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Entropicus

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    281
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Personal Information

  • Location
    Jacksonville, FL
  • Interests
    Running, fitness, working out, Kempo, Modern Arnis
  • Occupation
    Assistant Director of Awesome
  1. The ball carrier is coming at me. I'll just sit here and regen my health instead of trying to stop or slow him. I'm at 40% I can't die I need full health to stop him. Oops he's out of range now. Guess ill go jump down to the pit to fight this guy that's almost dead instead of getting control of mid.
  2. My smuggler isn't specced for heals either but if using all my resources to keep 1 person up that is doing something g for the win. I'm all for it. Then I can throw down my CCs and vanish. I love ditto right around a corner throwing heals to a guy tanking 3-4 people and them never realize it. For content. "I have to use every stun and soft CC, and slowdown on killing one person rather than using it to open a window to cap. Or save it to help someone else cap. Also I will only use my interrupt on healers because why would I waste it on a dps? They don't have any healers? Well cool that just saves me a button press. Not like stopping that Orbital Strike on the node/door will do any good.
  3. In full WH beside weapon/offhand with a dps/tank hybrid spec my maul rarely hits over 4k. Only time I've ever seen over 5k is with a dps powerup and recruit gear led pub.
  4. Hey, that guy with the Huttball is waiting forthr fire trap. I'm not gonna be smart and stun him while he's in the trap. I'm mutha frikkin Rambo son. Im gonna wait for him to get through and try to solo dps a tank down while filling his resolve so there's no hope of anyone using knockback/pull to get him down a level where it'll actually matter. Oh no he scored. That's ok I'll stay here to kill him, that'll teach him for scoring on me! I don't need to help control mid or support our guy that just picked up. Yay! I killed him! What do I'm helping him with a free port in front of our ball carrier. I killed him my leet dps will top the charts which means I'm the man! Then I will berate you for your lack of stats in any area because you we're busy tactically stunning slowing pulling(swinging in other WZs) people into fire. Or clearing landings to set up passes and clear running routes. Only numbers matter!
  5. While I like the idea of it, the last thing they need is to be able to Micheal Jordan onto a higher ramp. It would be going in a GW2 direction with combat.
  6. To be fair, those level 10 old ladies walked into the biker bar with weapons looking for trouble already knowing they didn't have the same skills.
  7. This. You can turn around instantly like an FPS. I'm not too worried about the overload. The range on the stun concerns me more. That 30m stun has caused more: interceptions Failed pass receptions saved more lives so I have time to swing my guard interrupted that heal till I get in interrupt range Killed people in the fire/acid pit Stopped range dps on my ball runner when I'm stuck on another level. Stopped people short of getting the heal/dps powerup Just the things I can think of off the top of my head.
  8. http://mmo-mechanics.com/swtor/forums/attachment.php?aid=282 From the other thread.
  9. Don't forget Rep gets access to a Pvp weapon mod we don't because Imps don't have assault cannons.
  10. I'll still log in to do my daily. Unless the ques are so bad I can finish some PVE dailies before I'm done. GW2 still feels sluggish compared to SWTOR in Pvp.
  11. Plus people gettin WH gear to tack on 1.72% damage over BM plus the extra stats worth of damage whatever that is Then 1.3 brings augments which adds another couple % minimum. So across a couple patches this skill has jumped up 20% or more with all the corresponding skills doing more and defenses getting better. That's a sizable upgrade.
  12. As if dropping combat has ever worked like it was supposed to.
  13. I hate when that happens. If you do it too fast with too many windows it'll lock up and you have to reset UI to close them. :/ I'm guilty of hitting my Vanish modifier instead of Spike and inadvertently losing the ball. -- Sith Assassin: Smoove-- --The Exiles on Fatman--
  14. This too. Though I prefer being the brunt of their Nerdrage for as long as possible then vanishing to grab the health pack to get guard the next person grabbing the ball. Unless they grab then I'll take the death for good positioning.
  15. Are you in Fatman I was in that WZ lol. Actually several of them. We call Zerg right stealth left at the beginning. This Op keeps banging her head on left instead of helping us. When asked She says "you said to go left"! Funnier if you were there.
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