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midianlord

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  1. Player-agency in choosing how we played/when/how much. Any player agency, at all. E: And yes, I miss Trixxie as well --With all due respect to whomever else it may concern, she was one of the very few old-guard Official Good Posters left in this forum.
  2. Why the actually-serious **** can we still not bind switching loadouts to a hot-key or have a little extra UI widget to do so --The latter especially because we already had one of those with the Dark v. Light thing, so it shouldn't be beyond even these amateurs? For the love of Almighty Robot Policeman, how can even these clueless wonders justify not including that in an MMO in 2022? How?
  3. Go back to your pay-to-win mobile trash, O/P. This **** is neither wanted nor welcome here, that *********** cash-shop and all this community's gormless little whales have subverted this game's integrity badly enough without also adding P2W.
  4. Honestly, at this point I'm just waiting for this train-wreck to finally finish derailing and die. The only reason I even log in anymore is out of sheer habit, plus I'm loath to chuck all the time invested over 10 years into almost 50 characters. But hey, I slowly faded out of EVE Online after almost 14 years (aside from occasionally logging in to scream obscenities and draw ASCII *****es in Jita local, because that's what you do in Jita local) and that was --once, at least-- an MMO that was legitimately worth the effort, whereas this shallow mobile-quality second-rate WoW-clone/window-dressing for an online gambling-app. always had vastly less keeping me here. It needs to die. Moreover, it's 100% BioWare's own damned fault that it deserves to --And if there is ever to be another StarWars based MMO again, then BioWare needs to be kept as far the **** away from it as logistically and/or legally possible.
  5. Christ, this expansion is nothing but a train-wreck. You thought the overall 4.xx débacle under Ben irving was bad? I mean it was, but this pathetic joke just goes to show that there isn't a bar low enough that BioWare can't do the Limbo under whilst plugging their ears and yelling about how they're all that and bag of crisps.
  6. I'd rather do Athiss than any of those wretched post-4.0 slogs anytime (at least half of which are either essentially broken, or actually broken), thank you very much.
  7. This would be (slightly-)less asinine if the 4.0 to present Flashpoints weren't such utterly wretched slogs to begin with --100% by design for time-padding the story, because these idiots want to centre their "stories" around doing the FPs in babby-mode.
  8. The majority of these issues were present right from the off on PTS, and were reported constantly. They simply did what they always do, and ignored this completely. Because they're BioWare, and everything BioWare does is always perfect because they're BioWare. Read the article linked in my last post, and get an idea of just how utterly rotten this company is, and for how long that's been the case. (No, it's not all EA's fault, as eminently contemptible as EA are.)
  9. Check the credits-roll at the end of this "story". They have plenty of people. They need to hire better people, starting with higher management. This rot runs deep, and has for a very long time now. https://kotaku.com/how-biowares-anthem-went-wrong-1833731964
  10. It feels like even the easier boss-fights are just taking way too long. And sure enough, a little bird tells me that they something like doubled the HP pools of at least most, if not all HM bosses. Jesus Christ, this patch is a *********** total train-wreck everywhere you look
  11. Oh Gods, don't even mention that. I'm still traumatised by memories of all those bidy type 4 fat-guy Twi'Leks (Why was it always Twi'leks? I wonder that to this day) running around war-zones in their underwear. Just like the nice men in the white coats promised though, the shaking did stop. Eventually.
  12. "Testing" in this game isn't what it is in others, let alone what it's supposed to be: You're not there to test, you're there to see what BioWare wants you to see, and then come to the forums and praise it to high heaven over how awesome it is. That's always been the way it is here, and why the PTS even exists at all. They even flat-out said so during some of the Beta tests during the game's original development, that we could feel free to leave feedback, but that they probably wouldn't read it. This is BioWare's thing, you're just renting space here at their sufferance in order to pay for the privilege of carrying their spears so the world can see how artistically awesome BioWare is. [citation] Player since final Beta. [/citation]
  13. You might as well add that some Hard/Master mode Flashpoints are almost impossible to complete because of rampant and utterly insane over-tuning, especially at the final bosses. As in, the bosses basic attack two-shooting you in full 322 blue gear --And if that's indeed not geared well enough, then: A) Why is there no visible gearscore warning/requirement? For that matter there isn't any visible implication that this might even be a thing? A(a) Is gear-score gating actually a thing for 7.xx? Or is it just more of the usual BioWare "if we can't see it, then it's not real"? B) Why is even halfway-decent gear still dependent on RNG to get (plenty of duplicate trousers I won't be using anytime soon or even Soon)? Most, if not all of these bugs, and indeed this whole thread's worth of of bugs --many flat out game-breaking-- were known on the PTS for going on three months. They acknowledged none of them, and fixed none of them. They actually shipped this whilst barely-into-Beta at best quality like this, and it would seem that, in the usual BioWare manner, they refuse to even acknowledge that they even could have done wrong, let alone that they did. You lot might want to remember that before you click the ADD CARTEL COINS button, for once.
  14. I think we can assume that next-best-thing-to-spamming 70+ k critted EBs every now and then is a feature. At least, for...like, maybe I dunno... ... The next 10 years or so, perchance?
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