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monstertron

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  1. I mean what's the point? You die. Then the game loading fleet/ilum only for you to turn around and start the loading process again with the FP/ops. I know it's not gamebreaking or whatever, but since there is no running... why to double load everything. "Only reason maybe a punishment for your death. You die now watch two loading screen and do better next time."
  2. Dude, thats why pretty much everything is instanced with pop limit to an instance - BH, Ilum, Belsavis, Fleet...
  3. The thing is not of these things is necesary. At semi Black Hole/Campaign gear, rest rakata, your tanks should be able to eat that easily. Assa tank is perfect for that since he relies on armor the least. Your assa tank if he times his defensive Cds should easily survive during incinerate armor. Same thing Jugg can do. Saber Ward (I personaly wait for 1,5 sec to activate it after Inc Armor since Firebrand doesn't dmg you immediately) and Invincible on the second time, then saber ward again should be up. I also insure myself with Endure pain so I have enough HP to surive the hit. Don't know about Powertech since we have not try it and he tanks stormcaller all the time but I guess it would be manageable too.
  4. Or anyone who already bought the kiosk to try?
  5. If you buy something on your opposing faction alt and transfer it via mail to your other character the thing (especially orange ones) changes their skin to fit the other side. However does this persist even if you buy it with the GTN kiosk on your ship for 5 milion? In other words are the opposing faction armor skins in any way available?
  6. I do not find frustrating the running (athough firebrand and stormcaller are quite a ride after wipe). I find not well thought (but not gamebreaking) the double loading. You wipe, you load the fleet only to turn around and load the ops again. Given the thought that you do not run from medical centre (graveyard) to the entrance of the instance. Would be kind of nice if you would just repsawn in the instance instead of starring at two loading screens. Although it is not gamebreaking it would be nice little adjustment.
  7. I cannot support this. I do not want to see ppl needing items in ops or fps with - "hey my alt needs it..."
  8. One way or the other getting servers more populated (even while cutting their number) is essential.
  9. Here is the issue - either in flashpoint or in ops when your group dies you have to wait to fleet (or ilum) to load only to have to wait to instance to load again. In 9/10 cases you will not turn around and walk away (quitting or going for a repair). It's a bit annoying waiting for fleet (or ilum) to load up only to have to load up the instance again. Especially annoying on Firebrand and Stormcaller fight, where you have drive a long way. I think it would be much better to 'respawn' the character right in the instance (when there is no running to entrance of the instance but simply turning around and loading again) so you do not have to wait starring at loading screen.
  10. Yop you get these in every other mmo (maybe with a little variation for eve, cause in eve everything is diffrent). The point is SWTOR presents itself as a game that brought story in MMO. And well lvling story was good yes. Then was some story in some FPs. Yop a bit story in Kaon and LI and thats about it. In Ops you got no story - cause the guy standing at the beginning telling you - hey someone is making a fuss (SoA, Karagga, Kephress) so go and kill him - is just not a story. And even so daily on Belsavis and Ilum had a some story background in the preq that you had to do to acquire them all. You come to Corelia make one chat, get 5 quests from terminal, do them, tiny chat, kill the guy, over. At least from the start they were trying to hide the grindfest under something and well now...the plain vision of seems frustrating.
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