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DirtyJedi

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  • Location
    Thornton Co
  • Homepage
    http://www.RockyMountain-pc.com
  • Interests
    Building and playing Custom PC, Playing Online Gaming
  • Occupation
    Run a Business, and Building PC
  1. Have you ever done a Google search on an item? Click on that website to find out it was ‘SOLD OUT!” Not only on that website but on other websites as well. It’s kind of disappointing that something that you would like to have but are unable to buy. I purchased a CZ-13K Guerrilla armor set on the Cartel M a few years ago. I even purchased the additional transfer to other toons on my account. I can’t have it because “I might have an advantage over the Free-2-Play!” 😕 Think about how Free-2-Play games make their money. It would be nice to have that nice armor set I always wanted.
  2. In the collections tab, how about selling the items that I have uncollected with cartel coins? I would love to buy weapons, armor, toys, and mounts I couldn't get in the past.
  3. Under the collections tap, how about selling the uncollected items with cartel coins? I would love to buy weapons, armor, toys, and mounts that I could not get in the past.
  4. Just an Idea, How about adding Commandos to the Empire side, maybe the adding Bounty Hunters to the Republic side. Don't have to make a full storyline just a small one like "The Lost Patrol" or "Exiled Mandalores" so long members have active SWTOR account and have a 65 lvl character they play the toon. Same with snipers, smugglers etc... maybe not calling them Bounty Hunter on the Republic Side re-name them Enforcement Agents or Gang Members like the Blacksuns and have Skadge in the storyline. Same with Commandos on the Empire side name them troopers- shock trooper. Have Ruck defect to the imperial side and make into the storyline Just an Idea.
  5. I would love to have assassin with two sabers!
  6. Okay, I'm wrong I won't spend most of the time trying to figure out what works and doesn't. My play style; have a great time! I'll wear 230 Gear in HM Operations, Play Huttball and Ranked WZ with my Vanguard and PT on Friday and Saturday. I'm sure the guild will love me for that. For those crap games, I play. Sorry, you dislike them.
  7. I like to request a little change in the game. How about PT/vanguards having a polearm, sword, or staffs. They are considered a melee class why not give him a melee weapon. Like a Smuggler having a rifle, Sith Jug having two lightsabers or Double Lightsaber. Sniper having a pistol or a standard rifle. Power Tech having a stander rifle, sniper rifle, polearm, sword. Keep their special abilities all you doing is changing that animation. Keep the saber with the force users, Jedi Guardian could have a double lightsaber. Change it up a little bit.
  8. I disagree look at all the free to play games out there. World of Tanks, Planes, etc... yet you get good equipment for a few dollars. This game is pay to play anyway.
  9. The last seven years you guys have been saying you listen to the community. It seems that you are only listing to a select few. Amplifiers sound like something just you had before you were revamping the system again and again. You get the gear you can't use, and you have to recycle several times to get something you need (sounds like rolling for battlemaster gear back in the day), which will take you weeks if not months to get it right. For playing a few hours a night after work, it will take years to catch up. I just want to play the game, not grin for gear every night. After you get the items, you have to test it out to see if it works for you, "Great, I need another drink." Just another SWTOR trinkets that someone is going to exploit. I rather pay cartel market to get that gear I need so can play the game. Think about how much Bioware would make selling equipment on the Cartel market! yup keep listing to your free-to-play your (Select Few) How about equaling out all the characters with the same amount of damage. Same abilities of healing also stun, globe cooldowns. Vanguard and Power tech can really use help in heals and shields like any other tank in the game (by the way the Vanguard and PT Koto and shield don't work!) Maybe taking the sprint ability and putting into the general ability. I hate having gear up toons that are almost unplayable.
  10. I'm sorry, did I offend you? Clearly, you’re afraid that SWTOR might give another class little bit more DPS upset your Sith Assassin. Make this clear to you! I play all the classes in all operations Flashpoints Chapters, rank/unranked WZ, dailies and weeklies. 75% of us that truly play the game, have played or/are playing all the classes, and spend the most money! I’m not talking about make one better than rest of them. I’m saying of all the classes this is the weakest one. Last 6 years I heard nothing but the Jedi whine or the Sith cry about Vanguard's or PT/s can out DPS or OP over their Sith Assassin or the Jedi Shadow. Got love F2P kids fake news websites.
  11. At this time Vanguards and Powertech are unplayable. Adrenaline Rush is a total joke, you have to WAIT until you are below 35%> then it only takes you up to 35% = or > less and within a minute, while and Sith or Jedi is stunning you back to back then crediting you 3 times for 45K within 10 seconds. DPS is half of Commando/Merc, Shadow/Assin (unless starphase lying), Shields only do 25% of damage (down form 75% from ‎Jedi Knight, ‎Jedi Consular, ‎Sith Warrior, ‎Sith Inquisitor, Commando, Mercs). I haven't seen shield's do any damage reduction especially in PvP. Number One major problem in PVP is back to back to back Stuns. The leap or Storm ability only work 65% of the time. The resolve bar DOES NOT GO HIGHER THAN 75%! Harpoon only work 55% of the time in Warzone You bring a PT or VG into ranked PvP you number 1 target and dead with 5 to 10 seconds of the match starting. Vanguard takes more than 90 seconds for the power cell to generate, PT 90 seconds for cool down, which take Jedi Knight, ‎Jedi Consular, ‎Sith Warrior, ‎Sith Inquisitor <5 seconds. One stun is 4 Seconds and others stun is 2 seconds (nothing more than glorified interrupts) While other melee toons have up to 3 stuns for 8 seconds. Why Vanguards and PTs have range weapons and they are melee class? You do this game a great disservice, and discredit by playing favoritism, nerfing and the lack of abilities. :mad::mad::mad:
  12. Patch Notes: found this out via a friend of a friend's brother's, cousins, step sister that knows a friend that known someone that said "Hey wazzup" to a GDV on line web posting. Still sounds like the Troopers and Bounty hunters are still OP Classes + Combat Jedi Consular Sage Damage will start 2742-3982 @ lvl 1 and increase by 4% every lvl after Overwhelming healing abilities with using little to no force at all, Healing during the full duration of the Flashpoint Operation or Warzone without using any force Force Armor now has a base cost of 0 Force absorbs 100% damage (99%) and last full duration of the flashpoint or Warzone Global cool down .001ms (down by 2%) Seer Force in Balance’s instant AoE damage and DoT spread potential is currently too low a in PvE and PvP, so we Increase the AoE and DoT to 99m and last 90 seconds and can't be use until every 98 seconds Shadow Serenity The radius of Force in Balance has been increase to 65 meters with blinding flash of light effect Shields will last for 520 seconds having 99% resistance all incoming damage. This can't be reused after 3 seconds Sith Inquisitor Sorcerer Damage will start 2742-3982 @ lvl 1 and increase by 4% every lvl after Overwhelming healing abilities with using little to no Darkness at all, Healing during the full duration of the Flashpoint Operation or Warzone Corruption Darkness in Balance’s instant AoE damage and DoT spread potential is currently too low a in PvE and PvP, so we Increase the AoE and DoT to 99m and last 90 seconds and can be use every 4 seconds Madness The radius of Death Field has been increased to 65 meters. Assassin Hatred The radius of Death Field has been reduced to 65 meters nuclear bomb effect . Shields will last for 520 seconds having 99% resistance all incoming damage. This can't be reused after 3 seconds Trooper Rifles and Canons, blasters will be unaffected against force users All Range weapons, Blasters, Pistols, Heavy Canons, and finger pointing will have 10 meters range Explosive Round now has a base range of 10 meters High Impact Bolt now has a base range of 10 meters . Vanguard Reduction is speed debuff from 30% to 90% (up by 300%) in Operations, Flash points and Warzones 100% Reduction in speed Huttball when you have the ball 99% effected by all stuns Koto effect only will affected with health bar is below 10% (down from 40%) health can only be resorted 10% for 90 seconds and can't over 30% total health (down from 60%) No resistance to Stuns (Stun to Death) will happen in all PvP areas 100% unable to brake stun Global cool down .9999ms (up by.01%) Bounty Hunter Blasters Pistols will be unaffected against force users All Range weapons, Blasters, Pistols, and finger pointing will have 10 meters range Missile Blast now has a base range of 10 meters Rail Shot now has a base range of 10 meters Powertech Reduction is speed debuff from 30% to 90% (up by 300%) in Operations, Flash Points and Warzones 100% Reduction in speed Huttball when you have the ball 99% effected by all stuns Healing only will affected with health bar is below 10% (down from 40%) health can only be resorted 100 for 90 seconds and can't over 30% total health (down from 60%) No resistance to Stuns (Stun to Death) will happen in PvP areas 100% unable to brake stun
  13. If the Vanguard and Power-tech are Melee class why do they have a Range weapons?
  14. How about bring the Vanguard and the PT Healing ability as the same as the rest of the tanks??? I forgot Vanguards and PTs don't have a healing ability. The class is too OP!
  15. SWEET!! The vanguard suck as a class, and they suck even more. I'm just going to hunt them down even more. Thanks SWTOR
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