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puffinsith

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  1. ^^^^ im sure most people will see the in guild humor in that......but not that 10 million credits part...that is SO TRUE ... ... what to spend 10 million credits on..... grams .....:D
  2. all lies red'dot couldn't snipe the ocean if he were on the titanic as it was sinking but blood did say he would give me 10 million credits to say he was awesome:rolleyes: ( its on the internet now so it must be true ) so blood is awesome.... ...but so are the rest of us
  3. "MEATBAG ":eek: did he just call me a meatbag again for the 5th time today:rolleyes:.... "total annihilation "....we need to get this droid some new memory.......... " it is hopeless " that this will take more than 5 minutes...........i love watchin some cut scenes and raggin on the in-game conversations , makes me laugh all da time HK you my best friend !
  4. in a encounter there usually 1-2 elites and some trash DPS mobs.....if we all focused on the elites then the DPS mobs are free to do there job as effectively as possible which is DPS and more often than not at least one of those will target the healer, this is how DPS is used to mitigate incoming damage , another way DPS is important in a fight, i would say when i heal 50% of the time we wipe a FP mob is cause the dps is focused on the elite and there is soo much incoming damage as a healer u just cant keep up, and 50 % me distracted watching my fish :D:D ^^ this coming as a healer:o so the next time thank your DPS'ers for taking out all the trash while u hold aggro like a good tank so both u and ur healer take as lil incoming damage as possible
  5. proper DPS is very important, if you are fail at DPS then you will not get pass the boss in Hard Modes....sure reg flash points might be ok( not including the HK fight:mad:) , but in hard mode if DPS is too low heals will go OOM before boss is dead then tank dies and then finally DPS ...the ONLY reason i like to heal FP's is because the que is 2-5 min compared to 10-20 as DPS since DPS are plenty ur a lil slower to pop my 'raider so sooooo sweet to DPS with im not a DPS nut or anything but when i play him my only concern is " what skill do i use next ? " or " how do u use this furry faster than i build it ? ". when i heal its more....this skill.....or that skill.....gotta think mana....long fight ....just trash...did tank guard me ? IMO tanking = feeling like a boss cause you cant be stopped dps = gimmie something to hit, i wanna hit something, damn it! WHERE is something to HIT ! heals = ppppfffffttttt, i can out heal any DPS these Bioware dev's can dish out....boys gotta try harder this ain't my first rodeo
  6. this would make that game completely a one time shot, why for any reason would you play the game again as a inquisitor after u just did as a marauder go through all the planets only to have to same essential play style , sure inq's use focus and rauders use rage....but when u have all the same skills what is the point, i found i super hard to play a trooper after the BH just cause the skills are all the same....different name and graphic but still the same skills...death from above looks cool....so dose barrage ....aoe...pins target weak and standard......5 meter min range......wait a min thats the same skill ! now apply that to the WHOLE game :/ this mechanic dates back rpg's like FF1 , u can only go so far without a healer , and with only heals ur like 45 minutes whacking away at a blue slime ( yes i know thats a DQ reference ) for 6 exp. If it ain't broke don't fix it If it is broke....well.....add it to the list
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