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DarthIsley

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  1. There's just no real PvP guilds on the Harbinger and if there is, they sure aren't making themselves known. Its tiring to know how many times I've rigged a door, expertly distracted an enemy team to just be foiled by own team being retarded and not capping or getting the ball. Or the Powertechs running around trying to dps instead of separating the enemy team apart so healers can be destroyed or not pulling ball carriers into the fire. The amount of times I want to nerd rage at my team is stifling and dismaying.
  2. harbinger = dead empire post apac. went from 50/50 wins to 10/90
  3. It just sucks considering I have plenty of alts already on my current server and my money power base as well as getting near the War Hero Rank on my main. Prime time hours suck still on the server, not just non peak hours. Seems like nobody on the other side left the server and now there's a bunch of herpa derp noobs trolling warzones not communicating. I don't like the idea of rerolling but I still want to play this game. Just retarded how many servers there are and so many suffer from low populations and crappy warzones. All things aside, I'd be happy where I am at if there was more to look forward to than Republic stacking premades against us all day and night. Its demoralizing you know?
  4. I don't even have the will to log in anymore on my server with how bad it is now. We went from having a good 50/50 win ratio to having a 10/90 win ratio in pvp. Went from population peaks of 240 players to 100 players and non peak hours its silly how few people there are to do max level pvp with at that time of the day. Being on "The Harbinger" has gone from being great to being lame in less than a month. Congratulations for ruining servers, I hope my server ends up being a free transferable leave otherwise I don't see myself paying for this game anymore.
  5. Kind of a dumb result of this server group creation is the abyss hole it leaves in your server after a few guilds leave. I saw this with the paid character transfers in WoW after about a year when all the prime steak guilds left our server since it was still on the old hardware before the upgrade to new hardware when Naxx 1.0 was just coming out. Pretty much destroyed the server forever even up to this point it has never recovered.
  6. So there's a couple pre launch servers, one of them of which my guild which is aussie based time zone raiding as a majority of the players are aussie as well as a good portion of the server community are going to embrace your server installation in their general area. While I am happy for them, I know from testing the ping connection through that area that I will be remaining behind to find a new home. What my question is, since you are literally ripping the guts out of this server and maybe others if the servers with the heaviest migration be combined or allowed to leave to seek new homes?
  7. I'm slightly curious as to the reason why there isn't a 64 bit version of TOR. You severely limit a good number of computers and hardware configurations without a 64 bit version of this game and DX10/11 support. What gives?
  8. Karragga's Palace * Sometimes when jumping when the boss uses the ground slam you get permanently stuck in the air. Happened multiple times either from Sniper cover or from just trying to get out of the way of his attacks.
  9. Boarding Party * Massey still gives Jorland the reflective damage buff even though it stops being channeled upon death. * Enrage timer is a bit tight and Jorland's grenade attack seems like it does far too much damage for a normal heroic boss attack. Foundry * HK-47 remains in the core despite being taken out of it and still gains the "Core" power up buff making him start one shotting people. This bug occurs only if your party wipes the first time to the boss and you can only sometimes work around this bug by interrupting the boss when he is visible when the core raises. * Revan still hits with his Force Lightning for 80k damage on the first tick at about 30%. Definitely seems like a bug where maybe his enrage damage is being done instead of the normal damage? Directive 7 *Droid Squad Mini Boss Why is a mediocre mini boss fight considered one of the harder fights of the actual instance? They seem to do way too much damage in ways that sometimes makes it impossible for certain class compositions to do this mini boss. False Emperor *HK-47 is coming out of stealth even after using aoe or stealth detection and one shotting people on the 2nd vanish even the tank. Seems unintentional amount of damage usually around 30k damage. Everything else about HM's seems fine, these are just the only things that stick out in my mind as impairing a significant portion of your player base NEEDS the most attention. Thanks for looking.
  10. Directive 7 has the only hard dps check in the game with Bulwark, every other boss HM is completely doable. Perhaps you should have finished all of Corellia and Ilum story quests before jumping straight into HM's and gotten yourselves some kind of gear. Not to mention the dailies in Belsavis with the free epic armor mods and the enhancements from Ilum and the vendor you should be more than set for heroic tackling. I'm sorry you find that you have to actual gear up for something instead of being handed loot that is the equivalent of drops from Eternity Vault in your HARD 4 mans. Yes, makes total sense that you should get this gear for free with half the ops requirement.
  11. Even with gear Boarding Party and Foundry are probably the two hardest in game hands down as far as final bosses go for the hard modes. Directive 7 had the hardest non last boss fight out of all the heroic boss fights in the game that are not last boss fights. And as for the final boss in False Emperor(you guys don't know how to *********** label for spoilers), he has to be knocked off in the middle walkway. Just have to be careful on heroic he has a RIDICULOUS range on the knockback he does when he uses it. As for Bulwark, like others have stated, hit the switch and CC the droids, or kill the droids and hit the switch. In Heroic you don't have time to f around so it becomes a mad rush to keep him under constant DPS. You can't interrupt the Laser Burst attack but you MUST interrupt the other one otherwise you open opportunities for non tank dps/heals to be smashed in the face. I have also completed every HM FP in the game and I still stand by the logic of BP and Foundry being the hardest Final bosses in the game.
  12. Fail less? I've been able to open them all sans the Boarding Party wipe fest of 2011 Storm Squad. Strategy is in place, just need more practice on execution, quite possibly hardest boss 4 man heroic in game.
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