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Posts
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Joined
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10 GoodPersonal Information
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Location
A home.
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Interests
Things that interest me.
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Occupation
Work.
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Remember that Free Name Change? I do... heh.
Blisst_uNF replied to JaceMatai's topic in General Discussion
Thanks all... email finally showed up. Instructions in email were same as others posted. Be warned... if you have another char that's holding the name you want to use... delete them prior to logging in the char you wish to rename. Alternatively.. use the token, force quit the game with alt+F4... reload the client.. and check your char sheet for a pending (Rename) button on your char sheet.. then go delete your nameholder... relog the toon to rename.. and rename them from the char sheet. -
Remember that Free Name Change? I do... heh.
Blisst_uNF replied to JaceMatai's topic in General Discussion
Eric, I don't see it in the patch notes nor do I see anything in my game mail, or regular email. Did this get delayed again? Or did my account get overlooked? Thanks in advance. -
To those who are holding BOUND items and not seeing them in your collection, hit your ship (less populated instance).. dump your contents into your cargo bay, then retrieve to inventory. This SEEMS to speed up the process. All my CE gear finally showed up when I did that, as well as my holostatue collection, and recovery items. On another topic, are TITLES updating for anyone? My CE title and my PTS titles didn't show up until I popped on a lv1 and reused the items.
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Implementation issue: Gladiator Striker's Techblade. There is no way to bind this to an inquisitor as it is a techblade and not usable by my char or any of my companions, therefore I cannot enter it into my collection. --edit added suggestion-- Perhaps add a drag/drop method or right click context menu sort of thing to bind items w/o equipping.
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QOL Improvements - What does the community want to see?
Blisst_uNF replied to AdamGe's topic in General Discussion
Quality of life would be greatly improved if: 1) Players could copy keymaps between chars. 2) If rebinding movement keys didn't break them for space combat. 3) If hitting return to med center during an instanced operation returned you to the medcenter INSIDE THE INSTANCE, instead of loadscreen... fleet... load screen... 4) If companions would step outside AoE once per fight the way mobs do. 5) If a companion would pop out in a group of 3 automatically. 6) If companions would automatically pop out once your group has shrunk down to 2 players. 7) If you could UNBIND RIGHT CLICK from QB1-B1. 8) There were guild tax% and tithe% features (tax rate set according to guild rank, and tithe rate set by player) for despositing funds automatically to the GB. -
Nefash's Pilot Training School - Space Missions Resource
Blisst_uNF replied to soneil's topic in General Discussion
Not to detract from your efforts but 1 thing I must point out.. http://oneil.com.au/nefash/tips.html - Use direction keys. You may wish to note that portion of your guide only applies if you use the default keymappings, as remapping the keys will result in the loss of ability to control your ship from the keyboard. -
Security Authenticator for Windows Phone 8
Blisst_uNF replied to JediMasterSarynn's topic in General Discussion
/sign for great justice -
615 presence on my main... following moseover stats apply: Companion Health: +3075 Companion Damage: +123 Companion Healing: +86.1 It's not HUGE at high level, and it's not something that makes a dramatic difference. But it is noticable if you stack 50 presence at a time.
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OoooOOooohh... I support that Idea.
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token of enrichment how much do they sell for on your server
Blisst_uNF replied to ZIMMOZMAN's topic in General Discussion
On harb people have generally been advertising selling at 3kea and buying at 1kea. As for actual negotiated prices, I couldn't say. -
Possibiliity of new classes in the future?
Blisst_uNF replied to ChrisBertrand's topic in General Discussion
If Creature Handler and Droidmech were implemented as "pet classes" I'd roll 1 of each. I like the idea of a non-jedi/sith melee like a Pit Fighter, Gladiator. The idea of a buff/CC class intrigues me. Witches of Dathomir possibly? Really what i'd like to see most are force sensitive types who aren't jedi/sith. If anyone can figure out a way to get them into the game w/o breaking canon i'd love to hear more. -
Rundown of your gaming history. Devs/Mods....k players too
Blisst_uNF replied to HileyQuiggley's topic in Community Content
How far are we going back and what genre's? Because for me starting at the beginning you'd be hearing about things like pong, zork, rogue, space quest, M.U.L.E. (still best game ever), Midi Maze (my 1st LAN game if you would consider a midi ring a LAN) and a host of others I'm sure that quite a few haen't ever heard of. If we limit to MMO's.. Things i played for a while... EQ, EQ2, SWG, WoW, Rift, PSO With brief stints in Aion, Free Realms, Allods, Forsaken World, Free Realms (much better than I thought it would be), Star Wars: The Clone Wars Adventures (much worse than i was hoping it would be), and probably half a dozen others that left much less of an impression. -
Ya, inside house Thul... off to the right upstairs iirc. I never found a breadcrumb to get me there, just happened to stumble across it.