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Seisaan

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  • Location
    Bangor, Maine, USA
  • Occupation
    I wish....
  1. They dont wipe toons from the PTS.
  2. And then they never make money because everyone would just play there,
  3. ...then transfer your characters to the destination server anyway? Dunno why you would wait; its not like if you transfer now, you wont be able to later on. You get free stuff and more people to play with. Waiting just seems silly to me.
  4. Because look at any of the mediums Bioware gathers feedback from the community. How many do you honestly see clamoring for a story update? This is actually the first thread I've seen since the game's launch about a story update. The obvious answer, is expansion pack. The smart choice for Bioware to do would be regular story updates outside of expansions. Just wait and see.
  5. No, having two sides is to add more variety to the game as it encourages people to try both sides and access different questing areas/story lines. And what does being Republic have to do with being light side?
  6. Is it really necessary to have three standard enemies standing in the middle of a pathway with no way to circumvent them? In particular, I am talking about Corellia and it is really annoying to have just three random enemies I can AoE down in 6 seconds just blocking my way inbetween quest areas. If you really feel the need to impede the pathways, at least bump up the number of enemies or throw in a strong-enemy. At least that way there'd some kind of threat and not just three random guys I can kill by waving my hand.
  7. Aside from just being too much for the devs to handle right now what with server transfers and 1.3, one a month would get predictable. One of the things that make the Rakghoul event special was that there was no announcement for it, it just popped up one day and stayed for a couple weeks. If they go into a pattern it ruins the pleasant surprise one has when logging on and actually discovering what is happening.
  8. I do until the turtle on his back glitch shows up. Its a pretty good way to ruin a night of PvPing.
  9. Just recently finished up a Voidstar match where the opposing team had 8 people and my team had a whopping 4 people as the defending team. As you can imagine, its quite difficult for 4 people to defend two doors, or any of the objectives really, from an entire team and they managed to sweep through in about 3-4 minutes I would guess. Of course, once my team becomes the attackers, we get up to 7, not that it mattered since there was no way we were beating the time set by the opposing team. So, I remember before that there is supposed to be a minimum number of players before a WZ can start; although, I haven't seen that message pop up in a long time on any of my toons. So, was this feature removed at some point when I wan't looking? Does it only count for total number of players and not players per team? Or is Bioware really okay with 4 people trying to fend off 8?
  10. Seeing how Dantooine or Manaan look after 300 years and the war would be awesome.
  11. Their intention is probably more aimed towards getting people into the lower pop servers rather than flooding the already crowded high pop servers.
  12. More than likely, to compensate for ranked WZs getting pushed back since only 50s could participate in those.
  13. Here's an idea. Why dont you, oh I dont know, log in and try out the features for yourself? That way you can see if you like them or not and stop wasting time here.
  14. If you could incorporate, say, Battlefront II's space combat into SWToR, that'd be awesome. At least, that's what I visualize when I think of Capitol Ship battles.
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