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NoaFlux

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  1. Totally agree. I left the game for years. Came back during 5.0 and was really satisfied with the PVP. After 6.0 every single match has been one sided, my team either wins by huge margins or loses by huge margins. I also see players who have no stealth abilities appearing in front of balls and doors out of nowhere. My connection was fine. Maybe it was there's.
  2. So in other words you're saying u want to kill as fast as possible and WZ's should go as fast as possible. So you really want to just get the match over with?
  3. I just want to hack of that things arms. Light-sabers aren't as fun if you can't hack stuff off with them. Well it wouldn't really be hacking it would be more like one clean swipe. Please Bioware make this happen. I will give you all my Starwars gummy treats.
  4. I must have failed to read some recent patch notes...my bad.
  5. I didn't realize that the difference was that little. So my bad. My mistake. But I don't understand why you are saying that the gear is easier to get. Why is this? ...and I still stand by the idea that releasing a couple at a time is beneficial.
  6. I don't like being able to choose warzones but voting would be fun if it was randomized. I mean I don't want to play the same new warzone all day either. When a new one would come out everyone would vote for that for like two weeks straight. But voting is good. But I love huttball. If this ruined huttball I would cry.
  7. So I've been playing this game since the start and it takes an obsessive amount of time. Nobody I know could keep up with this game and play any other video game unless you had no job etc. Which is fine. We all go through these life quirks. But for EA or Bioware to think that it's intelligent to try to be the only video game anyone ever plays is ridiculous and is essentially the flaw of every MMO. MMO's are great. It's fun to keep coming back. But to keep coming back and to have to play the game at cult like status all the time to get back to the "top" is ridiculous. Since inception of SWTOR PvP has been unbalanced. MMO's always struggle with this. From cheating, to bots, to nerfs by the devs. Something is always wrong. Enter releasing Elite Ware Hero all at once. Ultimate failure. I thought it was great how they only released a couple pieces of armor a couple months back. This game those who had their credits stacked a chance to once again be at the "top". That's cool. It took everyone else a decent amount of time to catch up. But now with what...12 more pieces of gear and a Mod for each one it will take people who do other things in life but play games..months upon months to catch back up. This makes me angry for two reasons; 1.) I was already enjoying playing my other "toons". It was very exciting. Now I have to stop that for months...just to get my main character back to where they should be. I feel this is wrong. I'm experiencing new parts of the game and love it...but have to quit because my main character is my priority. At this rate I will never have another lv50 toon. BW should have released the gear slowly with new updates to keep players from getting bored and from feeling overwhelmed. 2.) NOW PVP MAY BE UNFAIR again. It's starting to feel ridiculously unbalanced and people seem to be getting more upset. So where we could have hundreds of new players and old players coming together for very balanced and fun PVP. Now we have power hungry or professional gamers, in all their might, killing everyone and forcing EA to drop below NASDAQ 100 status . Collusion always fails. Oh well.. thanks for once again being greedy.
  8. NoaFlux

    StunStunStun Quit

    Some great stuff. Your suggestions are good. I think the PvP in this game is great but I do recognize that there might be a way to bring balance. Yet you are forgetting about rewarding those on top. There will always be superior players because BW has to reward them for being superior or they would just leave, including myself. A great example is Guildwars 2. Everyone has all their abilities right away and it's extremely boring. At least for me. So balancing everything? No. But fixing stuns. yes. Just don't nerf my Shadow in the process which I'm sure will happen. My personal suggestion is to trade a percentage of doable stuns for a more unique ability that limits the characters in a more unique way...like trading energy as was mentioned.
  9. I think some people need to read this.
  10. Well said. I didn't want to get in to this, but you said it for me so thanks. Damage mitigated might be a better way to go. I checked the stats on damage taken and it doesn't really help. The question is about mitigation. When the in game combat log shows damage taken is that before or after it's mitigated? Does anyone know?
  11. Yeah I agree, though I think healers should get more praise, this doesn't benefit me. I just played with a couple DPS tanks and they still get way more damage taken than me. I've considered trying to get a refund on my gear before, maybe that's what I'll have to do. It's almost a pure lie, you do not survive at all. I have researched this greatly and I thought this would help. I like the idea of lasting longer, and of Survivor Gear, and I like how my toon is atm but the thing is I could be better, and I could be helping my teams even more. I guess this was a shot in the dark. Sorry all!
  12. Because DPS tanks can also guard (they usually blame it on this but it can be equally blamed on the fact that they can get extra damage medals). So it's not tanks who get the most medals it's DPS tanks. I'm not a DPS tank that just it! That's what I'm trying to tell everyone we are a minority and our class has been screwed up because of them since the beg. Either way if you don't want the medals I understand, that's messy. But would you be for the damage taken? Or like another poster mentioned a display of the amount of time CC'd? And if you can hoover over it for damage taken (which I did not know). Than how hard would it be to included it in the window? It can't be that hard to code if it's already there.
  13. I'm a Survivor gear based shadow, and though I like my character a great deal, I feel like we are a minority and we are also treated unfairly. If you're a DPS shadow> more protection, more damage,+ you last just as long as a tank (but don't take as much damage. This is because you're killing so many people that you stay alive just as long in most situations). If you're a TANK shadow (survivor gear) you> last longer. that's it. It's completely unfair that the entirety of our ability, which is taking damage, is not listed on the final Warzone screen. If we could get a medal for the amount of damage we take, or at least have it displayed on the final Warzone Log that would help us out immensely! I understand if you don't agree with the medal. But would it take much work to display our damage? It's the least you could do. Thanks!
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