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brbchores

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  • Location
    Washington
  • Interests
    Skateboarding, I.T
  • Occupation
    Seattle Parks CRU
  1. Let me just clarify, I only play objective, I used to not as much pre50 since i wanted valor and stuff, but now post50 i only play objective cuz i hate losing so much. (My comment might have made it seem like I don't.. haha I do). But yes i agree with you, but why do we have so many of those, seems like that would be an imp type of thing.
  2. L2P Lvl 50 Scrapper Scoundrel, that only has like 267-270 Expertise, and can easily top boards in PVP, and lead my team to victory a lot. Yes, full-geared BMs mow me down like i'm nothing, but other than that, i destroy people, quite a lot. (my first L2P comment was a joke). I'm sure your not bad, but i seem to do fine. Maybe ur server just has crazy good imp people?
  3. Luckily I didn't hit 50 until after the patch, but I'm only 279 Expertise or so, and I still rock the entire enemy team. I love the shiz outta my scoundrel (still scrapper)
  4. I know this sounds hilariously stupid, but unless I only fought pre-made Imp groups, I wondered why we constantly lost? Well I started looking into it, and many Post 50 republic players either don't care about objectives or are horrendously terrible at following instructions. I have like 228 Expertise, and I'm often top of the board, with around most damage, and objective (I'm a Scoundrel!) I'm not the person that should be topping the boards so much, while I'm happy that I top boards, the valor loss adds up, and the destruction of my love for the republic is quickening when the republic team hardly wins. Luckily as long as I PvP with my guild, we can usually win. But at this point there is something wrong with the republic players. Is there any way we can teach our fellow republic players to actually listen to the ops leader, and play smart, instead of just chasing kills. At least until they release a regular TDM based WZ, republic will almost always lose.
  5. I'm a lvl 45 Scrapper Scoundrel (yes i'm 45 I don't have crazy PVP gear and i have no expertise, don't just sit on that) I have seen what my lvl 50 friends can do, and i go to Ilum enough to see what lvl 50 battlemaster scoundrels look like there. and ever since 1.1.0a I haven't seen any of us own that much. i usually top the warzone board in medals and damage, and sometimes even healing, but that's because i'm a lvl 45 grouped with a bunch of lvl 20s. Either way, today i finished a game of huttball, The top 5 people were as follows: Me (scoundrel) Imperial Agent (sniper) Imperial Agent (sniper) Imperial Agent (sniper) Imperial Agent (operative) Jedi Knight (Sentinel) to me this doesn't show us being crazy good, but rather the snipers having crazy DPS, but wait, that is what they are for. And of course no one complains about them because they are out of sight more or less when they hit you hard, meaning you don't see them, you don't care. Scoundrels/Operatives, really don't need a patch like this, Yes, i can deal with a 20% Damage nerf with shoot first/operative equivalent, but 30% Armor penetration, more or less that means we can kill a light armour without a bubble around them fairly quickly, and can't really kill anything else at all, due to the fact that our sustained DPS is the lowest of any class. Guys, we are a stealth burst class, we are supposed to come out of stealth and burst damage you with all we have, hopefully we crit, and hit you hard, but there's no way in hell a Battlemaster geared Scoundrel or Operative is beating any other Battlemaster geared class while they are still on their face. And don't say i don't know because i'm 45, I've seen tons of it go on from the sidelines, and on YouTube and just by simply doing the math, It just doesn't happen anymore after the patch for buff stacking, if anyone should know that it's BioWare.
  6. The controls for quickslots and all that.. are they PC specific or Account specific?
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