Jump to content

Vhaegrant

Members
  • Posts

    2,192
  • Joined

Reputation

15 Good

Personal Information

  • Location
    UK
  • Interests
    Computer Games, Films, Reading
  • Occupation
    Freelance Imagineer
  1. It's funny how such a small quality of life, sorry user experience, feature made me so happy I won't get a chance to go on PTS but hopefully it will be as simple as opening the delete box from the inventory, right clicking to fill it, and then hit a delete all button. I have spent sooooo, much time dragging individual items out of my inventory to get rid of them. Those pesky Odessen crates really fill up the inventory with armour sets once you've collected and unlocked them all.
  2. A little bit worried about the restriction of Force Based Advanced Classes to force alignment. Surely best to leave it to player preference rather than imposing a limitation. I mean look how Saber Crystals worked out Not to mention it would be really easy to detect any Light side aligned Sith Warriors in the Empires ranks when the can't Force Choke or Smash
  3. Signed +1 I don't expect any further acknowledgement of the issue from Bioware. Previous experience has shown when there is a significant issue the standard response is no response. Not the best in customer relations but at least it doesn't feed the fire, in the end the flames die out. A full download of the game is an inconvenience to me, and I don't get to do what I had planned to do. So, I'll go and do something else. Hopefully it won't draw my attention too much, cause my sub's up for renewal at the beginning of July
  4. I'm glad to see i'm not the only one nostalgic for Ilum missions to be returned. It's nice to see the Heroic is still there but i miss the associated missions, and the planet has one of the best skyboxes in the game.
  5. Does the inclusion of SWTOR on the Lacasfilm Games sizzle reel mean it's full canon now? I know there have been a few subtle references to Revan (not MY Revan, but then it's not MY Revan in SWTOR either 😏) but as far as i remember bSWTOR was on the canned EU pile. Edit: forgot to include a link to the Sizzle reel 😕
  6. Not a fan of the new social bar. My main issues are not so much it starts in open format and has one of the three panels advertising cartel stuff. After all I already have the nice glowy gold button for cartel on the menu bar. While it can be dragged across the screen, I cannot alter it with the Interface Editor. This means: I cannot resize it. I cannot place it flush at the top of the screen. I cannot alter its alpha transparency. It's sits there glowing brighter blue than the rest of my GUI and with a slightly different style (curved edges rather than angles as the menu bar is). It is awful. I was asked to post in the suggestion box after customer feedback. The social bar needs to be: 1) the same style as the rest of the GUI. 2) editable in the Interface Editor. Or, if this is a work in progress and looking to make a GUI that has less impact on the game then a bit of open communication on where you are going with future GUI improvements would be nice to see.
  7. Not a fan of the new social bar. My main issues are not so much it starts in open format and has one of the three panels advertising cartel stuff. After all I already have the nice glowy gold button for cartel on the menu bar. While it can be dragged across the screen, I cannot alter it with the Interface Editor. This means: I cannot resize it. I cannot place it flush at the top of the screen. I cannot alter its alpha transparency. It's sits there glowing brighter blue than the rest of my GUI and with a slightly different style (curved edges rather than angles as the menu bar is). It is awful.
  8. Not a fan of the new social bar. My main issues are not so much it starts in open format and has one of the three panels advertising cartel stuff. After all I already have the nice glowy gold button for cartel on the menu bar. While it can be dragged across the screen, I cannot alter it with the Interface Editor. This means: I cannot resize it. I cannot place it flush at the top of the screen. I cannot alter its alpha transparency. It's sits there glowing brighter blue than the rest of my GUI and with a slightly different style (curved edges rather than angles as the menu bar is). It is awful.
  9. Not a fan of the new social bar. My main issues are not so much it starts in open format and has one of the three panels advertising cartel stuff. After all I already have the nice glowy gold button for cartel on the menu bar. While it can be dragged across the screen, I cannot alter it with the Interface Editor. This means: I cannot resize it. I cannot place it flush at the top of the screen. I cannot alter its alpha transparency. It's sits there glowing brighter blue than the rest of my GUI and with a slightly different style (curved edges rather than angles as the menu bar is). It is awful.
  10. What's the issue? If you're after the look for a character you can stamp the pieces in outfit designer. If you are using it for levelling you over level so quickly it's pointless trying to keep its mods up to date. I've levelled numerous characters now with just the orange shell no mods fitted. Just leave it in legacy vault so characters can access it easily.
  11. It's a shame that the light/dark options have to be linked to Imperial/Republic choice given that so much has been made of a players ability to be light within the Empire, or a bad apple in the Republic. Is there no way of using the 'Light/Dark' selector characters currently have, or even a checklist for the player to complete before jumping into Ossus?
  12. I'm surprised the OP made it to Taris before this thought occurred to them
  13. +1 I have a lot of alts centered around my own head-canon, the connecting threads are the companions and it would be nice to finally have a way to get all of them available, even if it is just a click box on a terminal. Let's be honest, as much as I like the story, it can't be the sole excuse for not releasing companions across the classes when I am running the same daily heroic for the hundredth time
  14. Glad someone knows the definition of P2W, shame it wasn't the OP. For the majority of players this isn't an issue. I can level up a character naked with just a main hand weapon thanks to bolster. For those that really need that high tier, isn't that what guild participation is for? Organising the crafters, sorting the runs for materials to craft, prioritising supply to guild members first and then open market. It may not be the biggest boost for solo crafters and players, but given the incoming attention to guilds I think it may inject a bit of life back into guild activity.
×
×
  • Create New...