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Thexremstar

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    bye the ocean
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    games, books, movies, playing with my kid
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    Parent
  1. its cause all the care about is the biggest numbers they can spike on you when they kill you they do not want anything that will hurt there Over powered toon! half the community is 12 -18 babies and you cant tell them anything! all i get from the mature players is play a different class, well i like my scoundrel/operative i dont want to change. exactly people are not complaining about the toons they play only the ones that they can not kill because of some of the 3.0 patch which has imo destroyed my scoundrel and all hopes of BW/EA fixing the game for 2015 so undoubtedly paying again for a broken mechanics game wont be happening back to f2p
  2. ive waited to long balance to be brought into the war zone but it would appear that will never happen
  3. so all these moves that have ocd procs appear on the actionbar when proced are not fair for all classes as all classes do not have them ie. scoundrel/operative they got the instant cast medpack and thats it and in pvp its almost useless now with the healing reduction heals are 1/3 of the damage dps does
  4. discuss! im over it every patch or x-pack is nerf my toon im done
  5. so im jumped on they found me im stunned i pop my escape and get off a scamper and and now rooted i heal a bit interupted there goes the big heal pop vanish and scamper again but im forced pushed and knock out rooted immobilised and dead can not cleanse any thing off my self cant heal thru the damage buddy when i healed the other day on my operative i healed for 1.478millionthe sorc with me healed 1.8million we had a tank rotating shields YES fantastic a tank but thats rare bud ive played swtor since release ive played mmos for 10 years + dont tell me i need to learn to play .| kylieremstar the bastion operative heals thexremstar the bastion sawbones as for your excuse switch to dps why should i, i dont have and i dont want to. ive beaten plenty of nubs that tryed to jump me on oricon healing my companions and slowly burning them down after killing there companion. they have removed to much and given little back to benefit scoundrel/operative healers. i mean we already had the emergency medpack so why even mention it in the patch notes and specifically say it was to improve survivability there is no other instant cast heal only instant cast hots that with the trauma debuff and low expertise bonus vs the damage expertise bonus which in fact for a healer virtually cancels out any bonus you receive from having expertise and then you got people saying but it balances out with the damage reduction.... i say how so ? to make it easy 60 40 20 are the base bonus for damage reduction and heals then 37% trauma debuff causing 37% less heals when in combat in pvp. so u strike me killing me with 14900energy burst for instance and i had full 40% damage reduction you hit me for a hell of alot right ? remembering these bonus figures are round number for dem dummies! now i heal my biggest heal and i get a medal says you healed for 6k? now the maths for this is heal=X-trauma(37%)+expertise boost(20%) so after the calulation is done i come up with heal+17% and if im still only healing and receiving medals for 6k heals i feel there is a little inbalance and no wonder im dieing alot. a dps can hit me 3 times for double what i can heal myself each time if im not interupted of course and i know alot of people say thats it my positioning or wat ever i think 80% of the time the teams never get qued and grouped with tanks mostly because of the player base per server and players queing again with the x-server wzs games would my que times smaller and hopefully be able to have better match makeing (team composition) results so im not sure what you mean bye learn to play o.O
  6. the total in balance in pvp was bad before but now it is worse then ever not to mention sawbones/operative lost the 3 main damage moves I and many other used just to manage to do dailies to earn credits. the resolve system seems worse then ever now fair enough if u get focused bye a few people you will die yes agreed ? im glad you all agree. but....if your stunned free stunned again white barred youve poped a cd trying to heal hopeing to get out your white barred and stunned again cant move cant heal all i can do is cast kolto wave that is easily interupted and canceled. then i see sorc healers i got 4 of my dps on them im healing them and the sorc stands there raises his arms in the air pops a bubble and heals up and then zooms off not able to be stunned or slowed or rooted. i know the force is the all powerful but isnt that a bit godly i mean even darth vader after being beaten pretty badly still managed to pick up the emperor and toss him in the ventilation shaft. it would seem that sorcs have the invulnerability buff that cant be beaten! I really enjoy swtor the players in my guild and the operations and the overall content but 50% of the game is pvp for a large proportion of player base, it is evident in the posting numbers for various forum pages. why dont we see some real balancing here. why do i feel like my scoundrel gets nerfed all the time? or is it that other classes got buffed i dont know but i do know from what im reading alot of players that obviously pay subs cause there on here pre ordered and subcribe are geting stomped on bye new mechanics that feel broken and over powered? i dont know about you guys but i didnt really like sorcs/sages i know alot do but does it get a bit boreing a> not being able to killed ( yeh i feel really good cause i know im op but oh well every one else is doing it) b>and just the moves.. i dont know maybe i just prefer blasters and rifles. plus i like han solo and what he stood for
  7. 186s are geting bolstered but when u apply pvp gear and 192s u loseing bolstering effects is what ive seen
  8. a sniper in cover is focused on a target area and shouldnt be able to see all units within a X distance after siting in cover for X time if anything he should be and is more vulnerable, it is the snipers job to find a good "nest" to snipe from and be protected from his team and healer more of a back line position
  9. they just removed the self cleanse on shield o.O
  10. yes thats just what we need a game full of sorcs and sages let the STUN FEST BEGIN(99% no one will die) oh what happened to star wars (no jedi no troopers no smugglers no snipers??????)
  11. hear hear! remove expertise all together the boosting system is unfair to healers and the stun parade system is so broken you cant even get away with the moves the dev says is suppose to help your survivability with the instant cast heal thats reduced to an ineffective amount when your geting stunned although you are white bared (immune) and killed with 14000energy blasts
  12. if you were a good healer you would be jumped all over repeatedly buddy and if your team failed to support you would wana log off after about 2 games! whos your healer and your server got any videos? and of course your not guna die as a sorc u goto go thru 2 lives to kill them they just stand there force bubble to near full health whilst they wait for there buddies to kill you sorcs had movement speed nerfed and they are invincible 90%!
  13. I like the solutions here although force users have been and always will be stronger then tech users no idea why and as operative/scoundrel we have no self cleanse at all anymore and have next to no survivability is wzs. you get jumped on as soon as ur found and stunned to death although white bared diminishing, you have no way of moveing force choked force/grenade rooted to the ground for in some instances up to 15 seconds trying to move, i thought we used to be able to scamper out of roots but that got removed, we used to able to hit dodge and and self cleanse thats gone. Its like BW do not want players to play operative/scoundrel because we for ever get nerf smacked cause the force users get annoyed. since 1.0 my scoundrel has had the same issues discussed above of course there has been alot of good games when I get a good tank that shields me and good peels etc. but we have always lacked compared the force user classes! but that not to say that i feel OP as a op /scoundrel but the CC in this game for the most part is OP half the CCs do not count to resolve more then half can not be cleansed with tech. these solutions are a good start if implemented but i garentee there will be alot of negative attitudes towards any changes to the OPness of force users or anything that made op/scoundrel a little more playable when against a team that knows how to play(taking advantage of the mechanics) any team of 4 on voip can communicate a 15 second stun parade to death and imo there has to be a possible escape , not hit escape vanish and then boom force pushed out because they have a stack of instant casts they have proced up ready to go and GCD stops operative from being able to move fast enough out and away to hide and oh yeh we get a instant emergency medpack which in pvp heals for next to nothing because of trauma debuff and the lower heal boost % compared to the damage boost % although you are not being hit as soon as your in combat its on. so perhaps a seperate cd for scamper or a few more procs that help cause atm its kinda sucking to even log on to my op/scoundrel because I dislike playing pvp without a tank and another healer to help cleanse and most of time your up against a pre-made team and most of my guild dont pvp anymore for the above mentioned reason. I dont see how BW can let it go on for so long. its as if BW take little or no interest in the pvp aspects of the game although pvp forums have the most posts ! the inbalance in the game is if ur a tech user get used to being killed because force users rule the universe, (didnt han solo and chewbacca have a lot to do with the war) im sure i seen troopers in star wars movies i may be mistaken though.
  14. white bared and diminishing white bar and still getting stunned fu#ked to death ! it was better before the expansion ! far from perfect even then but seriously again buy the expansion and get screwed over with pvp AGAIN ! u like it players that resolve dont work ? remove resolve make all croud control be the same, i dont know how to fix it but seriously i dont like being stunned to death every game
  15. so the xpack drops great been looking forward to it! my scoundrel lost all the big damage moves that make it easier to do dailies ? but i got a 8 man heal and a buff for ops! but i log onto my 43 commando and i get 4 new heals !!!!! ***!!!!!! you nerf the hell out scoundrels make it so u can remove cc with dodge and triage but its never active to use? and then turn around and give commandos massive buff! i dont get it!
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