try it again. Congrats on the nominee though, and look forward to seeing you guys out there!
  8. Powertech Protection/DPS https://imageshack.com/scaled/large/838/vi9r.jpgUploaded with ImageShack.com
  9. VERY Small!!! I'm keeping hope alive. I have won only two matches this morning out of about 20. I just got told to leave a voidstar because I sat down and was talking to LD guys. I sat there for about two minutes and still had top dmg on my team. They told me to get out and that I was scrubbin.. I lol'd so hard. Very nice morning of pvp... Gotten so accustomed to losing that it doesn't even bother me. See you guys out there have fun!
  10. The thing that upsets me the most, and I don't know if it's true for repubs, but Imps baddies don't even care that they are bad. I know if I get a decent 4 man we could and do win our fair share of warzones. With that said thought, Imp baddies just keep coming back in the same **** gear being bad day in and day out. I would want to learn how to play better or something. I have had only just a few people come up and ask our guilds for help with pvp. Most are like "Shut up I know what I am doing!" I would love to get the baddies together and show them how to play their classes, but that will never happen cause apparently to themselves they are not bad. I could just sit there and use auto attack in every warzone and out dps most of these people. It is just sad and a painful experience if you are imp. As I have no repub toons I have to live with this everyday, but I know this is the cost of staying true to imp side and must deal with it. :(:(:(:(:(:(
  11. This Post made me laugh so hard. The server is shifting to Imp control..... So laughable. I lost 12 straight matches in a row last night. The thing about Imp pvp is that yeah there might be more premades, but the OTHER 4 people in on the right side will change every match. You will see new Imp 55's everyday and everymatch. They will rarely listen when premades call out directions to them. If repub pvp is bad it is probably because the crappy imp players got tired of losing and swapped to their pub toons lol, but by no means is the server shifting control. When server transfers happens it will probably shift if certain Imp guilds stay, but won't know that till it happens. See you guys out there
  12. What spec are you running? Middle tree or right? I am pretty good and both. The main thing is to get your keys down and learn your rotation and procs. I personally prefer pyro. There isn't as many procs to worry about just a good rotation. Seems like you got the idea of not sitting in 1 spot thing down. As a ranged commando you want to stay at a distance, and never just chill in 1 spot. The longer you just stand there and the more of a target you become. I'm always on the move on my Merc. If you have any more questions just hit me up if you have an imp toon.
  13. I couldn't find where the new list went to before I posted this, but I found it. Yeah they were some bad teams, and no one said that it had to be a rated matches stats. I was just posting cause of high medals, but after I found the new list I see that 1, 2 & 3rd are higher than mine .
  14. Huttball match was so fun. Well at least for us. http://i46.tinypic.com/30112s7.jpg[/img]"]http://i46.tinypic.com/30112s7.jpg Some Imp on Imp rated. Poor guys http://i50.tinypic.com/jhq82w.jpg[/img]"]http://i50.tinypic.com/jhq82w.jpg
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