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E-Zekiel

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  1. I used to group every day religiously until it seemed like the tide turned and people want to skip everything now. I don't skip bonus bosses, and I got tired of people complaining about it.
  2. These used to be instant on every tank (I had 3, currently have 2 capped). On emp side, they're typically either instant or inside 10 minutes. On pub side for some reason I seem to be waiting forever. Is this normal?
  3. Hilts are hand-specific. I'm not sure exactly how it works, but they're not interchangable, and this is deliberate. The reason for this is because it used to be that you could get everything but a mainhand weapon above tier 1 from token vendors, and people were then buy offhands of the higher tiers, removing their hilts, and placing them in their mainhand. Given that gear is only from part exchange, PVP tokens and CXP crates, I do feel like they could go ahead and remove this antiquated functionality.
  4. I feel the need to bump this because I came to the realization today that because of this bug, Kira Carsen officially has no three star gifts. Luxury only bumps to 3 if in a romance. Otherwise it sits at 2, and is the highest.
  5. Leave the phase. Do not go to your stronghold or ship. Quickest way? Use your fleet pass. You can't reset missions while in a phase/instance of any kind.
  6. Because I keep saying people say this is grayed out. Make sure you're not in a phase when attempting to reset your mission. Safest bet? Just go back to fleet.
  7. It should. You cannot click it while you are in a phase (such as a stronghold, your ship, or one of the story missions, etc).
  8. Hah! I got this same thing the other day when leveling my new sorc. It made me lol, because it was specifically when she gave my my ship. It was like foreshadowing. You get a ship now! *SHIP EXPLOSION* ....
  9. Gear isn't so much an issue (maybe for tanks) as much as player error. Gear is just extra padding against stupid, really. I had a really horrendous tank with 95k health on HM Rishi a couple weeks back. Fortunately because most of my chars are tanks, I was able to drop and requeue on my tank to save the group. I have no issue queuing (except on tanks, cause I want my tanks to have solid gear before tnaking) for HM's starting at 50, really, but I know i'm a decent player with the ability to pull my weight and adapt to encounters.
  10. Having multiple clients open at once is not prohibited. However, automated control of multiple clients simultaneously is a no-no. Basically: If you have a way of opening two clients, and you operate each of them manually, it's ok. If you are using software to operate functions in both at the same time, that will get you warned. If you just want extra money from dailies or something and that's why your running multiple clients, here's what you do: On your "following" client, set your companion to healer and otherwise do not play this character. On your most active client, go full boar on DPS. It will not be the same as having two people, but it will be more efficient than 1 person.
  11. IMO they need a survivability buff, but I don't want them to be like jugernauts and guardians. I think the best solution for this, honestly, would be to extend the damage interval on our damage shield, and to significantly lower the cooldown on our 99% abilities. This wouldn't really increase our overall reactive survivability, but would enable us to more liberally use our tools instead of saving them due to long cooldowns.
  12. I would be okay with that if it was done with a vote. I wouldn't like it if it was automatic. Sometimes comebacks can be huge. Sometimes I want to go for it and the sentiment is shared. Sometimes I don't, and that sentiment is shared.
  13. Immortal in DPS gear is what scumbags do. So do one of the other two
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