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EspadaRojo

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  1. Being on a team with 10 2-shippers, vs a team of all 4 or 5-ship players, who end up spawn camping the default spawn point, this is the sort of thing you see in chat: "Ugh I am terrible." "Never doing this again." Thanks developers, for creating a system that's instantly demoralizing to new players. And thanks to some people who are helping to kill GSF by discouraging new players by subjecting them to spawn camping & hope-killing defeats. http://imgur.com/TdQzyCo
  2. Team deathmatch is a few hours older than eight. There are reasons for random spawn points or raised spawn points that aren't accessible by the other team, and cannot be returned to once exited.
  3. And when the pubs we were playing got a bit of a lead, they immediately stuck to hanging out way over on the side with their capital ships. Can we expect to see a lot more of this? Surely this was to be expected with the inclusion of capital ship turrets. 30 seconds after spawning, you should be tagged so all capital ship turrets will fire on you, regardless of faction. And if you're killed by your own team's capital ship turrets, that should count against your team.
  4. Also, lol matchmaking. Hard to matchmake when there's only enough Imps online to field 1 or 2 games at a time.
  5. OK, I read this a few days ago, and I was skeptical of some of these points. But I started getting in games where almost all my team were players with 2 ships unlocked, and almost all the opposing team had 5+ ships unlocked. Even in an 8vs8, there's only so much one player can do when you're constantly triple teamed because your entire team is waiting to respawn. And the players with two ships are simply getting farmed, zero kills, zero medals, zero objective points. They're not going to be able to upgrade their ships in these situations. http://imgur.com/Dmvypqw http://imgur.com/cHY3WH2 http://imgur.com/o7cgkwT
  6. Same. Thanks for putting something together, there's amazingly little info on the subject. And everyone says, "Check the Codex," when the Codex basically only says "Main stat: Aim. Secondary Stat: Endurance" which is incredibly worthless, given Endurance is kind of a constant on gear.
  7. Big thanks here as well, this is exactly what I was missing
  8. I know you'll probably never see this, but thank you, exactly this spot was missing for me
  9. So when this happens, if you have the client open will Harbinger change from Offline to Online when it goes back up, or do you have to close & restart the client to see the change when it finally comes online?
  10. I think allowing people to have more than one skill spec would help, especially while leveling.
  11. I got Xalek yesterday on my Inquisitor, and now he can't use his weapon because it has a level 47 requirement and I'm only 46. Can't right-click names in chat.
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