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Herethos

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  1. Yeah so annoying to be teamed with a flagged player when you're healer, I tried healing him/his companion in a "Heroic 4" with with surgical probe but I couldn't, said something like the target is not PVP flagged. So I'm forced to use channeled heals and end up getting flagged myself. Also I don't think they get heals from aoe heals like recuperative nanotech unless you're flagged yourself.
  2. Hmm I hardly heal as sorc just bubble people with improved version and I get close to 75k healing every match, I can run through acid bath at the start on hutball to get the ball and bubble pops from damage when I get through but I don't get any dmg or very little. But then again I've seen powertechs standing still in the middle of the acid bath taking no damage while pulling peeps to himself. @_Marou_ I suspect I've seen a teleport hack in hutball since I coverpulsed the ballcarrier into the fire he took maybe 1-2 ticks of fire dmg and he just teleported into the upper walkway and kept on running. example of speedhack: http://www.youtube.com/watch?v=3lo3vDfOfhM& I doubt that is force speed+marauder runspeed buff...
  3. If they're going to add deserter buffs, then the warzone should not start until both teams are full, I've had way too many alderaan/voidstar games where we are just 3-4,5 players against 8 they roll us the first minute or two then before the quit timer ends more peeps get in which stops the timer, then those that got in leave when they see that we're already behind which start the timer again repeat ad infinitum.
  4. Herethos

    Hutball Exploit

    I've done something similar I've pulled a friendly past the fire trap at the same time as he passed towards me so there's him and the ball heading my way. I don't think the ball scored though but simply vanished when we went into their goal with the ball, could have been we "scored" during the pass and the ball was slow to reset. Hmm
  5. I fired off the instant cast project to stop a cap but it finished before the rock got there. =(
  6. I'm thinking something like this, my sage is only 46 so far, this build has 48 points with 2 left that could be put into something. Respecced from healer and this build is much more fun. http://www.torhead.com/skill-calc#600ZMsbMdRrhZcMcRs0z.1
  7. Interrupts should lockout an ability for a second or two longer imo, the current timer is hardly noticeable.
  8. Herethos

    Grav Round Nerf

    I usually just fire off a few grav rounds then finish with a high impact bolt, does about the same damage and is insta cast.
  9. Herethos

    BH = 9k+ damages

    I think it is due to this if you spam for example the basic attack you'll see the numbers get added together to form a larger number I guess this is within a server tick, if your attack is fast enough just as an example.
  10. This can be quite effective on occasion if everyone bunchs up near the door, unless they have area damage it will be difficult to interrupt or stop defuse not to mention all the name tags blocking whats happening.
  11. I've noticed some lag in pvp in general, like character standing still unresponsive to input as you're being whacked when having more than half health then suddenly keeling over dead .
  12. It helps if you stop spamming some other fast attacks when trying to do a specific one.
  13. I'd be happy once there is a way to toggle mouselook, my finger is getting cramped from having to hold down the button all the time to turn.
  14. Saw a teleport hack used in hutball today, he teleported straight up to the upper catwalk before dying in the fire hazard, and no he didn't leap or get rescued.
  15. Well having some kind of confirmation warning couldn't hurt instead of either on/off, like warn if it costs 100 or more for example, if possible to be able set the threshold that'd be great too.
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