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Mazzrad

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  1. I hit for 5-6k in every game (lvl 50 pvp) without any problems in a mix of Battlemaster / Rakata gear.
  2. So we tried Jarg & Sorno on 16m Nightmare yesterday and when they talk about their "Plan D" and get into that Phase, they start to randomly one shot people, everytime they say "Your Turn" and "My turn" they say it so fast, that there is absolutely no way to avoid being one shotted. I kindly ask the guilds, that have downed this encounter, if there is any advice you can give. We burn both bosses down the same, Melees are on Sorno and ranged are on Jarg. Thanks !
  3. Please don't use any punctuation at all and dont use any capital letters, so your wall of text becomes completely unreadable, thank you !
  4. We had Masterloot on and he only dropped Exotech 4x and some ****** schematics, nothing else. So it's definately bugged, great. Don't wanna know, how much loot we actually missed due to this freaking bug...
  5. We killed XRR-3 @ Nightmare EV (16-Man) yesterday. You know what he dropped ? Exotech stuff... 4x.
  6. But they are human and do mistakes - and the Marauder / Sentinel change obviously is one.
  7. More than 4 people of 1 guild shouldn't be allowed in 1 team. I know that it sucks to play against 8 people with vent / teamspeak.
  8. Annihilation Hemorrhage: Now increases damage dealt by bleed effects by 5% per point. Bleedout: Now correctly modifies critical damage dealt by bleed effects. Changes to Hemorrhage and Bleedout result in an overall increase in Damage Per Second. Go figure.
  9. If they aim to improve our dps... did they even do the math on the so called "damage improvement" ? A member of this forum has to do the math for Bioware, pretty sad.
  10. Thanks, for providing that high amount of detail on the topic. I really get what you mean.
  11. Du gehst irgendwie nur von Huttball aus. Knockst Du auf Voidstar und Alderaan auch alle über die Karte ? Ich denke nicht. Ich hab auch kein Hitzeproblem als Pyro, weil durch den Zylinder auch Autoshots ordentlich hitten und man locker Dots verteilen kann, während man die Hitze managed. Arsenal ist immer stationär und von einem Skill extrem abhängig und deshalb total anfällig für Interrupts, wenn Dich keiner angreift / interrupted, dann hast Du Glück.
  12. Haha, your suggested "balance" fixes are great. 15 sec cd and / or 50 heat cost. Why not make it 2 min cd., lock at full heat for 6 minutes and insta kill the person that uses it ? Just interrupt it gosh, I even dropped the Arsenal spec and play Pyro now because there is so much rant about 1 ability, which is only a build up for the spells that really wreck your face (HSM / Unload / Railshot). If you know how to play, an Arsenal specced Merc is a free kill with a melee or any ranged that knows how to LoS. Arsenal Merc is so immobile, just dont let them freecast because then they'll destroy you. Just like a turret. I usually don't say this but this is a 100% L2P issue on your end. I have a lvl 50 Marauder and have absolutely no problems with a Merc DD, when he is specced Arsenal.
  13. Oh wow, this is a really big issue because the skill is great for my pyro spec. We really need to report this, so they fix that really fast. The heat thing the OP reported is also a significant bug... Hell, how many freaking bugs are in this game ? Edit : Maybe this is why you look like a bug as a Merc in PVP. They try to mock us !
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