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Posts
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Joined
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Generally you do not want to revive until everybody else has died, as if the group kills the boss you won't get loot if you aren't there, and if a healer wants to revive you obviously you'll still need to be dead. Choosing the second option will revive you inside the instance, though if you choose the first option you should still be able to reenter the instance after your group has finished with the boss fight.
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A question on Parsing...
Blighboy replied to Tiaryu's topic in Flashpoints, Operations, and Heroic Missions
While this is true, if you can't get good DPS on a dummy it's unlikely you'll be doing any better in an actual fight. -
Pretty sure he was joking, mocking BioWare's apparent stance on the subject. While I don't play a shadow, as a Vanguard tank I always found Kitru's posts insightful and worth reading, no matter what he was talking about. It is disappointing to see such a great member of the community disappear, but if you find something else that you enjoy more then that is a good thing and I wish you well.
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TFB: Operator IX, Phase 1 timers.
Blighboy replied to Tromador's topic in Flashpoints, Operations, and Heroic Missions
I assume you're doing this on Hard Mode? If a Regulator spawns, (ie orange or yellow phase, two of them will spawn) DPS should ignore them and focus on the cores, as failing will cause them to respawn plus an additional rectifier. The DPS can then take them out more leisurely afterwards, when they only have to deal with the strong adds or the boss showing up. If you have to fail a phase to take care of adds, it should be purple, not orange or yellow. -
How are FP drops determined?
Blighboy replied to SW_display_name's topic in Flashpoints, Operations, and Heroic Missions
To my knowledge it has nothing to do with class composition, and never has. Just Random Number Generator. -
This isn't a bug, this is how it's supposed to work. If it started ticking above 30%, it would be a waste, because the 2% is minor compared to the healing it gives you below 30%. The 2% will only happen after it's been activated, which will only happen when you're below 30%.
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How do ops work
Blighboy replied to armoredcowboy's topic in Flashpoints, Operations, and Heroic Missions
Note that operations cannot be done until you hit level 50. -
Black hole drop from sm ev
Blighboy replied to yoyodar's topic in Flashpoints, Operations, and Heroic Missions
Keep in mind though, level 50 won't be the top level anymore and the old hardmodes and ops won't be the standard endgame anymore. -
First HM Flashpoint last night
Blighboy replied to Egami's topic in Flashpoints, Operations, and Heroic Missions
If you haven't done the instance before, you should let everyone know in advance. Generally the idea going into these is to ignore as many mobs as possible, as there is no benefit to killing them. If people know you haven't been there, they will ideally slow down and let you follow so you figure out the shortcuts. If they don't, well then they really have no one to blame but themselves in the event of accidental pulls or deaths. -
2.0 Dread Guard/Hazmat dropped in HM EV/KP
Blighboy replied to Thornsbane's topic in General Discussion
Which is a problem because BioWare had made statements indicating otherwise. Making the gear easier to obtain is fine, but turning it from top tier gear into essentially the new Tionese in the span of a single patch is rather disheartening.