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Sepruzzo

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  1. At least half of the queue does 2k dps or less, so that's the #1 problem. In any 8 v 8 rando game, the higher dps team will win even if they don't really care about the obj. Q'ing with a premade doesn't mean anything unless you have the comp and skill For example, a group of 3 dps averaging 8k will get steamrolled by a strong 4 man tank-heal with 2 dps doing 10-12k each, assuming the remaining players are solo q'ers Sweaty obj stealthers only help if the other half the 4 man premade you're up against doesn't plant themselves on a door or node It's unfortunate that the nature of the q often dictates what class you essentially HAVE to play to even remotely pretend to have fun So either accepted it, take a PVE break, log out for a while, or dare I say 'git gud' Been this way for years and won't change no matter what
  2. Premades aren't the issue - ever spawn camped one in Voidstar? Great fun watching them run Comp stacking is the issue And comp stacking with Force Bound dps jugg skanks are the worst. Those on SF know who they are. It's like...yeah man, I can log my FB jugg tank too. Let's just bonk each other's heads all day. Thrilling pvp action right there. Best strat is to q dodge or do another bracket of pvp.
  3. E-net has been in the game almost, what, 8 years now? Sounds like an L2P issue Most "merc mains" net Sorcs at 100% anyway, at least since 5.0 Snipers and Ops (conc) can roll net, you can mad dash net, you can shroud net...PT's can reduce their effect also... It's not anywhere close to OP as it used to be Obviously a different story if class stacked, but that's just part of the game
  4. "With the end of Season 13, we’re introducing the final batch of replica rewards from past Ranked Seasons." Lol
  5. "Later this spring" per the patch notes It's worded a bit oddly because they say the season is over and the very next sentence begins with "New rewards can be found at Giradda the Hutt on the Fleet," however it looks like that ties in with the whole "later this spring" bit More waiting. Disappointing, but nothing new in terms of rollouts. But aren't you excited to spend 400k a pop on amp rolls?!
  6. What is this "Vandin" and "Quesh" you speak of Sounds like something for another game's pvp, def not this one
  7. It's been like this for many seasons. I messed around on a couple toons yesterday and it was truly horrendous. Best to grind whatever you need throughout the season and hopefully not have to queue for anything relevant during the last couple days Otherwise you're stuck losing 5-10 games in a row with the same person or people on your team dying in 3 seconds
  8. Any update / word on end of season 13? Or release of the other replicas? According to the original post, a lot of the replicas scheduled for 6.2 have been released already
  9. For the love of GOD, remove the lockout timer for regs
  10. What's truly sad is there are certain people (and guilds) who queue on an almost daily basis with tank-heal combos in Force Bound gear, deathballing nodes against randos who pull 1-2k dps on average (which is the vast majority of people who q regs) And then when you get a somewhat decent game, here comes a DC and a 15 min account wide lockout I'm glad the devs really listened to the roaring demand on that little feature
  11. Outside of the tryhard premades running Force Bound jugg tanks for some reason, it is straight up Potato Bot Land out there.
  12. These changes to reg wz's is typical Bioware par for the course buffoonery. ACCOUNT WIDE lockout if you DC in the middle of a match. Nice. Let's go farm scav nodes on the opening mobs in Hammer Station, boiz. Also harsher punishment for the general population due to the behavior of the terminally unemployed who "manipulate" the ranked queue. Newsflash: the people who know how game the system will continue to do so and find new ways of doing it no matter what you implement. Figured this would be common knowledge to the people who are able to analyze all the precious data. Still no sign of a flashpoint style warzone selection system, which would be the #1 solution in reducing deserters since people would actually, y'know, be able to play what and how they want. Seriously cannot wrap by brain around why this has not been done yet. Apparently there's all the time in the world to patch in BS lockouts for garbage matches and DC's. Leave regs alone, let people choose the warzones they want. Let the eternal dumpster fire of solo ranked be your guinea pig for these trash "updates." I wouldn't doubt if at some point we start seeing Deserter Lockout debuff removal tokens being sold on the Cartel Market to help make up for the continuing loss of the player and subscriber base after SS and SF merge.
  13. Bump Devs, this gear gate needs to be implemented
  14. Also bought this set specifically for the shotos, yet they were not included Why bring back replica sets and not include everything?
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