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LordFener

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  • Location
    Roma
  • Interests
    videogames,tennis and walking in the park
  • Occupation
    Student
  1. also your idea is very interesting I think that would combine well together
  2. Ilum is the central problem of its development, I think you should put ilum as a stage of development bigger .... 1) in the first phase there will be a battle of ilum for code capture Starfleet republican or imperial. 2) in the second phase, once obtained the codes stellar fleet, you will fight a space battle strictly with other players of their faction allied or enemy is. 3) in the third phase once destroyed the Starfleet republican / imperial, you will have access to 3 hours of the planets republicans / imperial as they are, you will land on Coruscant / Dromundus-Kaas and kill the faction leader of the Republic or the Empire, I think for the Republic can be Satele Shan. 4) in the fourth stage after killing the enemy faction leader, you will have the opportunity to go to Tython / Korriban and delete the council jedi / sith. 5) Now you will get a substantial reward for the heroic token and you can buy powerful artifacts or pieces of world pvp September sorry for the problems and inaccuracies but written straight off, tell me what you think. ILUM GAME MECHANICS ok I have spoken of the theoretical part of the discourse we see what might be mechanical. In Ilum are vehicles, but they have a very marginal role, here I thought a greater use of these, your goal is to get supplies for vehicles and make them so advance on the battlefield, the field will also be present 3 knots connection that we must win to disable enemy shields, once the shields have fallen and vehicles destroy enemy defenses have access to the enemy base where you will get the codes stellar fleet. this is a chance I will post more when in my mind May the Force be with you.
  3. Ilum is the central problem of its development, I think you should put ilum as a stage of development bigger .... 1) in the first phase there will be a battle of ilum for code capture Starfleet republican or imperial. 2) in the second phase, once obtained the codes stellar fleet, you will fight a space battle strictly with other players of their faction allied or enemy is. 3) in the third phase once destroyed the Starfleet republican / imperial, you will have access to 3 hours of the planets republicans / imperial as they are, you will land on Coruscant / Dromundus-Kaas and kill the faction leader of the Republic or the Empire, I think for the Republic can be Satele Shan. 4) in the fourth stage after killing the enemy faction leader, you will have the opportunity to go to Tython / Korriban and delete the council jedi / sith. 5) Now you will get a substantial reward for the heroic token and you can buy powerful artifacts or pieces of world pvp September sorry for the problems and inaccuracies but written straight off, tell me what you think. ILUM GAME MECHANICS ok I have spoken of the theoretical part of the discourse we see what might be mechanical. In Ilum are vehicles, but they have a very marginal role, here I thought a greater use of these, your goal is to get supplies for vehicles and make them so advance on the battlefield, the field will also be present 3 knots connection that we must win to disable enemy shields, once the shields have fallen and vehicles destroy enemy defenses have access to the enemy base where you will get the codes stellar fleet. this is a chance I will post more when in my mind May the Force be with you.
  4. you're right, good observation, you need to have good people, I think we need to increase the merge of the European servers to increase the population, so as not to have many servers empty seeds. I think also that when swtor will switch to freemium, it will be even easier. ps: I'm on Nightmare Lands Empire side: D
  5. Ilum is the central problem of its development, I think you should put ilum as a stage of development bigger .... 1) in the first phase there will be a battle of ilum for code capture Starfleet republican or imperial. 2) in the second phase, once obtained the codes stellar fleet, you will fight a space battle strictly with other players of their faction allied or enemy is. 3) in the third phase once destroyed the Starfleet republican / imperial, you will have access to 3 hours of the planets republicans / imperial as they are, you will land on Coruscant / Dromundus-Kaas and kill the faction leader of the Republic or the Empire, I think for the Republic can be Satele Shan. 4) in the fourth stage after killing the enemy faction leader, you will have the opportunity to go to Tython / Korriban and delete the council jedi / sith. 5) Now you will get a substantial reward for the heroic token and you can buy powerful artifacts or pieces of world pvp September sorry for the problems and inaccuracies but written straight off, tell me what you think. ILUM GAME MECHANICS ok I have spoken of the theoretical part of the discourse we see what might be mechanical. In Ilum are vehicles, but they have a very marginal role, here I thought a greater use of these, your goal is to get supplies for vehicles and make them so advance on the battlefield, the field will also be present 3 knots connection that we must win to disable enemy shields, once the shields have fallen and vehicles destroy enemy defenses have access to the enemy base where you will get the codes stellar fleet. this is a chance I will post more when in my mind May the Force be with you.
  6. guys do not know about you but this is a f2p absurd that I were you I would have been less aggressive on some things and I deleted the subscription leaving a beauty shop, or at least not paytowin and I think you would have made ​​good profits so you risk only making a mess of fanatic swtor i hope that you listen to the comunity and you will see that you will profit even more than happy to make the player SONRY FOR MY BAD ENGLISH
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