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blakerocks

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  1. Hey guys, what relics do you use for Guardian Tanking? I have a 246 Defense Equip relic, 246 Shield Equip Relic, and a 242 Absorb Equip relic. Curious as to what's best. Also, what stat priority do you guys use? I have been augmenting with 12 absorb and 2 shield. Thanks guys!
  2. Unless you currently have a guild obligation to be higher level and raid ready, I recommend trying all of them until one really clicks. It has been a long time since I've played any of those specs besides Shield Specialist Vanguard (shield tech Powertech) though so I can't offer much else besides telling you that Vanguard/PT tanks seem (in my limited experience on VG tanking) to have the worst sustained single target threat middle of the road AoE threat, and high burst AoE threat. If you were to pick a tank, VG/PT unfortunately seems to be the worst pick for the job atm. That said, they are fun and I enjoy it when I can manage to keep threat on the class.
  3. I think it would be very cool if your animations matched alignments better. However I think it'd have to be done right, IE, they should not just give Dark Side Jedi Guardians all of the Sith Juggernaut animations. Would really just have to color the same animations differently, and maybe make DS vs LS a more permanent choice.
  4. That would explain it. Thank you, that's definitely it.
  5. Did anyone else receive this today? I logged on and noticed I had an extra 500 CC, went to the ledger for it too find the source and it simply says "In Game Reward". I asked around in Korribaan and others have received it as well, but I can't find anything about it on this website. Did they accidentally give out free cartel coins? Or was there a promotional event?
  6. Correction here: Makeb starts at level 47. I'm not sure about Ilum because I've never actually done that, but I know that Makeb starts at 47.
  7. Hey guys! I have a couple questions regarding which class I should probably play and level to 55 last before the 12xp ends. (Please ignore my awful username, I made this account like 3 years ago. BIOWARE, PLEASE ALLOW USERNAME CHANGES TO SAVE ME THIS EMBARASSMENT) So when I came back to the game because of the boost I had only one character at 55, a Juggernaut tank who I really loved to play. Now, I don't really like playing Imp side so much anymore. I finished leveling my Jedi Guardian tank (who was 30ish) and my Jedi Shadow tank (who was 17ish). I made a Vanguard tank and a Gunslinger tank and leveled them both to 55 as well. I am just finishing up a Jedi Sage, who I made to make more roles available to me (level 51, only like 30-60 minutes left until 55). I also leveled my Assassin tank to 50 and stopped, just for the chapter three boosts and legacy race unlock (she was already 36) As you can tell, I really like to tank lol. I only leveled the Gunslinger because I wanted to have a RDps AVAILABLE and a Sage for RDps as well as Healing if I decide to do that some day. So now, the only two BASE classes I have left to level are Agent and Bounty Hunter. I don't think I want to level more on imp side. So with that said, I have three options - Sentinel, Commando, and Scoundrel. Since I already have all these characters at 55 and have all roles available (being Melee DPS, Ranged DPS, Healing and most importantly Tanking), what do you guys recommend for me? Maybe just give me some reasons why you like the classes I listed. I really am enjoying this XP boost and I think that if I'm not going to be leveling during it, then it's a waste of time, and I have more than enough time to take at LEAST one more character to 55. (Note: I am not COMPLETELY opposed to playing Imp side, though I likely won't raid on that side. Feel free to convince me to play one of those classes too ) (Note2: I forgot to mention in there that I am MOSTLY a PvE player. I enjoy Tanking the most. I believe I already have some fairly viable PvP characters as well if I wanted them to be one, but having a character MADE for PvP would be nice as well)
  8. Okay, thanks. I'll try that next dungeon I do. Thanks for the input
  9. Who am I supposed to use Guard on? I read somewhere that I should use it on bounty hunters, but when I looked at the DPS comparison thread on the class forum, it showed Marauders with the highest DPS at 2.8k. I just came back recently, and I got in a group with both of these classes (both 55, I was 50) and the BH seemed to take more aggro, but I couldn't tell. While the Marauder was guarded the BH took the aggro. It seems pretty contradicting and I know that gear matters as well (and skill level), but what is the best way to determine who needs to be guarded?
  10. HOLY ****TTTT I must haves those pants....what are those?
  11. I just want to know if I will be able to get a race change. I want my damn ugly cyborg Juggernaut to become a Sith Pureblood so that I can make re-roll my currently level 12 Sentinel and make him a Sith Pureblood. I also want a Pureblood Sage or Shadow . They're just too cool.
  12. This really needs to be stickied. I really like what AngelousWang said about the Dark Side auras - Hatred, Fear, and Enthrallment. And the Force Charge refreshing after every kill would be AMAZING for PvP, slightly less useful for PvE, but still GREAT overall. And AKfourtyseven talking about the damage debuff Dark Side aura...AMAZING!!!! You guys are great, I'm going to keep reading and wishing I had this, but probably will never get. GO JUGGERNAUT!
  13. This is absolute ********. Whenever you disconnect from a PvP match it takes you to the fleet....WHY would it do this? I know for a fact that it isn't my internet connection, because I usually have 4-5 bars whenever I look while disconnecting. It's the game, and it's pissing me off. My load times take around 5 minutes each. So I have to wait 5 minutes to get back to my ship from the fleet, and then ANOTHER 5 minutes just to get on the planet. And then around 5 MORE minutes to get where I need to be. This is SO much wasted time and there's no fix except for the people in charge to *********** fix it. Why would they make you go ALL the way back there just because you disconnected? Why did they set it up like that? Because they think it's cool because you were "deployed" from the fleet to that area to fight in the war from an RP standpoint? No. It doesn't help ANYONE OR their attitude. Sorry for the babble, but I made good points. If you read this BioWare, PLEASE, I BEG OF YOU, make disconnects take you back to where you joined the match, and then try to make disconnections less often, if possible.
  14. Honestly, if you don't like the AC you chose and are level 30 try making a new character on the opposite factions class equal. You shouldn't take 20 levels to find out you don't like your class anyways. If they allow advanced class changes then the advanced class system itself would be pointless, they may as well allow the Sith Warrior to use dual wield sabers and heavy armor at the same time.
  15. Okay, I know this is in General Discussion but I don't know where else to put it. So I have a level 26 Sith Juggernaut, and had a 50 run me through the Mandalorian Raiders for the gear at 24. I got the Heavy Armor gear from the boss with the cape and got really excited. I tried to remove the enhancments and replace them with my current ones but the item was still level 25, so I put them back in once I hit 25 and a short while after quit for the night. I played some today and did some PvP for the first time and found out that you could get PvP gear at 20, so I went to the fleet to check out the gear and check for upgrades. I compared the heavy chestpiece for juggernauts to my current one and for some reason, my enhancments were gone! I was 100% sure I put them back in, yet they somehow disappeared! Has this happened to anyone else? I did get the PvP gear chestpiece so I still have somewhat up-to-date gear. I will be running Mandalorian Raiders again tomorrow but I want to know if I'm crazy and didn't put the enhancments in or if this is a bug it needs to be fixed. Thanks for any response!
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