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Zaskaszh

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  1. It probably is. My entire point throughout this thread has simply been to point out that most (generalizations are your friend) modern day MMO gamers are entitled, immature (in their behavior anyways), self-centered and self-important, and don't really know what they want in a game. I haven't seen anything yet to change my mind.
  2. Among other things, it's the notion that they are special little snowflakes. Their opinion is beyond reproach, and terribly important, just like they are. Also, people who leave MMOs seem to feel the need to "punish" the developer who made the game that so disappointed them, and for them, the best way to do that is to make sure everyone else is unhappy and leaves the game too. Just leaving and not contributing their monthly subscription fee to the developer anymore- voting with their wallet, as they like to say -isn't enough.
  3. Erm...yes, that's quite sad heh. But I can understand your point about bad design and so forth being the cause of many people leaving MMOs early. But if SWTOR is, as you say, well-polished enough to avoid the general "We're leaving early!" effect that poorly designed MMOs have, then I'm just curious as to what the problem might be.
  4. If someone wants this or any other game to succeed and are just trying to voice their concerns in the hopes of improving things, they don't loosely throw around terms like "utterly broken" and "bug ridden" and "complete joke" as you'll often see in these posts. I cannot understand why people are unable to see the difference. "Excuse me, waiter? Yeah no offense but I ordered my steak rare, and this is well done. Plus, it's supposed to be served with garlic mashed potatoes and I got fries. Could you see about getting this fixed up please? Thanks." ...is quite different from... "Hey, s**t-fer-brains!!! What the *** is this??? I ordered my steak rare...R-A-R-E, dumba**!! You guys oughta take the word "steakhouse" off all yer advertising cuz you clearly don't know how to cook a steak. I bet you think steak comes from fish, right? Man this place is gonna go under so fast, I'm personally gonna make SURE everyone hears about how retarded you are. I'm going back to Burger King, at least they use the right animal." Both people have the same concern. One comes off as a normal human being, and the other comes off as your average forum-going MMO gamer. I'll let you guess which is which.
  5. 3 to 4 hours per day isn't remotely the average. Ask all the married couples, parents with kids, and professionals with demanding day jobs how long they play per day. If it hits 2 hours, I'd be really surprised.
  6. *woooooooosh* If you can find a single thing I posted in this thread to support your statement, I'll apologize to you. Unfortunately I already know you won't be able to, because yet again...you're one of those gamers I keep referring to. You know, the entitled, self-important, immature ones. Still, please go ahead and try to find something I wrote in this thread stating that I'll blindly accept whatever is put in front of me by game developers, including Bioware. Go ahead, I'll wait. It could actually prove entertaining.
  7. Yes it is, and I know it. However, I am quite pleased that I at least don't appear to be some adolescent throwing a tantrum and making plainly unrealistic and childish demands and assumptions when I deliver my opinion, which is the point they're all missing. It's not really the message they're delivering that makes them the negative force they are in gaming; it's *how* they deliver it.
  8. *Applause* If you want a really succinct explanation to amaze your friends: http://www.penny-arcade.com/comic/2004/03/19
  9. I agree completely. It's why I originally stated wayyyyy back in my first post in this thread that gamers nowadays are generally immature, self-important, entitled, etc etc etc... They create false expectations in their own minds, and when said expectations aren't met, they go way overboard in their criticisms and attempts to "punish" the [insert derogatory term here] developer who "lied" to them.
  10. This is because 12 million+ players first discovered MMOs by playing WoW...and will simply not accept that an MMO can exist which doesn't feel exactly like WoW. But...they also want something better, because they are tired of WoW. But...when it launches, it better have an auction house, and a cross-server queue, and all the amenities and gizmos and doodads of WoW. But...it has to be new and innovative, too. Just not too much. Now really, how is any game developer supposed to satisfy someone whose stated "perfect game" is so clearly defined?
  11. Think really hard and ask yourself the following when you're next disappointed by an MMO (any MMO, not necessarily SWTOR); are you sure it's the gaming company that built the game up to be this incredible, innovative, genre-busting game? Are you sure they didn't provide years' worth of coverage indicating it would pretty much be yet another themepark-style MMO, but with minor differences...maybe voiced-over questing and a personal storyline? Are you sure that all the things you were expecting weren't things you were hoping for, but which the gaming developer never, ever came out and promised?
  12. Yet more evidence of what I'm stating R.E. gamers in general today. Gamers have always been consumers by simple virtue of the fact that we buy games. That makes us consumers automatically. Also, you use two of the modern gamer's favorite words; broken and useless. Every single MMO made in the last 10 years, including WoW, has been called broken and useless by the gaming community at some point, but if you just stop for one moment, you quickly realize that SWTOR isn't broken because 1.7 million people play it. Since it's not broken and 1.7 million people are playing it, it is by extension not useless. Gamers have to stop tossing words around that have nothing to do with their complaints. Finally, these two statements need to be memorized by MMO gamers as a whole: 1- No MMO has ever been made which did not launch in a bug-ridden state. 2-No MMO will ever be made which will launch in a bug-free state.
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