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phistonation

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  1. Pre 1.2 I would agree with you however float your mouse over the damage in Warzone Scoreboards and I doubt you'll rarely see a known ConcOp showing their biggest hit anything over 3.5k. Their claws have been cut and the 4-5k crits are something of old legend... The problem is the non-specced cast time is painfully slow and for what, a 1.8k-2.5k heal (3.3k+ crit if lucky)? With the TTK being so brief, the target is usually dead. Agreeably, a life might be saved in those rare occasions....
  2. I would agree with this prior to 1.2 however there is little or no way a concealment spec Operative can kill any healer unless the healer is a novice. Any healer worth his or her salt can easily mitigate their weak sustained damage even against the Op's well timed interrupts/stuns. Everyone talks about their amazing burst damage however on the WZ scoreboard I rarely see an ConcOP with over 3.5k as their biggest hit. A well seasoned healer knows this and typically just brushes them off like a pesky fly.
  3. Ooook? Didn't know Mikey the Scoundrel could hit for 5k-6k a pop to simply "3 shot" most classes. You're lucky if you can barely open for 3.5k on a good day raged up on relic/stim/adrenal combo. Then, what? You're not doing anything else except getting a free trip to the spawn.
  4. Not sure if it's a 1.2 bug or feature, but when a Con-OP faceplant stuns with Hidden Strike, it should be 1.5s (fully talented) however the time is can be much less. Most fights, I can get off an instant CC/KB before the GCD finishes for the Op's next attack following Hidden Strike (ie backstab/debilitate/etc). In fact, I've gotten off non-target instant KBs before the animation of my character even gets off the ground and it's glorious watching the Op fly into obscurity. Pretty sad to have to blow the relic/stim/adrenal combo for what, to get a 3.5k hit if you're lucky? Maybe a total of 8-9k of damage before you're OOE? No one should ever lose to a ConOP 1v1. The days of ConOP are gone and the only thing they're good for is taking down wounded animals and even that's dubious.
  5. Not to steal Neutra's thunder but Kisuna on that same screenshot has 113 kills
  6. I'm surprised he/she was even able to get away since Toxic Scan/Evasion rarely works cleansing DoTs and it just knocks them out of stealth for an easy kill. The best part is the change to their stealth (nerf or ...?), lately its very easy to detect them at distance and we just smash them to pieces. Essentially, if you're a PVP Conc Op you're either an idiot or masochist.
  7. Full BM geared DPS concealment operative that blows his complete nut (100-105 energy) probably can do 8.5k total damage against a similarly geared opponent. Doesn't help much when people are running around with 15k-19k hp. They can't sustain a fight so people are realizing once you brush off the 1.2 "burst" you just lay into them and they'll go down like pie. TL;DR -- you should never, ever run from a DPS operative, just lay in them for an easy win.
  8. People left because you're a worthless concealment operative and a liability to the team. Blowing through your 100-105 points of energy to do about 8.5k total damage doesn't really help against 15k-17k HP geared opponents. Sorry brother, just the way it is...
  9. Let's divide up the PVP player base even more...BioWare doesn't need help getting rid of customers.
  10. Yeah, BW should remove the Solo Queue 'feature'...
  11. You're proud of that pic? That the game probably started 4-5v8 in your favor, that your team (with probably little effort) was a meat grinder to the opposing team as they put up a futile, yet worthless fight? Wish we all could just sit at a node in this glorified $200-million dollar chat room and rack in medals. Oh, congrats on your 60 comms too. =/ No offense, but your post vividly illuminates everything that is wrong with current state of 1.2 PVP.
  12. In your opinion, what *advantage* does your Operative have, besides stealth, over another class in accomplishing objectives? Can you cap faster? What about point-blank knocking people away from nodes or speed running the huttball past the goal line? What do you personally bring to the table as a non-healing Operative that doesn't make you a liability.
  13. Pulling a 0-0-0 or reduced credits on the new and improved 1.2 PVP slot machine...money is hard to come by especially if you're pure PVP and have pre-50 gear/skills to buy and post-50 medpack/stims habits.
  14. It's saving face on a bad game design. If it was a supposed "serious bug" then it should/would have been, at least, acknowledged shortly after going in to production.
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