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RAVIAH

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  1. i unsubscribed shortly after the longer cd on backblast. i just no longer found the rotation fun. it became so long and boring and with the fun i once had with my scrapper i could no longer just reroll another class. i come back every so often hoping bioware will fix how boring the scrapper is now but as time goes by i see that isn't going to happen. so i guess i will continue playing d3 until guild wars 2 is finally released. bioware had a great opportunity and they blew it.
  2. i was a scrapper from the the end of beta till a few weeks ago. i basically just quite playing the game because it was no longer fun. pvp felt like a grind even worse than other games and the dps rotation with the last changes made it very slow and boring. it just wasn't fun anymore. was just logging on here to see if things were any different but doesn't appear so.
  3. nice i was getting frustrated with getting plenty of medals but with only like 20 commendations. turning the grind of getting pvp gear almost unbearable and just saying forget pvp.
  4. sadly i went sawbones myself. at one point scrapper was my favorite spec that i've play in any game. swg, wow, etc. but sadly the increased cd on backblast made the rotation very annoying and boring even more so than healing (which i decided i would not heal cause i found healing in wow very boring) though tbh i'm really liking the heal style of scoundrel with the fact that you have several heals that you can do while moving.
  5. sithwarrior.com has a good database of talent builds, rotations, etc. not saying its perfect but its a good starting place. http://mmo-mechanics.com/swtor/forums/Thread-Scoundrel-Operative-DPS-Compendium
  6. nice thread wish i had known of this info long ago. one question i do have is for pve purposes (since aside from expertise goals stat weighting i would think would basically be the same) is it still ideal to make sure to keep the 35% crit with self buff?
  7. the big problem is that the nerfs not only nerfed the problems but they nerf everything else about the class as well. as they do in patch on the ptr. bw not only nerfs the burst the class does but nerfs all the dmg. to start with the nerf the dmg done by our out of stealth ability and also nerfs the armor pen we get. then in the latest round of nerfs they not only nerf our backblast ability. they nerf our sucker punch as well. on live (at least for me) it is still a challenge to beat other classes cause aside from the dmg we do right out of stealth we are a at a huge disadvantage compared to other classes considering all they have to do is never let us get behind them. now even if we do get behind them it won't because of such a longer cd and our only other decent dmging ability will do much less dmg. backblast change (though annoying and unnecessary) might be easier to take if they didn't nerf the dmg from suckerpunch as well. but bw is good at overdoing changes. bw is not being smart about making changes. when you make tons of changes all at once except for small balances you are going to upset and frustrate people. this is beyond the i'm upset due to not doing what i used to be able to. if bw continues this path they will lose a ton of subscribers and this game will die. which if that happens it will be sad. this game has so much potential, but the people running the game are really blowing it big time.
  8. well i am still new to idea gear stats. didn't realize till last couple of days that stacking power is basically the way to go due to power giving more benefit than cunning and expertise losing value past a certain point. question is with the changes on value of expertise is losing the expertise from 2 pieces of gear going going decrease our dmg over the extra like 16% crit with backblast. i would still think the 2 piece pve gear would be better but i could be wrong.
  9. problem is (at least in wow this was the case) the logic went that a hybrid (anything that could theoretically tank or heal should not do as much dmg as a "pure" dps class. i don't agree with this logic but it is what it is. it wold explain why bw is concerned about the healing ability of scoundrels and why like sage dps got nerfed as well as scoundrels, but many "pure" dps classes got few nerfs if any. though some hybrids apparently got mostly untouched like shadows.
  10. hm so not a big increase as dirty fighting over scrapper spec. maybe scrapper will still be viable in operations after all.
  11. main outrage is if you don't kill them in the beginning and it lasts any length at all your pretty much screwed. energy might be better but what do we use it for since most of our abilities will be on cd. pvp it could be ok. but it will definitely hurt operation sustained dps. so for those who like to dps operations as a scoundrel it is frustrating.
  12. if you want to dps and never heal and you don't mind being from ranged gunslinger is probably the way to go. i have just always liked the idea of having a mix of ranged abilities and melee abilities being both important in dps rotation. i probably should have stuck with jedi shadow like i was originally going to, but I fell in love with smuggler too much. I decided on scoundrel because of dpsing from melee range and I loved it aside from bw doing its best to destroy the class. I definitely should just reroll a gunslinger and maybe i still will even as much as i love using 1 pistol and a shotgun.
  13. funny part when the topic came up about scoundrel dps he said something like how scoundrel's were within 5% of sentinels and somehow sentinels get a huge buff and we get a nerf? that makes sense right?
  14. i might could have gone along with some of the changes like the longer cd on backblast that would do more dmg; even though it would make the rotation more boring. it would be like ok they want to get rid of some of the burst. then why reduce the dmg on sucker punch by quite a bit as well as remove the 3% increased dmg to targets with a bleed on em. this definitely lowers the sustained dmg of a scrapper. it is just more of the same bw likes nerfing things without really giving much back. there is only so much of this kind of stuff one could take. i was quite close to either quitting the game or rerolling to maybe a gunslinger so those who go that route i can't blame in the least. maybe i should still just go the route of the gunslinger. guess the only thing holding me back is i've had so much fun playing a scrapper. so i guess deep down i hope bw changes these notes or all other dps got nerfed just as hard to give me the option of sticking with dpsing as scrapper. but from the looks of it we got hit harder than other classes at least in to relation on how we did compared to other classes. and the hope of bw changing the patch there have been pointed out problems with the patch and yet bw didn't change those patches so what is the likely chance they will this time. bw seems to get very much set in their ways that research says this and we can't be wrong. i hope i'm proven wrong. i really really do. if i am i will be greatly relieved. then again i have a tendency to hope for the impossible.
  15. yeah early on its looking like if you want to pvp you heal. if you want to dps operations you go dirty fighting. and if you want a worthless spec for either roll scrapper. hopefully things won't be as bad as a i expect but i won't hold my breath
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