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wadetho

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  1. dont worry, thats to account for the 75% more troopers that have been rolled in the past week..
  2. some people are stuck on class quests, (bugged) and even more are stuck on illum quests.. i myself for example cannot complete the illum story quest line, so i cant get to the bonus series, so i cant get the dailies for my comms, which puts those players at a huge disadvantage for earning daily comms. when can those players expect to be able to continue their character progression? its coming close to 6 months now for some and i can bet they want to continue their characters that are bugged in quests... i know i do! how hard is it to reset a quest, quest line, etc.. and why isnt there an option for your GM's to do this for players?
  3. we haevnt had patch 1.5 yet.. http://www.swtor.com/patchnotes/1.1.5/362012 under the items section, thats when alignment restrictions got removed
  4. so wait.. you're telling me that 4 'warriors' and a healer will take out 1 person in a blink of an eye? hrm.. you're right, that does need looking into..
  5. its part of the game.. part of the punishment... part of the experience... thats just the way it is... lets say for instance, john doe, world famous baseball player hit a homerun.. everyone knows its a point.. but he still has to run around the bases, thats just the way it is. should the change the game because john is tired of running around the bases? i mean a homerun is a homerun right? then the coach tells john to just run around the bases.. so john does.. then john realizes.. you know what? its not that big of a deal at all.
  6. i find the map a bit lacking as well.... i can buy the idea that they want you to explore to find the areas and such.. but what if i already have, what if my map is clear.. i still cant look over the map in its entirety, with all its zones and subzones even though i have already discovered the area. i dont go back to nar shadda anymore after i cleared the map, its too hard to navigate, the map isnt very intuitive on the directions to go when you get to a place like nar shadda (unless of course you just follow the quest markers). now having said that, i dont know of a way to make the current map better for planets and zones that are laid out verticaly as well as horizontaly, maybe some kind of isometric view that you can rotate? but i do know that navigating the map and trying to find your way through a new zone can be cumbersome at best sometimes.
  7. it has ended.. this is only going to get worse as more and more events come and go.. if you want the codex fixed we need to be vocal about it, it seems more people would rather cry about the small sniper buff, or the tact that they were "forced" to participate in the world event, cry about server transfers that they said they were working on, cry about SGRA's, etc, etc, etc.... there is a very small handful of people that care about the codex entries and how almost HALF of them are bugged. if you want your codex fixed you need to voice your opinion, help us all by posting every week in the Q&A thread, voice your opinions on the forums, fill out bug reports over and over again.. let them know we want it fixed! how do you expect to get that codex entry? you never will now, they wont just "give it to you" they had a codex bug mentioned a couple days back that got fixed (pertaining to the event) and they told everyone that they're sorry you didnt get credit for it, but it has been fixed and to go try again. well, what if there is no event to try again? if we sit quietly and patiently nothing ever gets done, i guess we have to be like the vocal QQ'ers then, maybe we could at least get some information on when this will be resolved..
  8. is there a time frame for fixing bugged codex entries? i have a couple planets that are almost complete, and I, like many others really want to start "completing" these things. a comprehensive, and mostly complete list can be seen @ http://www.swtor.com/community/showthread.php?t=104803 & http://www.swtor.com/community/showthread.php?t=292539 thanks!
  9. seems in their podcast 76 daniel mentions it.. http://moseisleyradio.com/2012/04/19/dev1-2/ i'd say yes its true.. good deal, bout time and their forum link about that podcast http://moseisleyradio.com/forum/viewtopic.php?f=19&t=2745
  10. the pvp items vendor on the fleet, he sits by the mailbox in the combat area, sorry if you're republic im not exactly sure on your guys ship layout. not the guys in the alcoves that sell the pvp gear, but the ones outside those alcoves, a PVP items vendor and PVP weapons vendor flank each side of a mailbox. you can buy warzone comms for your old merc comms
  11. time sinks... the longer you play, the longer you sub... the longer you sub, the more money you give them... the more money you give them, the richer they are...
  12. i belive chapter 2 ends with the quest "reallocation" i dont want to give to many spoilers, but after the end of that quest, i belive you start chapter 3 http://www.torhead.com/mission/4HtPr4y/reallocation you should be really close
  13. in game type /played EDIT: doh, leonick beat me to it
  14. similar to the qestion... "why do people get on airplanes if they dont want to fly?" to which someone answers... "allow me to ask this question, why do airplanes have to fly? they have wheels, why cant they just drive down the road?" sigh...
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